|
Outdated Version
- This page is for an outdated version of the game (RyoRaiRai). To see Bachou's character page for the latest version (RyoRaiRai V3), click here.
|
Profile
Name: 馬超 孟起 (Bachō Mōki)
Real Name: Sui
Historical Counterpart: Ma Chao - Mengqi
Voice Actress: Maki Kobayashi
Reckless and impulsive, she will charge into battle with any opponent, but her energy often proves her downfall as she can be clumsy and prone to mistakes.
Easily prompted to action by a well-placed word or two, she wields her spear, Silver Flash, in battle.
Gameplan
In many ways like Kan'u, but with weaker fireballs and more committed specials. She has fairly strong air movement with Horse and 214X and her buttons have very good range. Her 2C can be canceled into specials, and 5C is multi-hit. Air Horse is unsafe, but it feels great to land.
Recommended Strategists
Normal Moves
5A
5A
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
300
|
Mid
|
5
|
2
|
10
|
±0
|
-2
|
Knockback
|
- Self-cancelable up to 3 times.
Fast, mid-hitting jab that is self- and special-cancelable, and can be used for stagger pressure.
|
|
c.B
c.B
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
800
|
Mid
|
6
|
2
|
22
|
+7
|
-3
|
Knockback
|
Special-cancelable proximity normal, good for punishing unsafe moves at a very close range.
|
|
f.B
f.B
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
1100
|
Mid
|
10
|
3
|
26
|
+3
|
-7
|
Knockback
|
General poking and whiff-punishing normal.
|
|
c.C
c.C
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
700 x2
|
Mid
|
10
|
5, (7), 5
|
18
|
+5
|
-7
|
Knockback
|
Special-cancelable proximity normal, its 2 hits allow you plenty of time to hit-confirm.
|
|
f.C
f.C
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
700 x3
|
Mid
|
12
|
2, (7), 2, (7), 2
|
27
|
+2
|
-12
|
Knockback
|
Bachō stabs in front of her 3 times with her spear.
|
|
2A
2A
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
300
|
Low
|
5
|
2
|
9
|
+1
|
-1
|
Knockback
|
Also self- and special-cancelable. Has 1f better frame advantage and more range than 5A and can also be used for stagger pressure. Vulnerable to attacks with low-body invul.
|
|
2B
2B
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
900
|
Low
|
11
|
2
|
29
|
+1
|
-9
|
Knockback
|
Alternative poking and whiff punishing tool from f.B, is special-cancelable.
|
|
2C
2C
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
600 x3
|
Mid
|
11
|
3, 3, 3
|
22
|
+2
|
-11
|
Knockback
|
Special-cancelable anti-air that hits as high as 3B, but has no aerial invul.
|
|
j.A
j.A
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
300 x3
|
High
|
5
|
3, 3, 6
|
-
|
+15
|
+7
|
Knockback
|
Has good vertical range, but poor horizontal range, is special-cancelable.
|
|
j.B
j.B
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
1000
|
High
|
8
|
3
|
-
|
+20
|
+8
|
Knockback
|
A horizontal stab in front of Bachō.
|
|
j.C
j.C
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
1300
|
High
|
10
|
4
|
-
|
+26
|
+8
|
Knockback
|
An upwards slash, commonly used during a Hougeki, is special-cancelable.
|
|
Hougeki Moves
6B
6B
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
900
|
High
|
22
|
2
|
31
|
±0
|
-12
|
Collapse
|
- Lower-body invul on frames 17-24.
- Floor bounces during a Hougeki.
Universal overhead with an obvious animation. Shares properties across characters like being even on hit, punishable on block or whiff, and causing Hougeki on counter-hit.
|
|
6C
6C
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
1200
|
Mid
|
18
|
6
|
27
|
+2
|
-17
|
Collapse
|
- Low invul on frames 13-29.
- Wall bounces during a Hougeki.
Universal lunge move. Shares properties across characters like causing Hougeki on counter-hit and wall bouncing during Hougeki.
|
|
3B
3B
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
1000
|
Mid
|
12
|
3
|
28
|
+1
|
-13
|
Blow Away
|
- Aerial invul on frames 13-15.
Universal anti-air. Shares properties across characters like invulnerability to air moves during active frames, causing Hougeki on air counter-hit, and launching during Hougeki.
|
|
3C
3C
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
1100
|
Low
|
10
|
26
|
50
|
+43
|
-20
|
Collapse
|
A sweep with a lot of active frames. Bachō's can low-profile some moves during the active frames. Can also be used as a risky meaty.
|
|
Throws
Forward Throw
Forward Throw 5D/6D
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
1600
|
Throw
|
7
|
1
|
24
|
+24
|
-
|
Throw
|
Initial hit causes proration, leading to 1280 actual damage.
|
|
Back Throw
Back Throw 4D
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
1600
|
Throw
|
7
|
1
|
24
|
+24
|
-
|
Throw
|
Initial hit causes proration, leading to 1280 actual damage.
|
|
Special Moves
236X
Deadly Whirlwind Hissatsu Senpūdan 236A/B/C
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
Attack
|
500 / 550 / 600
|
Mid
|
10 / 12 / 14
|
5
|
-
|
±0
|
-8
|
Knockback
|
- Holding the button will give additional hits and charges the fireball.
- The spinning portion of the attack will cut non-EX projectiles, although Bachō will not follow-up with a fireball in this case.
- Pressing D will cancel the move.
Damage and startup listed as A/B/C.
