Kirby Battle Blitz/Glitch/Data
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Move List
Normal Moves
5A
Glitch gli_5a | |||||
---|---|---|---|---|---|
5A | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
10 | Air Unblockable | 236A, 214A, 214B, 5AA, 2A, 5B, 5C, 2C | - | - | - |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
5 | 4 | 8 | -1 | 5 | 5 |
5AA
Glitch gli_5aa | |||||
---|---|---|---|---|---|
5AA | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
15 | Mid, Air | 214A, 214B, 5BBB, 5C, 2C | - | - | - |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
2 | 4 | 10 | -1 (-3) | 5 | 3 |
5B
Glitch gli_5b | |||||
---|---|---|---|---|---|
5B | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
15 | Mid, Air | 236A, 214A, 214B, 2A, 2C, 5AA, 5BB, 5C | - | - | - |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
6 | 9 | 4 | +0 | 5 | 2 |
5BB
Glitch gli_5bb | |||||
---|---|---|---|---|---|
5BB | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
15 | Mid, Air | 236A, 214A, 214B, 2A, 2C, 5AA, 5BBB, 5C | - | - | - |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
3 | 8 | 8 | +0 (-2) | 5 | 2 |
5BBB
Glitch gli_5bbb | |||||
---|---|---|---|---|---|
5BBB | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
20 | Mid, Air | Jump*, 236A, 214A, 214B, 2C, 5C | Launch | - | - |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
5 | 15 | 12 | +23 (-8) | 5 | 8 |
2A
2B
j5A
Glitch gli_j5a | |||||
---|---|---|---|---|---|
j5A | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
15 | High, Air | Jump, j.236B, 214B, j.5B, j.5C, j.2C | - | - | - |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
4 | 3 | 11 | -1 ~ +7 | 10 | 5 |
j5B
Glitch gli_j5b | |||||
---|---|---|---|---|---|
j5B | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
20 | High, Air | Jump, j.236B, 214B, j.2B, j.5C, j.2C | - | - | - |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
6 | 23 | 8 | +4 ~ -12 (-18 ~ +8) | 6 | 5 |
j2B
Glitch gli_j2b | |||||
---|---|---|---|---|---|
j2B | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
30 | High, Air | 236B, 214B, j.2C | Counterhit, Wallbounce | - | - |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
9 | 4 | 22 | +39 ~ +78 (+1 ~ -15) | 5 | 5 |
j5C
Glitch gli_j5c | |||||
---|---|---|---|---|---|
j5C | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
30 | High, Air | Jump, 236B, 214B, j.2C | Counterhit, Launch | - | - |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
8 | 4 | 12 | +4 ~ -12 (-18 ~ +8) | 10 | 5 |
Universial Mechanics
5Y
Glitch gli_5y | |||||
---|---|---|---|---|---|
5Y | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
100 | - | 214B | Launch, Vacuum, Throw | - | - |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
9 | 5 | 15 whiff, until landing on success | +36 | 5 | 35 |
EX Moves
5C
Glitch gli_5c | |||||
---|---|---|---|---|---|
5C | |||||
File:KBB Glitch 5C hb 1.png File:KBB Glitch 5C hb 2.png | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
40 | Mid, Air | 214B | Counter Hit, Chip Damage, Launch (Air) | - | 200 Meter |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
15 | 1 | 17 | +1 ~ +80 (+1 ~ +20) | 5 | 8 |
5[C]
Glitch gli_5c_cg | |||||
---|---|---|---|---|---|
5[C] | |||||
File:KBB Glitch 5C hb 1.png File:KBB Glitch 5C hb 2.png | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
80 (40, 40) | Mid, Air | 214B | Counter Hit, Chip Damage, Launch | - | 200 Meter |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
35 | 1 | 17 | +73 ~ +93 (+23 ~ +36) | 5 | 8 |
2C
Glitch gli_2c | |||||
---|---|---|---|---|---|
2C | |||||
File:KBB Glitch 2C.pngFile:KBB Glitch 2C hb 1.png File:KBB Glitch 2C hb 2.png | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
50 | Mid, Air | j.2C | Counter Hit, Chip Damage | Invincible (1-9) | 200 Meter |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
8 | 11 | 10 | +24 (-7 ~ +2) | 5 | - |
j2C
Glitch gli_j2c | |||||
---|---|---|---|---|---|
j.2C | |||||
File:KBB Glitch j2C.pngFile:KBB Glitch j2C hb.png | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
40 | Mid, Air | j.2CC | Counter Hit, Chip Damage | All Aerials (10-24) | 200 Meter |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
9 | 15 | 5 | +37 (+20) | 5 | - |
j2CC
Glitch gli_j2cc | |||||
---|---|---|---|---|---|
j.2CC | |||||
File:KBB Glitch j2CC.pngFile:KBB Glitch j2CC hb.png | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
40 | High, Air | 236B | Hard Knockdown, Chip Damage | - | 200 Meter |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
6 | 4 | 22 | +37 (+20) | - | 15 |
Star Strikes
236A
Glitch gli_236a | |||||
---|---|---|---|---|---|
236A | |||||
File:KBB Glitch 236A.pngFile:KBB Glitch 236A hb 1.png File:KBB Glitch 236A hb 2.png | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
110 | Mid, Air | - | Counterhit*, Chip Damage, Launch | Invincible (5+) | 1000 Meter |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
10+4 | 30(3)15 | 0 | +55 ~ +70 (-2 ~ +9) | - | - |
214A
Glitch gli_214a | |||||
---|---|---|---|---|---|
214A | |||||
File:KBB Glitch 214A.pngFile:KBB Glitch 214A hb 1.png File:KBB Glitch 214A hb 2.png | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
160+p | Mid, Air | 214B | Launch | Invincible (1-23) | 1000 Meter |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
10+16 | 30,12 | 27 | +41 (-4) | - | - |
j236B
Glitch gli_j236b | |||||
---|---|---|---|---|---|
j236B | |||||
File:KBB Glitch j236B 1.png File:KBB Glitch j236B 2.pngFile:KBB Glitch j236B hb.png | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
55 (25,30) | Mid, Air | j.5C* | Knockdown | Invincible (1-23) | 500 Meter |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
10+3 | 3 | 15 whiff/until landing on hit | +35 (+5 ~ -15) | - | - |
214B
Glitch gli_214b | |||||
---|---|---|---|---|---|
214B | |||||
File:KBB Glitch 214B 1.png | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
- | - | - | - | Invincible (1-24) | 500 Meter |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
- | - | 18+8 total | -8 | - | - |
236C
Glitch gli_236c | |||||
---|---|---|---|---|---|
236C | |||||
File:KBB Glitch 236C 1.png File:KBB Glitch 236C 2.pngFile:KBB Glitch 236C hb.png | |||||
Damage | Guard | Cancel | Property | Invulnerability | Cost |
230 | - | - | Throw, Glitched | Invincible (1-33) | 1500 Meter |
Startup | Active | Recovery | Frame Advantage | Juggle | Proration |
10+23 | 9 | 43 | -1 | - | - |