Pokemon: Close Combat/Breloom: Difference between revisions
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| align="center" colspan="2" |[[File:PKMNCC Breloom Portrait.png|center|frameless|500px]] | | align="center" colspan="2" |[[File:PKMNCC Breloom Portrait.png|center|frameless|500px]] | ||
|- | |- | ||
| '''Archetype:''' || | | '''Archetype:''' || Zoner, Set-Up | ||
|- | |- | ||
| '''Health:''' || | | '''Health:''' || | ||
|- | |- | ||
| '''Endurance:''' || | | '''Endurance:''' || | ||
|- | |- | ||
| '''Endurance Refresh:''' || | | '''Endurance Refresh:''' || | ||
|- | |- | ||
| '''Walk Speed:''' || | | '''Walk Speed:''' || 2.5/-2.15 | ||
|- | |- | ||
| '''Prejump Frames:''' || | | '''Prejump Frames:''' || 6 | ||
|- | |- | ||
| '''Fastest Attack:''' || | | '''Fastest Attack:''' || 8F (6A/4A) | ||
|} | |} | ||
He's a fun guy. | He's a fun guy. | ||
==Introduction== | ==Introduction== | ||
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|intro = [[file:PKMNCC Breloom NavboxIcon.png|40px|link=]] '''Breloom''' description | |intro = [[file:PKMNCC Breloom NavboxIcon.png|40px|link=]] '''Breloom''' description | ||
|pros= | |pros= | ||
*''' | *'''Bullet Barrage:''' Breloom's 4B/5B projectiles control a ton of space with low recovery, even allowing you to redirect them with certain normals. | ||
*''' | *'''Morely Bankrupt:''' Breloom's 6B and 623B allow them to regain health, extending the efforts you must make to defeat them. | ||
*''' | *'''Tricky Toadstools:''' Breloom's 2B followup opens up many options for them, allowing for unique pressure & combo strings. | ||
*''' | *'''Puffball Parry:''' Breloom's unique parry attack leads to additional reward, if you can capitalize on the random follow-up accordingly. | ||
*'''Mobile Mycelium:''' Breloom's dash speed is blisteringly fast, and j.B allows Breloom to jump around while threatening to beat attempts to anti-air them. | |||
|cons= | |cons= | ||
*''' | *'''Risky Resistance:''' Breloom's kit features no reversals and slow buttons, making fighting out of bad scenarios difficult. | ||
*''' | *'''Scanty Cancels:''' The amount of special cancels Breloom has from their normals is quite limited compared to other characters, requiring untraditional routing. | ||
*''' | *'''Defensive Deadzone:''' Breloom's anti-airs are fantastic from long range but suffer close-up, forcing you to rely on parry or positioning. | ||
*''' | *'''Agaric Arc:''' Breloom's zoning predominantly affects the sky due to it's trajectory, opening up a weakness to characters that can cover the ground quickly. | ||
}} | }} | ||
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|cost = | |cost = | ||
<!------------> | <!------------> | ||
|startup = | |startup = 9 | ||
|active = 9 | |active = 9 | ||
|recovery = 20 | |recovery = 20 | ||
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|input = [[File:PKMNCC6.png]][[File:PKMNCC2.png]][[File:PKMNCC4.png]][[File:PKMNCC_B.png]] | |input = [[File:PKMNCC6.png]][[File:PKMNCC2.png]][[File:PKMNCC4.png]][[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Breloom_426B.png | |image = PKMNCC_Breloom_426B.png | ||
|caption = | |caption = Shiitake chanterelle, you are now in hell | ||
|linkname= | |linkname= | ||
|data = | |data = | ||
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|version = | |version = | ||
|subtitle = | |subtitle = | ||
|damage = | |damage = 1x∞ | ||
|grddamage = | |grddamage = 0 | ||
|guard = | |guard = Mid | ||
|cancel = | |cancel = | ||
|invul = | |invul = | ||
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|cost = | |cost = | ||
<!------------> | <!------------> | ||
|startup = | |startup = 9 | ||
|active = | |active = ∞ | ||
|recovery = | |recovery = 60 | ||
|advantage = | |advantage = +49 [+33] | ||
|framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | |framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | ||
|startup = | |startup = | ||
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}} | }} | ||
|description= | |description= Breloom unleashes a slow-moving cloud of spores towards the opponent. | ||
* | *Hits an infinite amount of times, until it is offscreen. | ||
* | *Can be used to take command of neutral, or set up tricky offense. | ||
*Comes out instantly, allowing you to trade with the opponent. | |||
}} | }} | ||
}} | }} | ||
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|input = [[File:PKMNCC6.png]][[File:PKMNCC_C.png]] | |input = [[File:PKMNCC6.png]][[File:PKMNCC_C.png]] | ||
|image = PKMNCC_Breloom_6C.png | |image = PKMNCC_Breloom_6C.png | ||
|caption = | |caption = And here's the kicker | ||
|hitbox = | |hitbox = | ||
|hitboxcaption = | |hitboxcaption = | ||
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|version = | |version = | ||
|subtitle = | |subtitle = | ||
|damage = | |damage = 2 | ||
|guard = | |guard = | ||
|cancel = | |cancel = | ||
|invul = | |invul = | ||
|property = | |property = Knockdown, Meter Gain | ||
|cost = | |cost = | ||
<!------------> | <!------------> | ||
|startup = | |startup = 8 | ||
|active = | |active = 2 | ||
|recovery = | |recovery = 61 | ||
|advantage = | |advantage = | ||
|framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | |framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | ||
|startup = | |startup = 8 | ||
|active = | |active = 2 | ||
|recovery = | |recovery = 61 | ||
|specialRecovery = | |specialRecovery = | ||
}} | }} | ||
|description= | |description= Breloom rapidly kicks the opponent, sending them fullscreen. | ||
* | *Can combo into 2B's followup, j44b & 426B if they are already on screen when the throw is initiated. | ||
}} | }} | ||
}} | }} | ||
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|version = | |version = | ||
|subtitle = | |subtitle = | ||
|damage = | |damage = 2 | ||
|guard = | |guard = | ||
|cancel = | |cancel = | ||
|invul = | |invul = | ||
|property = | |property = Knockdown, Meter Gain | ||
|cost = | |cost = | ||
<!------------> | <!------------> | ||
|startup = | |startup = 8 | ||
|active = | |active = 2 | ||
|recovery = | |recovery = 61 | ||
|advantage = | |advantage = | ||
|framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | |framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | ||
|startup = | |startup = 8 | ||
|active = | |active = 2 | ||
|recovery = | |recovery = 61 | ||
|specialRecovery = | |specialRecovery = | ||
}} | }} | ||
|description= | |description= Breloom tosses the opponent behind them. | ||
* | *Can combo into 2B's followup, j44b & 426B if they are already on screen when the throw is initiated. | ||
}} | }} | ||
}} | }} |
Revision as of 12:50, 7 May 2024
Archetype: | Zoner, Set-Up |
Health: | |
Endurance: | |
Endurance Refresh: | |
Walk Speed: | 2.5/-2.15 |
Prejump Frames: | 6 |
Fastest Attack: | 8F (6A/4A) |
He's a fun guy.
Introduction
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Breloom description |
Pick if you like | Avoid if you dislike |
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Normals
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Specials
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Hyper Moves
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Super
Throws
Combos
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3A x 2A