Bloody Roar Extreme/Stages

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Stage 1: Asian Gate

BREX Stage 1.png

Size: Average
Shape: Square

An average-sized stage whose walls are all destructible.

Stage 2: Chinese Temple

BREX Stage 2 (1).png BREX Stage 2 (2).png

Size: Small (both)
Shape: Square (both)

A small-sized stage whose walls are all destructible.

The North wall (the wall on camera at the beginning of each round) features a stone platform; should a Ring Out occur in this direction, the next round onwards will be fought on it. Aside from the indestructible South wall, this platform has no walls.

Stage 3: Freeway

BREX Stage 3.png

Size: Long & Narrow
Shape: Rectangle

A uniquely shaped stage whose walls are all destructible.

The vehicles on the North and South sides of the stage can hit fighters if a Ring Out occurs in their direction; rarely, they may cause the victim to bounce back into the stage, allowing them to continue the fight.

Stage 4: Aircraft Carrier

BREX Stage 4.png

Size: Average
Shape: Square

An average-sized stage whose walls are all destructible.

Stage 5: Midnight Rooftop

BREX Stage 5.png

Size: Large
Shape: Square

Extremely large stage whose walls are all destructible.

Stage 6: Back Alley

BREX Stage 6 (1).png BREX Stage 6 (2).png

Size: Tiny (upper) / Average (lower)
Shape: Square (both)

A stage with two portions, one above and one below.

The upper platform is the smallest stage in the game. After the walls or the ground have been hit too many times (by Knockback or a Throw, for example), the floor will break and send fighters to the lower portion.

For the lower portion, only the North and South walls can be destroyed.

Stage 7: Aquarium

BREX Stage 7 (1).png BREX Stage 7 (2).png

Size: Average (upper) / Large (lower)
Shape: Square (upper) / Circle (lower)

An average-sized stage whose walls are all destructible.

The North wall (the wall on camera at the beginning of each round) will cause a stage transition if a Ring Out occurs in this direction, but the round will continue as normal. In this alternate arena, walls are indestructible.

Stage 8: Indian Palace

BREX Stage 8.png

Size: Small
Shape: Square

A small-sized stage whose walls are all destructible.

Stage 9: Evil Laboratory / Stage 10: Chaos Laboratory

BREX Stage 9.png BREX Stage 10.png

Size: Mid-Large
Shape: Hexagon

Uniquely shaped stages whose walls are all destructible.

Stages 9 and 10 are identical aside from aesthetics.

Navigation

General
FAQ
Controls
Stages
HUD
System
Glossary
Debug Menu
Characters
Alice the Rabbit
Bakuryu the Mole
Busuzima the Chameleon
Cronos the Phoenix
Fang the Wolf
Gado the Lion
Ganesha the Elephant
Jenny the Bat
Kohryu the Iron Mole
Long the Tiger
Marvel the Leopard
Shenlong the Tiger
Stun the Insect
Uranus the Chimera
Uriko the Half-Beast
Xion the Unborn
Yugo the Wolf