YomiHustle/Cowboy: Difference between revisions
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m (→Taunt: added niche oki usage) |
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====<font style="visibility:hidden; float:right">Walk</font>==== | ====<font style="visibility:hidden; float:right">Walk</font>==== | ||
{{MoveData | {{MoveData | ||
|image= | |image=YH_Cowboy_Shuffle.gif | ||
|hitbox=YH_Cowboy_WalkHB.png | |hitbox=YH_Cowboy_WalkHB.png | ||
|input=[[Image:YH_Icon_Dash.png]] | |input=[[Image:YH_Icon_Dash.png]] | ||
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====<font style="visibility:hidden; float:right">Back Walk</font>==== | ====<font style="visibility:hidden; float:right">Back Walk</font>==== | ||
{{MoveData | {{MoveData | ||
|image= | |image=YH_Cowboy_Shuffle.gif | ||
|hitbox=YH_Cowboy_WalkHB.png | |hitbox=YH_Cowboy_WalkHB.png | ||
|input=[[Image:YH_Icon_DashBack.png]] | |input=[[Image:YH_Icon_DashBack.png]] | ||
Line 162: | Line 162: | ||
====<font style="visibility:hidden; float:right">Teleport</font>==== | ====<font style="visibility:hidden; float:right">Teleport</font>==== | ||
{{MoveData | {{MoveData | ||
|image= | |image=YH_Cowboy_Telepatate.gif | ||
|hitbox=YH_Cowboy_TeleportHB.png | |hitbox=YH_Cowboy_TeleportHB.png | ||
|input=[[Image:YH_Icon_Teleport.png]] | |input=[[Image:YH_Icon_Teleport.png]] | ||
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====<font style="visibility:hidden; float:right">Spot Dodge</font>==== | ====<font style="visibility:hidden; float:right">Spot Dodge</font>==== | ||
{{MoveData | {{MoveData | ||
|image= | |image=YH_Cowboy_Telepatate.gif | ||
|hitbox=YH_Cowboy_SpotDodgeHB.png | |hitbox=YH_Cowboy_SpotDodgeHB.png | ||
|input=[[Image:YH_Icon_SpotDodge.png]] | |input=[[Image:YH_Icon_SpotDodge.png]] | ||
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{{MoveData | {{MoveData | ||
|input=[[Image:YH_Icon_HSlash.png]] | |input=[[Image:YH_Icon_HSlash.png]] | ||
|caption= | |caption=Grounded version | ||
|image= | |caption2=Grounded Version up-angle | ||
|caption3=Air version | |||
|image=YH_Cowboy_HorizontalSlashH.gif | |||
|hitbox=YH_Cowboy_HSlashF1HB.png | |hitbox=YH_Cowboy_HSlashF1HB.png | ||
|hitbox2=YH_Cowboy_HSlashF2HB.png | |hitbox2=YH_Cowboy_HSlashF2HB.png | ||
|hitbox3=YH_Cowboy_HSlashU1HB.png | |hitbox3=YH_Cowboy_HSlashU1HB.png | ||
|hitbox4=YH_Cowboy_HSlashU2HB.png | |hitbox4=YH_Cowboy_HSlashU2HB.png | ||
| | |image2=YH_Cowboy_HorizontalSlashUp.gif | ||
|image3=YH_Cowboy_HorizontalSlashAir.gif | |||
|hitbox5=YH_Cowboy_AirHSlashHB.png | |hitbox5=YH_Cowboy_AirHSlashHB.png | ||
|name=Horiz. Slash | |name=Horiz. Slash | ||
Line 279: | Line 279: | ||
====<font style="visibility:hidden; float:right">Vert. Slash</font>==== | ====<font style="visibility:hidden; float:right">Vert. Slash</font>==== | ||
{{MoveData | {{MoveData | ||
|image= | |image=YH_Cowboy_VerticalSlash.gif | ||
|caption=Ground version | |||
|hitbox=YH_Cowboy_VertSlashHB.png | |hitbox=YH_Cowboy_VertSlashHB.png | ||
|image2= | |image2=YH_Cowboy_VAirSlash.gif|caption2=Air version | ||
|hitbox2=YH_Cowboy_AirVSlashHB.png | |hitbox2=YH_Cowboy_AirVSlashHB.png | ||
|input=[[Image:YH_Icon_VSlash.png]] | |input=[[Image:YH_Icon_VSlash.png]] | ||
Line 320: | Line 321: | ||
====<font style="visibility:hidden; float:right">Upward Swipe</font>==== | ====<font style="visibility:hidden; float:right">Upward Swipe</font>==== | ||
{{MoveData | {{MoveData | ||
|image= | |image=YH_Cowboy_UpSwipe.gif | ||
|hitbox=YH_Cowboy_USwipeHB.png | |hitbox=YH_Cowboy_USwipeHB.png | ||
|input=[[Image:YH_Icon_UpwardSwipe.png]] | |input=[[Image:YH_Icon_UpwardSwipe.png]] | ||
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====<font style="visibility:hidden; float:right">Ankle Cutter</font>==== | ====<font style="visibility:hidden; float:right">Ankle Cutter</font>==== | ||
{{MoveData | {{MoveData | ||
|image= | |image=YH_Cowboy_AnklCutter.gif | ||
