Dan-Ku-Ga/Boggy

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Fighting Style:
"Dancer Fighting style"

Introduction

Whoa! Your rhythm is a mess! Have you really been practicing?

Have you ever wanted to play as Bobby Brown in a fighting game? Well here he is. How did Kaiser Knuckle not succeed? Anyway, he's a somewhat slow, hard-hitting character who's great at space control and mixups.

Strengths Weaknesses
  • Massive damage output, even has a reliable TOD in the corner
  • Great oki
  • Side-indiscriminate reversal uppercut that leads to a full combo
  • Hell Kiss is extremely annoying to deal with for slower characters
  • Command grab DM
  • https://youtu.be/P0FKzPfsxA4
  • Slow walkspeed and floaty jump
  • Needs opponent in the corner, but can't actually apply that much pressure in neutral without committing
  • Has a hard time effectively punishing some characters

Normals

Standing

5LP
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
n.5LP
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
5MP
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
n.5MP
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
5HP
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
n.5HP
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
5LK
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
n.5LK
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
5MK
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
n.5MK
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
5HK
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
n.5HK
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -

Crouching

2LP
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
2MP
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
2HP
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
2LK
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
2MK
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
2HK
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -

Jumping

j.LP
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
j.MP
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
j.HP
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
j.LK
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
j.MK
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
j.HK
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
Head Dive
j.2LK+MK+HK
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -

Throws

Elbows
4/6MP
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
Throat Toss
4/6HP
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -

Special Moves

Hell Kiss
236P
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
Blast Hurricane
28K
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
Storm Dancer
426K
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
Wheel Spin
2147K
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -
Risky Step
421K
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -

Desperation

Dead Dance
6242HP+HK
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel Invuln Juggle
- - - - - - - - - - -

Combos

  • 2MK xx 2147HK
  • 28LK 2HK
  • meaty n.MK/n.MP 2HK
  • corner 28LK [n.MK xx 28LK]x3 n.MK xx n.HK
  • point blank cancelable button xx 6242HP+HK

Strategy

General
FAQ
Controls
HUD
Mechanics
Characters
Kazuya
Barts
Gekkou
Wulong
Lihua
Liza
J. McCoy
Boggy
Marco
Gonzales
Azteca