Under Night In-Birth/UNICLR/Hyde/Data
< Under Night In-Birth | UNICLR | Hyde
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Move List
Normal Moves
Standing Normal Moves
5A
Hyde hy_5a | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
180 | Mid | N, SP, EX, CS | Chip Damage | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
7 | 3 | 15 | 24 | -6 | - |
5B
Hyde hy_5b | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
550 | Mid | N, SP, EX, CS | Chip Damage | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
9 | 4 | 18 | 30 | -6 | - |
5C
Hyde hy_5c | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
690 | Mid | N, SP, EX, CS | Chip Damage | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
12 | 5 | 19 | 35 | -6 | - |
5[C]
Hyde hy_5c_ic | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
780 | Mid | N, SP, EX, CS | Chip Damage | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
23 | 5 | 17 | 44 | +1 | - |
Crouching Normal Moves
2A
Hyde hy_2a | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
150 | Low | N, SP, EX, CS | - | - | Strike, Foot |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
5 | 2 | 12 | 18 | -2 | - |
2B
Hyde hy_2b | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
480 | Mid | N, SP, EX, CS | Chip Damage | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
10 | 4 | 16 | 29 | -4 | - |
2C
Hyde hy_2c | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
620 | Low | N, SP, EX, CS | Knockdown | - | Strike, Foot |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
12 | 5 | 17 | 33 | -6 | - |
Jumping Normal Moves
jA
Hyde hy_ja | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
155 | High, Air Shield | N, SP, EX, CS | Chip Damage | - | Strike, Head |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
9 | 10 | 5 [2 on landing] | 23 | Varies [+2 from Assault] | - |
jB
Hyde hy_jb | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
410 | High, Air Shield | N, SP, EX, CS | Chip Damage | - | Strike, Head |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
11 | 2 | 18 | 30 | Varies [+3 from Assault | - |
jC
Hyde hy_jc | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
580 | High, Air Shield | N, SP, EX, CS | Chip Damage | - | Strike, Head |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
13 | 3 | 19 | 34 | Varies [+7 from Assault] | - |
j[C]
Hyde hy_jc_ic | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
750 | High, Air Shield | N, SP, EX, CS | Knockdown on air hit | - | Strike, Head |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
21 | 3 | 4 on landing | 42 | Varies [+16 from Assault] | - |
Command Normal Moves
6B
Hyde hy_6b | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
1030 | Mid | N, SP, EX, CS | Launch, Chip Damage | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
8 | 2(10)2 | 24 | 45 | -8 | - |
3B
Hyde hy_3b | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
540 | Low | N, SP, EX, CS | Chip Damage | - | Strike, Foot |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
9 | 3 | 24 | 35 | -11 | - |
3C
Hyde hy_3c | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
780 | Mid | N, SP, EX, CS | Launch, Chip Damage | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
9 | 2 | 23 | 33 | -7 | 7~10 Head |
j6C
Hyde hy_j6c | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
480 | High, Air Shield | N, SP, EX, CS | Wall Bounce on air hit | - | Strike, Head |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
12 | 3 | 19 | 33 | Varies [+6 from Assault] | - |
j2C
Hyde hy_j2c | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
570 | High, Air Shield | N, SP, EX, CS | Launch, Chip Damage | - | Strike, Head |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
14 | 3 | 24 [4 on landing] | 39 | Varies [+8 from Assault] | - |
Dash Moves
66B
Hyde hy_66b | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
550 | Mid | SP, EX, CS | Tumble on Counter | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
10 | 4 | 10 | 23 | -2 | - |
66C
Hyde hy_66c | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
810 | Mid | SP, EX, CS | Crumple, Chip Damage | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
15 | 3 | 25 | 42 | -5 | 11~14 Foot |
Universal Moves
Force Function
Hyde hy_bc | |||||
---|---|---|---|---|---|
Strict Daze 峭刻ノ残滓 (ストリクトデイズ) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1250 | Mid | SP, EX, CS | Wall Bounce | 1 GRD | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
20 | 2 | 27 | 48 | -11 | - |
Force Function [Increase]
Hyde hy_bc_ic | |||||
---|---|---|---|---|---|
Strict Daze 峭刻ノ残滓 (ストリクトデイズ) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1450 | High | CS | Wall Bounce | 1 GRD | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