|hitbox=YH_Cowboy_ACutterHB.png | |hitbox=YH_Cowboy_ACutterHB.png | ||
|input=[[Image:YH_Icon_AnkleCutter.png]] | |input=[[Image:YH_Icon_AnkleCutter.png]] | ||
Line 396: | Line 397: | ||
====<font style="visibility:hidden; float:right">Downward Cleave</font>==== | ====<font style="visibility:hidden; float:right">Downward Cleave</font>==== | ||
{{MoveData | {{MoveData | ||
|image= | |image=YH_Cowboy_DownCleave.gif | ||
|hitbox=YH_Cowboy_DCleaveHB.png | |hitbox=YH_Cowboy_DCleaveHB.png | ||
|input=[[Image:YH_Icon_DownwardCleave.png]] | |input=[[Image:YH_Icon_DownwardCleave.png]] | ||
Line 454: | Line 455: | ||
====<font style="visibility:hidden; float:right">Lightning Slice</font>==== | ====<font style="visibility:hidden; float:right">Lightning Slice</font>==== | ||
{{MoveData | {{MoveData | ||
|image= | |image=YH_Cowboy_LightSlice.gif | ||
|image2=YH_Cowboy_LightSliceAtk.gif | |||
|hitbox=YH_Cowboy_LSliceHB.png | |hitbox=YH_Cowboy_LSliceHB.png | ||
|input=[[Image:YH_Icon_LightningSlice.png]] | |input=[[Image:YH_Icon_LightningSlice.png]] | ||
| | |caption2=Neutral Skip Detected | ||
|name=Lightning Slice | |name=Lightning Slice | ||
|data= | |data= | ||
Line 479: | Line 481: | ||
====<font style="visibility:hidden; float:right">Impale</font>==== | ====<font style="visibility:hidden; float:right">Impale</font>==== | ||
{{MoveData | {{MoveData | ||
|image= | |image=YH_Cowboy_ImpaleA.gif | ||
|hitbox=YH_Cowboy_ImpaleHB.png | |hitbox=YH_Cowboy_ImpaleHB.png | ||
|input=[[Image:YH_Icon_Impale.png]] | |input=[[Image:YH_Icon_Impale.png]] | ||
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====<font style="visibility:hidden; float:right">BackSlash</font>==== | ====<font style="visibility:hidden; float:right">BackSlash</font>==== | ||
{{MoveData | {{MoveData | ||
|image= | |image=YH_Cowboy_BackSlash!.gif | ||
|hitbox=YH_Cowboy_BackSlash1HB.png | |hitbox=YH_Cowboy_BackSlash1HB.png | ||
|hitbox2=YH_Cowboy_BackSlash3HB.png | |hitbox2=YH_Cowboy_BackSlash3HB.png | ||
|hitbox3=YH_Cowboy_BackSlash2HB.png | |hitbox3=YH_Cowboy_BackSlash2HB.png | ||
|input=[[Image:YH_Icon_BackSlash.png]] | |input=[[Image:YH_Icon_BackSlash.png]] | ||
|caption | |caption= HUGE hitbox goes brrrrrr | ||
|name=BackSlash | |name=BackSlash | ||
|data= | |data= | ||
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====<font style="visibility:hidden; float:right">3Combo</font>==== | ====<font style="visibility:hidden; float:right">3Combo</font>==== | ||
{{MoveData | {{MoveData | ||
|image= | |image=YH_Cowboy_TripleAssSmacker.gif | ||
|image2=YH_Cowboy_TripleAssSmackerDown.gif | |||
|hitbox=YH_Cowboy_3ComboU1HB.png | |hitbox=YH_Cowboy_3ComboU1HB.png | ||
|hitbox2=YH_Cowboy_3ComboU2HB.png | |hitbox2=YH_Cowboy_3ComboU2HB.png | ||
|hitbox3=YH_Cowboy_3ComboU3HB.png | |hitbox3=YH_Cowboy_3ComboU3HB.png | ||
|hitbox4=YH_Cowboy_3ComboD1HB.png | |hitbox4=YH_Cowboy_3ComboD1HB.png | ||
|hitbox5=YH_Cowboy_3ComboD2HB.png | |hitbox5=YH_Cowboy_3ComboD2HB.png | ||
|hitbox6=YH_Cowboy_3ComboD3HB.png | |hitbox6=YH_Cowboy_3ComboD3HB.png | ||
|input=[[Image:YH_Icon_3Combo.png]][[Image:YH_Icon_3ComboDown.png]] | |input=[[Image:YH_Icon_3Combo.png]][[Image:YH_Icon_3ComboDown.png]] | ||
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* Last hit has min damage 500 | * Last hit has min damage 500 | ||
* The last hit is your highest damage option besides Izuna Drop, but it's easy to DI out of if you get the first two hits in. With enough frame advantage, you can try and set up to only land the third hit | * The last hit is your highest damage option besides Izuna Drop, but it's easy to DI out of if you get the first two hits in. With enough frame advantage, you can try and set up to only land the third hit | ||
* Known as 'triple_ass_smacker' in the game files | |||
}} | }} | ||
{{AttackData-YH | {{AttackData-YH | ||
