User:Wishy/Sandbox2: Difference between revisions

From Mizuumi Wiki
Jump to navigation Jump to search
No edit summary
Line 28: Line 28:
   |frameAdv  = Varies
   |frameAdv  = Varies
   |assault    = 2
   |assault    = 2
  |invul      =
  |description= A jumping hand smack.
*Good for intercepting in air to air situations at close range because of the fast start up.
*Hitbox reaches lower than it looks.
*Falling j.A can sometimes catch people off guard, especially if it comes after a whiffed air normal.
}}
}}
=====<font style="visibility:hidden; float:right">j.A</font>=====
{{MoveData
|name    =
|subtitle=
|input  =j.A
|linkname=j.A
|image  =UNI_Nanase_j.A.png
|caption =
|data    =
{{User:Wishy/Sandbox
  |version    =
  |subtitle  =
  |damage    = 130
  |mindamage =
  |guard      = {{Property-UNI|High}}, {{Property-UNI|AS}}
  |cancel    = {{Property-UNI|N}}, {{Property-UNI|Sp}}, {{Property-UNI|EX}}, {{Property-UNI|CS}}
  |property  =
  |cost      =
  |attribute  = {{Property-UNI|Strike}}, {{Property-UNI|Head}}
<!------------>
  |startup    = 7
  |active    = 2
  |recovery  = 15
  |landing  = 2
  |overall    = 23
  |frameAdv  = Varies
  |assault    = -1~+42
   |invul      =
   |invul      =
   |description= A jumping hand smack.
   |description= A jumping hand smack.

Revision as of 12:15, 1 March 2021

Air Normals

j.A
UNI Nanase j.A.png
Rebeat Table
Attack Chain Advantage
Coming soon
Gap Table
Attack Chain Frame Gap
Coming soon
Cancel Table
Attack Max Cancel Advantage Min Cancel Advantage Cancel Window Cancel Type
Coming soon
j.A
UNI Nanase j.A.png
Rebeat Table
Attack Chain Advantage
Coming soon
Gap Table
Attack Chain Frame Gap
Coming soon
Cancel Table
Attack Max Cancel Advantage Min Cancel Advantage Cancel Window Cancel Type
Coming soon