Overview
Shizuka is a footsie style character that focuses on whiff pushing her opponent into some hard-to-deal-with resets. Shizuka has one of the better stagger game low risk pokes. By contrast her specials like crisom/hayate have high risk but also high reward, with their ex version being slightly less risk but more rewarding. Raining Blossom is peculiar for being a poor reversal on the ground but an excellent poke in the air. With no projectile and short range on her pokes, Shizuka can be out zoned with relative ease.
Playstyle
Shizuka is classified as a Mid-Range Standard. She a footsie character who can whiff punish and poke at her foes, she's quite agile and efficient in air-to-air scrambles.
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Strengths |
Weaknesses
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- Whiff Punishing : Shizuka heavy Normals and Hayate are fast attacks that can check an opponent in the mid-range. Raining Blossom also serves as a great counter poke tool since it's difficult to punish on whiff ( not block or clash)
- Strong mix up: Shizuka has a lot of high mix up that are on the un-reactable side, with high rewards though with some risk.
- Combo conversion: Shizuka damage is above average thanks to her ability to convert any hit into full combo.
- Crisome: A command overhead with multiple utilities for whiff punish, projectile nullifier or reflector, and her ex version is high damage meter dump.
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- Very unsafe: Most of Shizuka attack is unsafe on block, especially her mix-up option.
- Zoning: Crisome can be a bit diffuclt to use, and Shizuka has no stable answer for long-reaching normals.
- Low reach: Outside of her 5H which is still short, Shizuka has stubby normal, forcing her to fight up close most of the time.
- Defensive option : Raining blossom has decent invincibility but is slower than most and nasty habit of whiffing part way thrue.
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Style Overview
Normal Moves
5A
5A
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Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
5
|
-
|
-
|
-
|
-
|
-
|
-
|
- can be reverse beat from 2A
|
|
5AA
5AA
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5AAA
5AAA
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5B
5B
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
7
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5BB
5BB
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5BBB
5BBB
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
6B
6B
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
10
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
5C
5C
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
9
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5CC
5CC
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5CCC
5CCC
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
6C
6C
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
14
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5SP
5SP
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
25
|
-
|
-
|
-
|
-
|
-
|
-
|
|
2A
2A
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
6
|
-
|
-
|
-
|
-
|
-
|
-
|
|
2B
2B
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
9
|
-
|
-
|
-
|
-
|
-
|
-
|
|
2C
2C
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
8
|
-
|
-
|
-
|
-
|
-
|
-
|
|
j.A
j.A
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
j.A
j.2A
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
j.B
j.B
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
j.B
j.2B
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
j.C
j.C
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
j.C
j.2C
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
j.SP
j.SP
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
66A
66A
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
9
|
-
|
-
|
-
|
-
|
-
|
-
|
|
66B
66B
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
10
|
-
|
-
|
-
|
-
|
-
|
-
|
|
66C
66C
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
9
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Throws
5/6B+C
Throw 4/6C
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
Throw
|
Throw
|
|
j.B+C
Air Throw j.4/6C
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
Throw
|
Throw
|
|
Special Moves
6SP
Hayate 6SP
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
Light
|
-
|
11
|
-
|
-
|
-
|
-
|
-
|
-
|
Medium
|
-
|
15
|
-
|
-
|
-
|
-
|
-
|
-
|
Heavy (100%BG)
|
-
|
2+7
|
-
|
-
|
-
|
-
|
-
|
AUB
|
|
2SP
Raining Blossom 2SP
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
Light
|
-
|
9
|
-
|
-
|
-
|
-
|
-
|
-
|
Medium
|
-
|
6
|
-
|
-
|
-
|
-
|
-
|
-
|
Heavy (100%BG)
|
-
|
2+1
|
-
|
-
|
-
|
-
|
-
|
AUB
|
|
4SP
Crimson 4SP
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
Light
|
-
|
30
|
-
|
-
|
-
|
-
|
-
|
-
|
Medium
|
-
|
13
|
-
|
-
|
-
|
-
|
-
|
-
|
Heavy (100%BG)
|
-
|
2+8
|
-
|
-
|
-
|
-
|
-
|
AUB
|
|
j.2SP
Air Blossom j.2SP
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
Light
|
-
|
6
|
-
|
-
|
-
|
-
|
-
|
-
|
Medium
|
-
|
8
|
-
|
-
|
-
|
-
|
-
|
-
|
Heavy (100%BG)
|
-
|
1+6
|
-
|
-
|
-
|
-
|
-
|
AUB
|
|
Phantom Breakers
Quick Super Attack
Godspeed: Sturm und Drang 5H+SP (200%BG)
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
1+4
|
-
|
-
|
-
|
-
|
-
|
AUB
|
|
Hard Super Attack
Divine Wind Blast 5H+SP (200%BG)
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancel
|
Guard
|
Attribute
|
-
|
2+8
|
-
|
-
|
-
|
-
|
-
|
-
|
|