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====<font style="visibility:hidden; float:right">Quickdraw</font>==== | ====<font style="visibility:hidden; float:right">Quickdraw</font>==== | ||
{{MoveData | {{MoveData | ||
|image= | |image=YH_Cowboy_GunSpin.gif | ||
|caption=Quickdraw | |||
|hitbox=YH_Cowboy_QuickDrawHB.png | |hitbox=YH_Cowboy_QuickDrawHB.png | ||
|image2= | |image2=YH_Cowboy_SlowHolster.gif|caption2=Holster | ||
|hitbox2=YH_Cowboy_HolsterHB.png | |hitbox2=YH_Cowboy_HolsterHB.png | ||
|image3= | |image3=YH_Cowboy_ShootPistol.gif|caption3=Shoot Gun | ||
|hitbox3=YH_Cowboy_ShootGunHB.png | |hitbox3=YH_Cowboy_ShootGunHB.png | ||
|image4= | |image4=YH_Cowboy_ShootDodge.gif|caption4=Shoot Dodge | ||
|hitbox4=YH_Cowboy_ShootDodgeHB.png | |hitbox4=YH_Cowboy_ShootDodgeHB.png | ||
|image5=YH_Cowboy_ShootHit.png|caption5=Shoot Hitbox | |image5=YH_Cowboy_ShootHit.png|caption5=Shoot Hitbox | ||
|hitbox5=YH_Cowboy_ShootHitHB.png | |hitbox5=YH_Cowboy_ShootHitHB.png | ||
|image6=YH_Cowboy_AmmoVisualiser.gif|caption6=Ammo Visualiser | |||
|input=[[Image:YH_Icon_Quickdraw.png]][[Image:YH_Icon_Shoot.png]][[Image:YH_Icon_ShootDodge.png]][[Image:YH_Icon_Holster.png]] | |input=[[Image:YH_Icon_Quickdraw.png]][[Image:YH_Icon_Shoot.png]][[Image:YH_Icon_ShootDodge.png]][[Image:YH_Icon_Holster.png]] | ||
|name=Quickdraw | |name=Quickdraw | ||
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====<font style="visibility:hidden; float:right">Lasso</font>==== | ====<font style="visibility:hidden; float:right">Lasso</font>==== | ||
{{MoveData | {{MoveData | ||
|image=YH_Cowboy_Lasso1.png | |image=YH_Cowboy_LassoAttack.gif | ||
|image2=YH_Cowboy_Lasso1.png | |||
|hitbox=YH_Cowboy_Lasso1HB.png | |hitbox=YH_Cowboy_Lasso1HB.png | ||
|caption= | |caption= | ||
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====<font style="visibility:hidden; float:right">Foresight</font>==== | ====<font style="visibility:hidden; float:right">Foresight</font>==== | ||
{{MoveData | {{MoveData | ||
|image= | |image=YH_Cowboy_Foresight.gif | ||
|caption=Foresight | |||
|hitbox=YH_Cowboy_Foresight1HB.png | |hitbox=YH_Cowboy_Foresight1HB.png | ||
|image2= | |image2=YH_Cowboy_Telepatate.gif | ||
|caption2=Shift | |||
|hitbox2=YH_Cowboy_TeleportHB.png | |hitbox2=YH_Cowboy_TeleportHB.png | ||
|image3= | |image3=YH_Cowboy_ForesightRift.gif | ||
|caption3=Rift | |||
|hitbox3=YH_Cowboy_RiftHB.png | |hitbox3=YH_Cowboy_RiftHB.png | ||
|name=Foresight | |||
|input=[[Image:YH_Icon_Foresight.png]][[Image:YH_Icon_Shift.png]][[Image:YH_Icon_Rift.png]] | |input=[[Image:YH_Icon_Foresight.png]][[Image:YH_Icon_Shift.png]][[Image:YH_Icon_Rift.png]] | ||
|data= | |data= | ||
{{AttackData-YH | {{AttackData-YH | ||
Line 749: | Line 749: | ||
====<font style="visibility:hidden; float:right">Gun Throw</font>==== | ====<font style="visibility:hidden; float:right">Gun Throw</font>==== | ||
{{MoveData | {{MoveData | ||
|image= | |image=YH_Cowboy_GunToss.gif | ||
|image2=YH_Cowboy_ThrownGun.png | |||
|hitbox=YH_Cowboy_GunThrowHB.png | |hitbox=YH_Cowboy_GunThrowHB.png | ||
|input=[[Image:YH_Icon_GunThrow.png]] | |input=[[Image:YH_Icon_GunThrow.png]] | ||
Line 819: | Line 820: | ||
|image3=YH_Cowboy_1KCuts3.png | |image3=YH_Cowboy_1KCuts3.png | ||
|hitbox3=YH_Cowboy_1KCuts3HB.png | |hitbox3=YH_Cowboy_1KCuts3HB.png | ||
|image4=YH_Cowboy_1000cutsA.gif | |||
|input=[[Image:YH_Icon_1000Cuts.png]] | |input=[[Image:YH_Icon_1000Cuts.png]] | ||
|caption= | |caption= | ||
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====<font style="visibility:hidden; float:right">Taunt</font>==== | ====<font style="visibility:hidden; float:right">Taunt</font>==== | ||
{{MoveData | {{MoveData | ||
|image= | |image=YH_Cowboy_GunTrick.gif | ||
|hitbox=YH_Cowboy_HustleHB.png | |hitbox=YH_Cowboy_HustleHB.png | ||
|caption=I am the gun | |caption=I am the gun | ||
Line 895: | Line 897: | ||
|description= | |description= | ||
* Builds 1 bar of super on frame 45 | * Builds 1 bar of super on frame 45 | ||
