Bloody Roar Extreme

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Bloody Roar Extreme
Bloody roar extreme cover.png



Nintendo Gamecube (2002)
Xbox (2003)

Online Play


Player Resources

Match Videos

Beginner video guides
Frame Data Sheet (WIP)
Community Channels


BREX logo.png

Bloody Roar Extreme is a fighting game co-developed by Hudson and Eighting, which acts as an updated version of Bloody Roar: Primal Fury. It is a 3D 1v1 fighting game with a unique transforming mechanic and heavy use of various cancelling mechanics, which makes it stand out among other fighting games. Despite being a 3D fighting game, it plays much more similarly to 2D fighting games, with a larger focus on the horizontal and vertical axes over sidestepping.


"With human-Zoanthrope relations still unstable, a place called the Kingdom of Zoanthropes is founded to help end oppression and conflict. Roughly 80 percent of its residents are Zoanthropes, though both Zoanthropes and humans are considered equal. This new land, however, relies heavily on Zoanthrope soldiers and mercenaries as a source of income, selling their service to various foreign countries. Rumors also persist that the Kingdom is conducting some sort of experiments on Zoanthropes, all while some citizens object to its authoritarian rule, threatening the ideal of peace for all Zoanthropes. In an effort to demonstrate their mercenaries' strength to foreign powers and train additional soldiers, the Kingdom holds a Zoanthrope fighting tournament, with the winner earning the title of "Strongest Zoanthrope" and a large cash prize."

Wiki Roadmap

Icon glossary.pngQuick link to Roadmaps page for editingIcon glossary.png

45% complete
In Progress / Completed To-do
  • Navbox Controls, Stages, and HUD have been properly fleshed out and separated.
  • Character pages feature basic movelists, descriptions for each move and basic frame data.
  • Character pages are well put together but need:
    • Images for each move
    • Map of strings
    • Full frame data
  • Due to BREXs extensive move list, efforts are going towards highlighting key/most used most moves first and foremost.


Debug Menu
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