Phantom Breaker: Omnia/Itsuki Kouno
Profile
- Name: Itsuki Kono
- Character Voice: Akiko Hasegawa
- Sex: Female
- Age: 18
- Height 158cm
- Weight 46kg
- Blood: A
- Birthday: 6/26
- B.W.H.: 87.55.83
- Occupation: Maid (Former Heiress)
- Weapon: Maggie (Battle Hammer)
- Style: Middle Range - Standard Type
Itsuki is a rather apathetic maid girl who works at a family restaurant called La Vitalité. She used to attend a very prestigious school and lived the luxurious life of an heiress until her parents lost everything. When their finances fell apart at the seams, so did the family. Itsuki's wish is to reunite her family and have them live together in luxury once more. She also happens to be a fan of superheroes.
Overview
Itsuki is a Mid-range rush down character that overwhelms her opponent with near indefinite pressure if left unchecked.
Itsuki offense is mostly about pressuring her opponents and frame traping them into submission. Fake Helix is one of the few Plus-on-block specials that leads to airtight block string. Not only in pressure, it's great at combo fodder since it is multiple times which can help stabilize air combos. While Fake Helix does have gap when the opponent crouches, Itsuki can threaten with overhead. From her 6B that reward her with dash loops, or Vapor wave that is hard to punish poke long reach.
Phantom breaker Footsie is predominantly played in the air and Itsuki thrives in this spaced. Itsuki has the most amount action she can take in the air thanks to having two air specials, and unique air normal with each button. Her j.A has far-reaching horizontal range that's active until she lands, combine with her j2B fast fall, Itsuki can set up AUB from jumping position at moments notice. Coming back to Fake Helix when can be used in the air, the EX version lets itstuke confirm any hit into untechable knockdown including her air throw. Bullet stinger is itsuki other air specials that gives her good reward on counter hit and is safe on block if spaced outside of throw range. Ground version of Bullet stinger is unsafe but is air ublockable.
Unlike other rush down characters, Itsuki particularly doesn't get much combo opportunity from her mix-up options like vaporwave or throw with out meter. Itsuki can find herself boxed out in neutral since she has no long-range option to threaten with.
Istuki full potential enables a character who can overwhelm passive opponents into painful frame traps or can force a stun state at frightening pace.
Itsuki is classified as Mid-Range Rushdown. She hits hard during counter hits, which she can replicate with strong frame trap and cross ups. |
Strengths | Weaknesses |
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Style Overview
Counter burst lets Istuki convert from her confirm much easier, clock up enables 50/50 on its own. With no meterless reversal, Itsuki has to use guard cancel which drains quick syle already low guard bar. Saving grace being that Vapor Typhone is an expensive reversal.
Horizontal Grand slam is extremly versatile and one of the better Phantom breaker out their. Protection is great in most application and Vapor Wave gets guard points. Outside her Phantom breaker, Itsuki still has no good answer for projectiles. Decent meterless combo? forget about it.
Guard cancel bullet stinger can punish some moves that would otherwise be safe, and fake helix can potentially let Itsuki take her turn when guarding, essentially making it impossible to pressure her. Itsuki dash loop is able to break 4K meterleass while other styles tend to need meter. Speaking of Meter Itsuki can abuse EX vapor wave into 8k of damage. Omnia Itsuki has the worst nuetral since she lack relfection to deal with strong pokes, no overdrive to avoid whiff punishment and she always eats a full comb because the emergency mode is disabled.
Normal Moves
5A
5A
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5AA
5AA
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5AAA
5AAA
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5B
5B
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5BB
5BB
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5BBB
5BBB
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6B
6B
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5C
5C
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5CC
5CC
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5CCC
5CCC
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6C
6C
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5SP
5SP
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2A
2A
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2B
2B
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2C
2C
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j.A
j.A
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j.A
j.2A
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j.B
j.B
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j.B
j.2B
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j.C
j.C
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j.C
j.2C
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j.SP
j.SP
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66A
66A
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66B
66B
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66C
66C
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Throws
5/6B+C
Throw
4/6C |
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j.B+C
Air Throw
j.4/6C |
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Special Moves
6SP
Vapor Wave
6SP |
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2SP
Bullet Stinger
2SP |
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4SP
Fake Helix
4SP |
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Phantom Breakers
Quick Super Attack
Vapor Typhoon
5H+SP (200%BG) |
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Hard Super Attack
Horizontal Grand Slam
5H+SP (200%BG) |
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