Punch Planet/Agent G Combos: Difference between revisions

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| colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:'''
| colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:'''
|-
|-
| colspan=7 style="width:500px; background:#CCCCCC" |  '''5lp 5mp 2mk xx 236pp 6hk 5hk 5hp xx 214kk 236236p'''
| colspan=7 style="width:500px; background:#CCCCCC" |  '''5lp 5mp 2mk xx 236PP 6hk 5hk 5hp xx 214KK 236236p'''
|-
|-
| colspan=2 style="width:100px; background:#EE2222" |  '''Damage'''
| colspan=2 style="width:100px; background:#EE2222" |  '''Damage'''
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| colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:'''
| colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:'''
|-
|-
| colspan=7 style="width:500px; background:#CCCCCC" |  '''5lp 5mp 2mk xx 214lp xx dtc xx dash 5lp 2mk xx 623hk'''
| colspan=7 style="width:500px; background:#CCCCCC" |  '''5lp 5mp 2mk xx 236lp xx dtc xx dash 5lp 2mk xx 623hk'''
|-
|-
| colspan=2 style="width:100px; background:#EE2222" |  '''Damage'''
| colspan=2 style="width:100px; background:#EE2222" |  '''Damage'''
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| colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:'''
| colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:'''
|-
|-
| colspan=7 style="width:500px; background:#CCCCCC" |  '''623kk dtc xx dash 5hk 5hp xx 623hk'''
| colspan=7 style="width:500px; background:#CCCCCC" |  '''623KK dtc xx dash 5hk 5hp xx 623hk'''
|-
|-
| colspan=2 style="width:100px; background:#EE2222" |  '''Damage'''
| colspan=2 style="width:100px; background:#EE2222" |  '''Damage'''
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| colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:'''
| colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:'''
|-
|-
| colspan=7 style="width:500px; background:#CCCCCC" |  '''623kk dtc xx dash 5hk 5hp xx 623hk xx 236236p'''
| colspan=7 style="width:500px; background:#CCCCCC" |  '''623KK dtc xx dash 5hk 5hp xx 623hk xx 236236p'''
|-
|-
| colspan=2 style="width:100px; background:#EE2222" |  '''Damage'''
| colspan=2 style="width:100px; background:#EE2222" |  '''Damage'''
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| colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:'''
| colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:'''
|-
|-
| colspan=7 style="width:500px; background:#CCCCCC" |  '''623kk dtc xx dash 5hk 5hp xx 623hk xx 236236p 623kk dtc xx dash jtc 5hp 214hk'''
| colspan=7 style="width:500px; background:#CCCCCC" |  '''623KK dtc xx dash 5hk 5hp xx 623hk xx 236236p 623KK dtc xx dash jtc 5hp 214hk'''
|-
|-
| colspan=2 style="width:100px; background:#EE2222" |  '''Damage'''
| colspan=2 style="width:100px; background:#EE2222" |  '''Damage'''
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| colspan=1 style="width:350px;" |  ''' '''
| colspan=1 style="width:350px;" |  ''' '''
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==Whiff Punish==
==Whiff Punish==

Revision as of 19:49, 29 October 2021


4-Frame Punishes

Notation:
5lp 2mk xx 214lk
Damage EX DTC Always works
135 0 0


Notation:
5lp 2mk xx 623hk
Damage EX DTC May drop at far ranges
169 0 0


Notation:
5lp 5mp 2mk xx 214lk
Damage EX DTC May drop at far ranges
170 0 0


Notation:
5lp 2mk xx 623hk
Damage EX DTC May drop at medium ranges
197 0 0


Notation:
5lp 2hp xx 214mk 623hk
Damage EX DTC Only connects up close
214 0 0


Notation:
5lp 2mk xx 214lk xx 236236p
Damage EX DTC Always works
290 2 0


Notation:
623hk xx 236236p
Damage EX DTC Always works
285 2 0


Notation:
5lp 5mp 2mk xx 236pp 6hk 5hk 5hp xx 214hk
Damage EX DTC Corner combo
276 1 0 Needs micro-walk before 6hk


Notation:
5lp 5mp 2mk xx 236PP 6hk 5hk 5hp xx 214KK 236236p
Damage EX DTC Corner combo
391 4 0 Needs micro-walk before 6hk


Notation:
5lp 2mk xx 214lk dtc 623hk
Damage EX DTC Mostly works
197 0 1


Notation:
623hk dtc xx dash 5hk 5hp xx 214hk
Damage EX DTC Always works
262 0 1


Notation:
623hk dtc 6hk 5hk 5hp xx 214hk
Damage EX DTC Corner combo
305 0 1


Notation:
5lp 5mp 2mk xx 236lp xx dtc xx dash 5lp 2mk xx 623hk
Damage EX DTC Only connects up close
226 0 1


Notation:
5lp 2hp xx 214mk 623hk xx dtc xx dash 5hk 5hp xx 214hk
Damage EX DTC Only connects up close
275 0 1


Notation:
5lp 2hp xx 214mk 623hk xx dtc xx dash 5hk 2hk 236236p
Damage EX DTC Only connects up close
374 2 1


Notation:
623hk dtc xx dash 5hk 2hk 236236p
Damage EX DTC Always works
386 2 1


Notation:
623KK dtc xx dash 5hk 5hp xx 623hk
Damage EX DTC Always works
318 1 1


Notation:
623KK dtc xx dash 5hk 5hp xx 623hk xx 236236p
Damage EX DTC Always works
437 3 1


Notation:
623KK dtc xx dash 5hk 5hp xx 623hk xx 236236p 623KK dtc xx dash jtc 5hp 214hk
Damage EX DTC Corner combo
513 4 2

Whiff Punish

Anti-Air

Jump-In

Throw

Notation:
F-Throw dtc xx dash 236236p
Damage EX DTC Always works
255 2 1


Notation:
F-Throw dtc 623hk xx 236236p
Damage EX DTC Corner combo
281 2 1


Notation:
B-Throw 236pp
Damage EX DTC Always works
144 1 0


Notation:
B-Throw dash 236236p
Damage EX DTC Corner combo
255 2 0 Difficult


Notation:
B-Throw dtc xx dash 5hp xx 623hk
Damage EX DTC Always works
190 0 1


Notation:
B-Throw dtc xx dash 9hk 236236p
Damage EX DTC Need micro-walk before 9hk
287 2 1


Notation:
B-Throw dtc xx dash 5hp xx 623hk xx 236236p
Damage EX DTC Always works
288 2 1


Notation:
B-Throw dtc xx dash 6hk 6hk 5hp xx 214hk
Damage EX DTC Corner combo
229 0 1 Need to micro-walk to get in range


Notation:
B-Throw dtc xx dash 6hk 6hk 5hp xx 623kk dtc xx dash jtc 5hp xx 623kk xx 236236p 2mp
Damage EX DTC Corner combo. Difficult
410 4 2 Need to micro-walk to get in range