32 | 2 | 27 | 60 | -11 | - |
Force Function (Vorpal)
Hyde hy_bc_vorpal | |||||
---|---|---|---|---|---|
Strict Daze (Vorpal) 峭刻ノ残滓 (ストリクトデイズ) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1350 | Mid | SP, EX, CS | Wall Bounce | 0.5 GRD | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
20 | 2 | 22 | 43 | -6 | - |
Force Function (IC Vorpal)
Hyde hy_bc_ic_vorpal | |||||
---|---|---|---|---|---|
Strict Daze (Increase, Vorpal) 峭刻ノ残滓 (ストリクトデイズ) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1550 | High | CS | Wall Bounce | 0.5 GRD | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
30 | 2 | 22 | 53 | -6 | - |
Throw
Hyde hy_ad | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
1420 | Unblockable | EX, CS | Knockdown, Wall Bounce near corner | - | Throw |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
4 | 1 | 22 | 26 | - | - |
Guard Thrust
Hyde hy_214d | |||||
---|---|---|---|---|---|
Guard Thrust ガードスラスト | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
0 | Mid | - | Launch | 100 EXS, GRD Break | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
15 | 5 | 26 | 45 | -12 | 1~15 Full, 16~45 Full on hit |
Guard Thrust (Vorpal)
Hyde hy_214d_vorpal | |||||
---|---|---|---|---|---|
Guard Thrust (Vorpal) ガードスラスト (Vorpal) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
0 | Mid | - | Launch | Vorpal | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
12 | 5 | 26 | 42 | -12 | 1~12 Full, 13~42 Full on hit |
Veil Off
Hyde hy_abc | |||||
---|---|---|---|---|---|
Veil Off ヴェールオフ | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
0 | Mid, Air | - | Launch | 100+ EXS | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
20 | 2 | 7 (3 on hit) on landing | 58 (53 on hit) | -13 | 1~30 Full |
Veil Off (Increase)
Hyde hy_abc_ic | |||||
---|---|---|---|---|---|
Veil Off (Increase) ヴェールオフ | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
0 | Mid, Air | - | Launch | 100+ EXS | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
68 | 2 | 7 (2 on hit) on landing | 108 (103 on hit) | -14 | 1~91 Full |
Cross Cast Veil Off
Hyde hy_abc_combo | |||||
---|---|---|---|---|---|
Cross Cast Veil Off クロスキャストヴェールオフ | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
0 | Mid, Air | - | Launch | 100+ EXS | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
2 | 4 | 20 | 25 | +3 | 1~19 Full |
Special Moves
236A
Hyde hy_236a | |||||
---|---|---|---|---|---|
Black Orbiter (A) 円環ノ凶渦 (ブラックオービター) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
810 | Mid, Air | -UNQ-, -CS- | Launch | - | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
13 | Varies | 29 | 42 | -7 | - |
236B
Hyde hy_236b | |||||
---|---|---|---|---|---|
Black Orbiter (B) 円環ノ凶渦 (ブラックオービター) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
810 | Mid, Air | -UNQ-, -CS- | Launch | - | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
11 | Varies | 33 | 44 | -11 | - |
236C
Hyde hy_236c | |||||
---|---|---|---|---|---|
Black Orbiter (EX) 円環ノ凶渦 (ブラックオービター) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1518 | Mid, Air | -CS- | Launch | 100 EXS | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
1+9 | Varies | 24 | 34 | +28 | 1~3 Throw |
236X~236A
Hyde hy_236x~236a | |||||
---|---|---|---|---|---|
Dark Lotus 深淵ニ咲ク黒蓮 (ダークロータス) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
552 | Mid, Air | -EX-, -CS- | Launch | - | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
14 | 15 | 21 | 50 | -3 | - |
236X~236B
Hyde hy_236x~236b | |||||
---|---|---|---|---|---|
Bend Sinister 歪曲サレシ空隙 (ベンドシニスター) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
720 | Mid | -EX-, -CS- | Knockdown | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
22 | 2 | 31 | 54 | -8 | 7~21 Foot |
236X~236C
Hyde hy_236x~236c | |||||
---|---|---|---|---|---|
Dark Lotus Anthesis 深淵ニ狂咲ク黒蓮 (ダークロータス アンテシス) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1654 | Mid, Air | (CS) | Wall Bounce | 100 EXS | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
1+8 | 15 | 11 | 34 | +9 | 1~3 Throw |
623A
Hyde hy_623a | |||||
---|---|---|---|---|---|
Red-Clad Craver (A) 紅纏イシ闇ノ翼 (レッドクラッドクレイヴァー) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1327 | Mid | -EX-, -CS- | Launch | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
5 | 9 | 40 | 53 | -26 | 1~11 Head, Dive |
623B
Hyde hy_623b | |||||
---|---|---|---|---|---|
Red-Clad Craver (B) 紅纏イシ闇ノ翼 (レッドクラッドクレイヴァー) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1763 | Mid | (CS) | Launch | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
5 | 12 | 55 [17 on landing] | 71 | -27 | 1~16 Full |
623C