Bachō spins her spear in front of her and shoots out a fireball. When done point blank the spin will hit first, then followed by a fireball.
|
Attack Follow-up
|
400 x2
|
Mid
|
-
|
5, 5
|
-
|
±0
|
-8
|
Knockback
|
D Cancel
|
-
|
-
|
-
|
-
|
19
|
-
|
-
|
-
|
Projectile
|
900
|
Mid
|
2
|
-
|
41
|
+3
|
-15
|
Knockback
|
Charged Projectile
|
900
|
Mid
|
2
|
-
|
41
|
+3
|
-15
|
Wall Bounce - Knockdown
|
- Causes Special Down on counter-hit.
|
EX
|
750
|
Mid
|
10
|
5
|
-
|
±0
|
-
|
Knockback
|
- Fully invul on frames 1-12.
|
EX Follow-up
|
400x2
|
Mid
|
-
|
5, 5
|
-
|
-
|
-
|
Knockback
|
EX Projectile
|
1200
|
Mid
|
2
|
-
|
58
|
+49
|
-20
|
Knockback
|
- Wall bounces during a Hougeki.
|
Charged EX Projectile
|
1200
|
Mid
|
2
|
-
|
58
|
+49
|
-20
|
Knockback
|
- Wall bounces during a Hougeki.
|
|
623X
Flashing Steed Senkūkyaku 623A/B/C
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
A
|
500 x3
|
Mid
|
12
|
3, 3, 3
|
17
|
+1
|
+12
|
Knockback
|
- Airborne on frames 12-32.
Bachou charges forward on a horse made of fire, doing up to three hits on her opponent.
A version travels the shortest distance, while the Air EX version travels the furthest distance.
|
B
|
500 x3
|
Mid
|
13
|
3, 3, 3
|
17
|
+1
|
-12
|
Knockback
|
- Airborne on frames 13-33.
- Cuts and stops on hitting a non-EX projectile.
|
C
|
500 x3
|
Mid
|
14
|
3, 3, 3
|
17
|
+1
|
-12
|
Knockback
|
- Airborne on frames 14-34.
- Cuts and stops on hitting a non-EX projectile.
|
EX
|
1800
|
Mid
|
12
|
12
|
22
|
+63
|
-17
|
Blow Away
|
- Fully invul on frames 1-14.
- Airborne on frames 12-30.
- Cuts all projectiles, will stop against EX projectiles.
- Wall bounces during a Hougeki.
|
|
j.623X
Flashing Steed (Air) Senkūkyaku (Air) j.623A/B/C
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
A
|
400 x3
|
Mid
|
14
|
3, 3, 3
|
20
|
+9
|
-11
|
Knockback
|
- Cuts and stops on hitting a non-EX projectile.
|
B
|
400 x3
|
Mid
|
15
|
3, 3, 3
|
20
|
+9
|
-11
|
Knockback
|
- Cuts and stops on hitting a non-EX projectile.
|
C
|
400 x3
|
Mid
|
16
|
3, 3, 3
|
20
|
+9
|
-11
|
Knockback
|
- Cuts and stops on hitting a non-EX projectile.
|
EX
|
1800
|
High
|
-
|
12
|
23
|
+64
|
-15
|
Blow Away
|
- Fully invul on frames 1-26.
- Cuts all projectiles, will stop against EX projectiles.
- Wall bounces during a Hougeki.
|
|
214X
Aerial Attack Kūgekishū 214A/B/C
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
Any
|
600, 300, 200, 100
|
-
|
15
|
4, 4, 4, 4
|
24
|
-
|
-
|
Knockback
|
- Aerial and projectile invul on frames 1-19.
- Will never hit a grounded opponent.
Bachō spins her spear above her, flies into the air, and moves forward like a helicopter hitting above her.
Holding the button down moves you forward longer and does more hits if you had hit your enemy while rising. Bachō recovers from the move in the air and can do any of her regular air options afterwards (air normal or air Flashing Steed).
The A version travels in place, B travels slightly further than the round start position, and the C version travels the furthest.
|
EX
|
650 x4
|
-
|
15
|
4, 4, 4, 4
|
24
|
-
|
-
|
Knockback
|
- Fully invul on frames 1-20.
|
|
Ougi
Lancer Revolution Senkai Sōgeki 2363214D
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
2000, 250 x16, 2800
|
-
|
20
|
10
|
33
|
+112
|
+4
|
Unique Hard Knockdown
|
- Fully invul on frames 1-30.
- Guard crushes.
Costs three bars. Bachō charges forward and kicks her opponent into the air. She then spins her spear above her, hitting the opponent for several rotations before finishing off with a downward slash that crumples the opponent in front of her.
|
|
Hiougi
Silver Princess Dance Hakuginki no Mai 236BC
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv on Hit
|
Adv on Block
|
Counter-hit Attribute
|
300, 50 x8, 3300
|
-
|
30
|
4
|
47
|
+50
|
-
|
Unique Hard Knockdown
|
- Fully invul on frames 1-70.
- Only available during a Hougeki, uses 4 bars.
- Minimum damage: 3000.
Bachou swings her spear upward to knock her opponent into the air and rams into them with her flaming horse. After a small cinematic she plunges them back to the ground with her steed, now transformed into a flaming unicorn.
|
|
Combos
General
- Counter Hit c.B > Micro Walk Fwd > c.B xx 236A/B/C (2140)
- Counter Hit c.B > Micro Walk Fwd > c.B xx 623A/B/C (2200)
- Counter Hit c.B > Micro Walk Fwd > c.B xx Lancer Revolution (4210)
Hougeki Starter
Videos
Koihime Enbu
Koihime Enbu RyoRaiRai
Colors
A Button
|
B Button
|
C Button
|
|
|
|
D Button
|
A+B Button
|
B+C Button
|
|
|
|
External Links