Jump Jousts Jam/System: Revision history

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8 April 2024

  • curprev 19:0319:03, 8 April 2024TableLol talk contribs 6,327 bytes +6,327 Created page with "==Movement== Movement is done by using either forward or back jumps. The jump buttons may be held for full hops or pressed and quickly released for shorthops. ==Health and Defense== All characters have 10 health at the start of every round. This adds up to 20 total health per team. Timeouts are determined by total team health at the end of a round. If the health is tied, the 2 characters currently in will each be set to 1 hit point for Make Your Move. ===Teching==..."