Hyde hy_623c | |||||
---|---|---|---|---|---|
Red-Clad Craver (EX) 紅纏イシ闇ノ翼 (レッドクラッドクレイヴァー) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1981 | Mid | (CS) | Launch | 100 EXS | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
1+4 | 13 | 51 [17 on landing] | 68 | -38 | 1~17 Full |
214A
Hyde hy_214a | |||||
---|---|---|---|---|---|
Vacant Shift - First (A) 虚空ヲ分ツ断層 (ベイカントシフト) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
450 | Mid, Air | -EX-, -CS- | Launch | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
11 | 4 | 35 [14 on landing] | 49 | -21 | 6~14 Foot |
214B
Hyde hy_214b | |||||
---|---|---|---|---|---|
Vacant Shift - First (B) 虚空ヲ分ツ断層 (ベイカントシフト) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
450 | Mid, Air | -EX-, -CS- | Launch | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
11 | 4 | 44 [14 on landing] | 58 | -30 | 6~14 Foot |
214X~X
Hyde hy_214x~x | |||||
---|---|---|---|---|---|
Vacant Shift - Second 虚空ヲ分ツ断層 (ベイカントシフト) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
600 | Mid, Air | -EX-, -CS- | Launch | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
15 | 3 | 14 on landing | Varies | Varies [+1~-8] | - |
214XX~X
Hyde hy_214xx~x | |||||
---|---|---|---|---|---|
Vacant Shift - Third 虚空ヲ分ツ断層 (ベイカントシフト) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
950 | Mid, Air | -EX-, -CS- | Tumble on ground hit only, Knockdown on air hit only | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
19 | 4 | 14 on landing | Varies | Varies[-9~-13] | - |
214C
Hyde hy_214c | |||||
---|---|---|---|---|---|
Vacant Shift (EX) 虚空ヲ分ツ断層 (ベイカントシフト) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
2190 | Mid | CS | Knockdown | 100 EXS | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
1+4 | 6 | 42 [17 on landing] | 52 | -30 | 1~3 Throw 5~21 Foot |
22A
Hyde hy_22a | |||||
---|---|---|---|---|---|
Shadow Scare (A) 地ヲ穿ツ影 (シャドウスケア) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1518 | Low (First hit), Mid, Air (Projectile) | -EX-, -CS- | Launch | - | Strike (First Hit), Projectile (Projectile) |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
11 | 2(2)5 | 26 | 45 | -6 | - |
22B
Hyde hy_22b | |||||
---|---|---|---|---|---|
Shadow Scare (B) 地ヲ穿ツ影 (シャドウスケア) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1537 | Low (First hit), Mid, Air (Projectile) | -EX-, -CS- | Launch | - | Strike (First Hit), Projectile (Projectile) |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
22 | 2(2)5 | 19 | 49 | -8 (Stab only), +1 (Eruption) | - |
22C
Hyde hy_22c | |||||
---|---|---|---|---|---|
Shadow Scare (EX) 地ヲ穿ツ影 (シャドウスケア) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1749 | Low (First hit), Mid, Air (Projectile) | -CS- | Launch | 100 EXS | Strike (First Hit), Projectile (Projectile) |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
1+13 | - | 30 | 49 | Varies [+8~+80] | 1~3 Throw |
j236A
Hyde hy_j236a | |||||
---|---|---|---|---|---|
Dark Lotus (Air) (A) 深淵ニ咲ク黒蓮 (ダークロータス) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1277 | Mid, Air | EX, CS | Launch | - | Strike, Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
9 | 3(25)10 | 3 on landing | 59 | +14 | - |
j236B
Hyde hy_j236b | |||||
---|---|---|---|---|---|
Dark Lotus (Air) (B) 深淵ニ咲ク黒蓮 (ダークロータス) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1277 | Mid, Air | EX, CS | Launch | - | Strike, Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
9 | 3(26)10 | 3 on landing | 60 | +14 | - |
j236C
Hyde hy_j236c | |||||
---|---|---|---|---|---|
Dark Lotus (Air) (EX) 深淵ニ咲ク黒蓮 (ダークロータス) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1707 | Mid, Air | -CS- | Launch | 100 EXS | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
1+15 | 16 | 3 on landing | 33 | +24 | 1~3 Throw |
41236C
Hyde hy_41236c | |||||
---|---|---|---|---|---|
Pale Bringer 禍招セシ猩紅ノ楔 (ベイルブリンガー) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
2045 | Mid | (CS) | Knockdown | 100 EXS | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
1+7 | 6(5)5(2)8 | 50 [17 on landing] | 83 | -29 | 1~23 Full 24~28 Strike |
Super Moves
41236D
Hyde hy_41236d | |||||
---|---|---|---|---|---|
Gyre Vortex 終焉ヘ誘ウ螺旋ノ檻 (ジャイルボルテクス) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
2433 | Mid | - | Knockdown | 200 EXS | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
1+12 | 6(2)10(2)10 | 55 | 97 | -18 | 1~55 Full |
IWEX
Hyde hy_abcd | |||||
---|---|---|---|---|---|
Raging Roar 天地斬リ裂ク荒神ノ咆哮 (レイジングロア) | |||||
Damage | Guard | Cancel | Property | Cost | Attribute |
3760 | Mid, Air | - | Knockdown | 200 EXS, Vorpal or GRD Break | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
1+15 | 6 | 46 | 67 | -25 | 1~26 Full |