Cataclysmic Clash: BLAZING RESOLVE/Controls
(planning for the page to undergo a major overhaul soon, please forgive the potential mess)
Notation
Numpad Notation
This wiki uses numpad notation for directional inputs. If you already know what that is, you can just go ahead and skip right past this part! Otherwise, take a look at this handy little diagram below:
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Other Notation
j.: in mid-air
[]: hold button (for example [A] means hold the A button)
BR: Beat Repeat
Default Keyboard Bindings
Can be changed by selecting "Controls" in the lobby. These are no default bindings for controllers, you will have to set those manually.
Up: W
Down: S
Left: A
Right: D
A Button: Y
B Button: U
C Button: H
D Button: J
S/Taunt Button: O
Controls
Movement
4 or 6: Walk
66: Run
- Hold 6 to continue running
44: Backdash
1 or 2 or 3: Crouch
7 or 8 or 9: Jump
j.7 or j.8 or j.9: Double Jump
j.44 or j.66: Air Dash
Defense
4: Standing Block
1: Crouching Block
j.4: Air Block
[4] or [6] when knocked down: Recovery Roll
4A immediately when grabbed: Throw Tech
2A+B while in blockstun: Strike Back (costs 1 meter)
- Burst that knocks opponent away
2A+B while in hitstun: Break Free (costs 2 meter)
- Functionally the same as Strike Back, just now in hitstun
Offense
A: Light Attack
B: Medium Attack
C: Heavy Attack
D when opponent is in hitstun: Beat Repeat (costs 1.5 meter)
- Burst that extends the opponent's hitstun on hit, allowing the user to easily continue a combo
- Can only be used once per combo
4A: Throw
- Unblockable short-range attack
- Once opponent is grabbed, release 4 to throw them forwards or continue holding 4 to throw them backwards
6B or 6C (depending on character): Overhead Attack
- Standing attack, must be blocked high
Misc.
236236C: Driving Force (must have at least 2 meter, and health must be under 50%)
S: Taunt
For more detailed info please see the system page