Useful to pressure your opponent into approaching, or to build meter after a combo when your opponent is in a lot of hitstun or if they are far away. It also has a hitbox, which makes it an incredible BM tool if you can fit it into a combo | Useful to pressure your opponent into approaching, or to build meter after a combo when your opponent is in a lot of hitstun or if they are far away. It also has a hitbox, which makes it an incredible BM tool if you can fit it into a combo | ||
Due to it being cancellable into anything, this can also be used similarly to Robot's Step, as a weighted 50/50 on reset or (hard)knockdown, as long as you have the time to set it up | Due to it being cancellable into anything, this can also be used similarly to Robot's Step, as a weighted 50/50 on reset or (hard)knockdown, as long as you have the time to set it up | ||
}} | }} |
Latest revision as of 16:31, 12 June 2024
Under Construction
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Profile
Cowboy is the Your Only Move Is Hustle's Sword, Gun and Teleport Master. Sporting a well rounded moveset, Cowboy has a bit of everything for everyone at all levels of play - being it for you or your opponent.
Strengths | Weaknesses |
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Move List
Movement
Walk
Toggle Hitboxes Toggle Hitboxes
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Back Walk
Toggle Hitboxes Toggle Hitboxes
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Super Dash
Toggle Hitboxes Toggle Hitboxes
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Dash
Toggle Hitboxes Toggle Hitboxes
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Jump
Toggle Hitboxes Toggle Hitboxes
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Super Jump
Toggle Hitboxes Toggle Hitboxes
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Teleport
Toggle Hitboxes Toggle Hitboxes
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Spot Dodge
Toggle Hitboxes Toggle Hitboxes
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Normals
Pommel
Toggle Hitboxes Toggle Hitboxes
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Horiz. Slash
Toggle Hitboxes Toggle Hitboxes
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Vert. Slash
Toggle Hitboxes Toggle Hitboxes
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Upward Swipe
Toggle Hitboxes Toggle Hitboxes
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Stinger
Toggle Hitboxes Toggle Hitboxes
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Ankle Cutter
Toggle Hitboxes Toggle Hitboxes
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Downward Cleave
Toggle Hitboxes Toggle Hitboxes
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Throw
Toggle Hitboxes Toggle Hitboxes
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Specials
Lightning Slice
Toggle Hitboxes Toggle Hitboxes
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Impale
Toggle Hitboxes Toggle Hitboxes
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BackSlash
Toggle Hitboxes Toggle Hitboxes
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3Combo
Toggle Hitboxes Toggle Hitboxes
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Quickdraw
Toggle Hitboxes Toggle Hitboxes
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Lasso
Toggle Hitboxes Toggle Hitboxes
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Foresight
Toggle Hitboxes Toggle Hitboxes
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Gun Throw
Toggle Hitboxes Toggle Hitboxes
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Supers
Temporal Round
Toggle Hitboxes Toggle Hitboxes
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1000Cuts
Toggle Hitboxes Toggle Hitboxes
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Taunt
Toggle Hitboxes Toggle Hitboxes
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