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Dan-Ku-Ga
Dan-Ku-Ga (DKG) | |
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Developers |
Taito |
Systems |
F3 System a.k.a. Cybercore |
Online Play |
GGPO (Fightcade, etc.) |
Player Resources | |
Community Channels |
Dan-Ku-Ga (断仇牙) is the unreleased update to an obscure Taito fighting game, Kaiser Knuckle/Global Champion. It brings with it overhauled systems, playable bosses, new moves, and a generally much higher degree of quality and playability.
Slated for a release in late 1994, the game was discontinued after location testing and eventually leaked to the Internet where it would find new life through emulators like Fightcade 2.
The name Dan-Ku-Ga comes from Kazuya (the protag's) anti-air special, it's like if Champion Edition were released as "Shoryuken", lol. This and a few other things reference an otherwise-unrelated mecha anime...
Remember to clear the Tilt button from your controls before playing the game!
Why should I play this obscure game?
Dan-Ku-Ga is superficially just another Street Fighter clone, of which there was no shortage in '94. However, it brings a suprising amount of original ideas to the table such as expanded air mobility, a unique (to this day, even) juggle system, an honest-to-god training mode, and some very creative toolkits while maintaining tight and responsive controls. The game is a product of its time to a laughable degree at a glance; yet it proves itself to be far ahead of its time when you actually sit down and give it a try.
Outside of Kazuya and Barts, the other characters don't lean too heavily into Street Fighter norms. Gekkou has unmatched air mobility, Lihua brings a sword to a fistfight, and Marco is a tank with a surprisingly good mixup game. With 11 characters, you'll be sure to find someone that fits your playstyle.
For more details, see the FAQ and Mechanics pages.
Wiki Roadmap
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