Asuka 120 LimitOver/FAQ

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Global

There a lot of questions & confusions about what games are played, so let's start by one question which is more about Asuka 120% in general:

Which Asuka 120% games are played?

Overall Special ver.2 (SP2) & LimitOver (LO) are the most played.
In the west, the main game is LimitOver while in Japan they focus on SP2.
But there is no bad or good answers, you can try any Asuka games and you can be sure to have a good time (except maybe Final :kappa:).

Though this is a LimitOver wiki, so let's dive into the interesting content! First, let's start with the basic:

Does it work on MiSTER?

Yes! It's actually what's used in US offline tournaments right now.
You can follow Bonus Lizard's guide how on to setup your mister.

LimitOver doesn't have really any specific issues or recommendations, just use the latest Saturn core & manually change the region to US (instead of auto).

What is LimitOver?

LimitOver is a patch of Limited made by the Fill in Cafe staff after it went bankrupt. They changed the balance of the game and added a lot of moves, normals, specials and supers,for everyone. They also stripped the game to the basic competitive minimum: so they removed story mode, pretty much all menus are bare minimum / debug-like.

How does it play? / Is this game for me?

LimitOver offers ton of freedom on how to move around or approach situation either offensively or defensively thanks to its unique Clash / Guard Cancel dynamic.
So if the idea of parrying projectiles by punching them, flying around with full air control or reverse situations thanks to your guard cancel options; this game is made for you.

Is there a discord?

Yes, you can join here: Asuka 120% LimitOver & Asuka Series

Can you play online? Is it rollback?

Yes, and YES!
Check the section below to know a bit more or go to Netplay to set it up.

What emulator?

To play online, We're playing on RetroArch, because it has rollback!

We're also using Bizhawk to have a better training mode:

It means now most of the Asuka games can be played online with rollback!
Here's all emulators used for each game:

Game Console Emulator Netplay? Rollback?
Burning Fest. FM Towns UNZ -
Excellent (1994) FM Towns UNZ -
Maxima PC Engine Mednafen ✔️
Special PS1 Duckstation ✔️ ✔️
Excellent (1997) PS1 Duckstation ✔️ ✔️
Limited Sega Saturn RetroArch ✔️ ✔️
LimitOver Sega Saturn RetroArch ✔️ ✔️
Final PS1 Duckstation ✔️ ✔️
Return old JP windows -

Gameplay

Tournament Rules

Check them here: LimitOver's Tournament Rules

Picking a Character

I. Easy character(s) to begin with?

Anyone, there is no bad pick. The game has easy inputs & everyone has at least one basic ground to air chain combo.
The game mechanics also allows for a lot of freedom on how you want to approach situations & express your style.

II. Who should I play if I -

  • want a shoto or someone based on fundamentals
Asuka, Shinobu, Genichirou
  • want to fly around like a graceful swan or roll like sonic while mixing up my opponent
Kumi, Megumi
  • want to unga bunga
Torami, Ryuko, Tetsuko, somewhat Karina.
  • want to hug & share love with everyone
Cathy
  • want to do weird tricky thing, like puppet or bounce softball midmatch
Karina, Kiyoko, Cathy(throw loops)
  • want to zone all day long
Tamaki, Megumi (weirdly enough).
  • want to scream a lot
Tetsuko

III. What's the tier list?

Thanks to the strong universal mechanics & freedom of movements, Tier are pretty compact.
There is definitely tough matchups, but nothing impossible.
(also it's still early, we don't know everything about characters / systems, so the meta will change)

Base combo structure

If you're familiar with Melty Blood or uMvC3, Asuka also has universal combo route. They're not optimal, but it helps to get started with the game.


The most basic route will be something like:

  • 2A 2BB [jump] jA j6A jB [double jump] jA j6A jB jC/Air Special/Air Super

A bit more advanced (might need some tweaks in timing or moves to work):

  • 2A 2BB [jump] (jA) j6A [land] 5A 5B [jump] jA j6A jB [double jump] jA j6A jB jC/Air Special/Air Super


Tips:

  • 2BB means hold down or down back & input B twice. Timing may vary. It will chain your sweep into your launcher.
  • your best (air) ender depends of your character.
  • In the second route, most j6A stop their momemtum, allowing you to land first. You might need to input or omit the jA beforehand to time your landing.


If you want to know more about the combo system, go check the chain routes or the juggle system explanations in the "Systems" page.

Training Mode

Recommended setting for the in game Training mode (DEKU).

I. Basic training mode (deku)

To get the training mode go on the character select screen, tap Z and you'll see the word "DEKU" appear instead of "2P".
If you change your setting like in the above picture. You'll get:
  • infinite timer,
  • infinite super,
  • life regeneration,
  • can make the AI mash a move or direction
And sadly, that's all...
How to make the AI do something
While you are in training mode:
  1. pause by pressing start,
  2. hold the direction and/or the button you want. Here some tips:
    ⤷ Make it block by holding back or down back.
    ⤷ You can use macros to make the AI techs wallslam (6Z) or groundslam (2Z).
    ⤷ By using Y + a direction you can access to their special moves. Do Y+C to do the super version.
  3. while holding the combination, press start again. The AI should be doing what you were holding.


II. LUA Script

Still a WIP, it get you useful informations like, from top to bottom:
- combo counter in real time (number of hits in your last combo)
- Damage output (last damage)
- Stun / foe's stamina - timer until stun goes back to 0
- Training Dummy's state (WIP)
You'll have to play on BizHawk to use the LUA work. Once your input are mapped, just open rom and drag the lua script into BizHawk window.


Download:


⚠️ If you want to help ⚠️
Join the Asuka discord & talk in #wiki-dev or DM me on discord (@sailorvick) or twitter @TheSailorVick


III. 2 players training mode.

It's possible to setup a sort of 2 players training mode, to test stuff local or online together. The only downside is you don't see how much damage you're doing.
  1. In the game, go to Setting, change timer from 80 to infinite
  2. Go into the character select screen, here change the handicap (third row) to 1 for both player.
  3. Switch to Manual guard.
  4. Change the super (burning, 4th row) to 120% to have infinite super.

2 players Training mode hack - Change the time first! 2 players Training mode hack - Correct options

Softwares troubleshoot

RetroArch

I don't find LimitOver in the rom list.
It might be shown as Limited instead, try to click on Limited and check "Information" at the bottom. Once you found teh correct one, just rename it in RetroArch.
I try to join but it say "cannot find game".
Try to launch the game before joining, it should solve the issue. If it doesn't you might not have the correct rom, download again from the discord.

How can I contribute to the wiki?

In order to get an account on Mizuumi, please refer to the instructions on the getting started page. Once you have an account, please take a look at the character template page and see if all current pages are adhering to it. Adding combos, proof-checking frame data entries, expanding the Overview sections, all constructive contributions are much appreciated.


General
FAQ
Controls
Systems
Training
Netplay
Links
Characters
Asuka Honda
Ryuko Yamazaki
Torami Houjyou
Megumi Suzuki
Kumi Ookubo
Tamaki Shindou
Karina Toyota
Nana Owada
Kiyoko Mitarai
Cathy Wild
Shinobu Kawasaki
Tetsuko Ougigaya
Genichirou Shindou