Overview
Slender Cat is a tall character with extremely long buttons to poke out the opponent from a distance. Due to Slender Cat's massive size, he struggles heavily when put on defense. Should he get a hit, however, Slender Cat's quirky movement allows him to confuse the opponent on where he will end up at the end of the combo, allowing for gimmicky but effective mixups.
Move List
Normal Attacks
5L
|
Damage
|
Guard
|
Chip
|
Invincible
|
Hit
|
20
|
M
|
-
|
-
|
20
|
Startup
|
Active
|
Recovery
|
Advantage
|
Block
|
6
|
1
|
13
|
-10
|
3
|
- Cancel options
- 5H, 2H on Block during frames 13 - 20.
- 5L, 2L on Block during frames 19 - 20.
|
|
5H
|
Damage
|
Guard
|
Chip
|
Invincible
|
Hit
|
40
|
M
|
-
|
-
|
25
|
Startup
|
Active
|
Recovery
|
Advantage
|
Block
|
11
|
2
|
21
|
-14
|
8
|
- Cancel options
- 6S, 4S, 2S, Super on Hit during frames 13 - 25.
|
|
2L
|
Damage
|
Guard
|
Chip
|
Invincible
|
Hit
|
20
|
L
|
-
|
-
|
20
|
Startup
|
Active
|
Recovery
|
Advantage
|
Block
|
5
|
1
|
14
|
-11
|
3
|
- Cancel options
- 5H, 2H on Block during frames 12 - 17.
- 5L , 2L on Block during frames 19 - 20.
|
|
2H
|
Damage
|
Guard
|
Chip
|
Invincible
|
Hit
|
40
|
M
|
-
|
-
|
25
|
Startup
|
Active
|
Recovery
|
Advantage
|
Block
|
11
|
3
|
26
|
-20
|
8
|
- Cancel options
- 5H, 6S, 4S, 2S on Hit during frames 15 - 30.
|
|
jL
|
Damage
|
Guard
|
Chip
|
Invincible
|
Hit
|
20
|
H
|
-
|
-
|
20
|
Startup
|
Active
|
Recovery
|
Advantage
|
Block
|
6
|
3
|
-
|
-
|
5
|
|
jH
|
Damage
|
Guard
|
Chip
|
Invincible
|
Hit
|
45
|
H
|
-
|
-
|
20
|
Startup
|
Active
|
Recovery
|
Advantage
|
Block
|
12
|
3
|
-
|
-
|
10
|
|
Skills
5S
|
Damage
|
Guard
|
Chip
|
Invincible
|
Hit
|
50
|
H
|
-
|
-
|
15
|
Startup
|
Active
|
Recovery
|
Advantage
|
Block
|
21
|
2
|
22
|
-18
|
5
|
- Cancel options
- 5H, 2H on Hit during frames 25 - 40.
|
|
6S
|
Damage
|
Guard
|
Chip
|
Invincible
|
Hit
|
15,15,25
|
M
|
-
|
-
|
25
|
Startup
|
Active
|
Recovery
|
Advantage
|
Block
|
14
|
18
|
38
|
-47
|
8
|
- Cancel options
- 2S, Super, 66 on Hit during frames 34 - 60.
|
|
2S
Ultratech's finest Ultratech's finest
|
Damage
|
Guard
|
Chip
|
Invincible
|
Hit
|
30
|
-
|
-
|
-
|
20
|
Startup
|
Active
|
Recovery
|
Advantage
|
Block
|
18
|
8
|
35
|
-37
|
5
|
- Cancel options
- 4S, Super, 66 on Hit during frames 18 - 38.
|
|
4S
|
Damage
|
Guard
|
Chip
|
Invincible
|
Hit
|
55
|
M
|
-
|
-
|
25
|
Startup
|
Active
|
Recovery
|
Advantage
|
Block
|
20
|
4
|
30
|
-28
|
5
|
- Cancel options
- 6S, 2S, Super, 66 on Hit during frames 25 - 45.
|
|
Super
Cutscene Cutscene Attack Attack
|
Damage
|
Guard
|
Chip
|
Invincible
|
Hit
|
50,50,100
|
M
|
-
|
0 - 90
|
35
|
Startup
|
Active
|
Recovery
|
Advantage
|
Block
|
49
|
34
|
50
|
-68
|
15
|
|
Combos
- Note: If you're not sure what these mean or how to read them, make sure to check out Controls.
- 66 = Dash Cancel (➝ ➝)
- j. = Jump
BnBs
- j.H 5LLL 5H 2S 4S 66 5H 6S 66 2H 5H 6S 66 2H 5H 2S Super
- 5LL 5H 2S 66 (2H, 5H, 6S, 66)x2 2H 5H 6S 2S
- j.H 2L 5L 5H 2S 4S 66 2H 5H 2S 4S 6S 66 5S 2H 5H 6S 2S 4S Super
- Combo timings vary on character
Overhead combos
- 5S 5H 2S 4S (5H, 6S, 66)x2 66 2H 5H 6S 2S