Punch Planet/Agent G Combos: Difference between revisions
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| colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:''' | | colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:''' | ||
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| colspan=7 style="width:500px; background:#CCCCCC" | '''5lp 5mp 2mk xx | | colspan=7 style="width:500px; background:#CCCCCC" | '''5lp 5mp 2mk xx 236PP 6hk 5hk 5hp xx 214KK 236236p''' | ||
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| colspan=2 style="width:100px; background:#EE2222" | '''Damage''' | | colspan=2 style="width:100px; background:#EE2222" | '''Damage''' | ||
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| colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:''' | | colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:''' | ||
|- | |- | ||
| colspan=7 style="width:500px; background:#CCCCCC" | '''5lp 5mp 2mk xx | | colspan=7 style="width:500px; background:#CCCCCC" | '''5lp 5mp 2mk xx 236lp xx dtc xx dash 5lp 2mk xx 623hk''' | ||
|- | |- | ||
| colspan=2 style="width:100px; background:#EE2222" | '''Damage''' | | colspan=2 style="width:100px; background:#EE2222" | '''Damage''' | ||
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| colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:''' | | colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:''' | ||
|- | |- | ||
| colspan=7 style="width:500px; background:#CCCCCC" | ''' | | colspan=7 style="width:500px; background:#CCCCCC" | '''623KK dtc xx dash 5hk 5hp xx 623hk''' | ||
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| colspan=2 style="width:100px; background:#EE2222" | '''Damage''' | | colspan=2 style="width:100px; background:#EE2222" | '''Damage''' | ||
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| colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:''' | | colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:''' | ||
|- | |- | ||
| colspan=7 style="width:500px; background:#CCCCCC" | ''' | | colspan=7 style="width:500px; background:#CCCCCC" | '''623KK dtc xx dash 5hk 5hp xx 623hk xx 236236p''' | ||
|- | |- | ||
| colspan=2 style="width:100px; background:#EE2222" | '''Damage''' | | colspan=2 style="width:100px; background:#EE2222" | '''Damage''' | ||
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| colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:''' | | colspan=7 style="width:500px; background:#EEEEEE" | '''Notation:''' | ||
|- | |- | ||
| colspan=7 style="width:500px; background:#CCCCCC" | ''' | | colspan=7 style="width:500px; background:#CCCCCC" | '''623KK dtc xx dash 5hk 5hp xx 623hk xx 236236p 623KK dtc xx dash jtc 5hp 214hk''' | ||
|- | |- | ||
| colspan=2 style="width:100px; background:#EE2222" | '''Damage''' | | colspan=2 style="width:100px; background:#EE2222" | '''Damage''' | ||
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| colspan=1 style="width:350px;" | ''' ''' | | colspan=1 style="width:350px;" | ''' ''' | ||
|} | |} | ||
==Whiff Punish== | ==Whiff Punish== |
Revision as of 19:49, 29 October 2021
4-Frame Punishes
Notation: | ||||||
5lp 2mk xx 214lk | ||||||
Damage | EX | DTC | Always works | |||
135 | 0 | 0 |
Notation: | ||||||
5lp 2mk xx 623hk | ||||||
Damage | EX | DTC | May drop at far ranges | |||
169 | 0 | 0 |
Notation: | ||||||
5lp 5mp 2mk xx 214lk | ||||||
Damage | EX | DTC | May drop at far ranges | |||
170 | 0 | 0 |
Notation: | ||||||
5lp 2mk xx 623hk | ||||||
Damage | EX | DTC | May drop at medium ranges | |||
197 | 0 | 0 |
Notation: | ||||||
5lp 2hp xx 214mk 623hk | ||||||
Damage | EX | DTC | Only connects up close | |||
214 | 0 | 0 |
Notation: | ||||||
5lp 2mk xx 214lk xx 236236p | ||||||
Damage | EX | DTC | Always works | |||
290 | 2 | 0 |
Notation: | ||||||
623hk xx 236236p | ||||||
Damage | EX | DTC | Always works | |||
285 | 2 | 0 |
Notation: | ||||||
5lp 5mp 2mk xx 236pp 6hk 5hk 5hp xx 214hk | ||||||
Damage | EX | DTC | Corner combo | |||
276 | 1 | 0 | Needs micro-walk before 6hk |
Notation: | ||||||
5lp 5mp 2mk xx 236PP 6hk 5hk 5hp xx 214KK 236236p | ||||||
Damage | EX | DTC | Corner combo | |||
391 | 4 | 0 | Needs micro-walk before 6hk |
Notation: | ||||||
5lp 2mk xx 214lk dtc 623hk | ||||||
Damage | EX | DTC | Mostly works | |||
197 | 0 | 1 |
Notation: | ||||||
623hk dtc xx dash 5hk 5hp xx 214hk | ||||||
Damage | EX | DTC | Always works | |||
262 | 0 | 1 |
Notation: | ||||||
623hk dtc 6hk 5hk 5hp xx 214hk | ||||||
Damage | EX | DTC | Corner combo | |||
305 | 0 | 1 |
Notation: | ||||||
5lp 5mp 2mk xx 236lp xx dtc xx dash 5lp 2mk xx 623hk | ||||||
Damage | EX | DTC | Only connects up close | |||
226 | 0 | 1 |
Notation: | ||||||
5lp 2hp xx 214mk 623hk xx dtc xx dash 5hk 5hp xx 214hk | ||||||
Damage | EX | DTC | Only connects up close | |||
275 | 0 | 1 |
Notation: | ||||||
5lp 2hp xx 214mk 623hk xx dtc xx dash 5hk 2hk 236236p | ||||||
Damage | EX | DTC | Only connects up close | |||
374 | 2 | 1 |
Notation: | ||||||
623hk dtc xx dash 5hk 2hk 236236p | ||||||
Damage | EX | DTC | Always works | |||
386 | 2 | 1 |
Notation: | ||||||
623KK dtc xx dash 5hk 5hp xx 623hk | ||||||
Damage | EX | DTC | Always works | |||
318 | 1 | 1 |
Notation: | ||||||
623KK dtc xx dash 5hk 5hp xx 623hk xx 236236p | ||||||
Damage | EX | DTC | Always works | |||
437 | 3 | 1 |
Notation: | ||||||
623KK dtc xx dash 5hk 5hp xx 623hk xx 236236p 623KK dtc xx dash jtc 5hp 214hk | ||||||
Damage | EX | DTC | Corner combo | |||
513 | 4 | 2 |
Whiff Punish
Anti-Air
Jump-In
Throw
Notation: | ||||||
F-Throw dtc xx dash 236236p | ||||||
Damage | EX | DTC | Always works | |||
255 | 2 | 1 |
Notation: | ||||||
F-Throw dtc 623hk xx 236236p | ||||||
Damage | EX | DTC | Corner combo | |||
281 | 2 | 1 |
Notation: | ||||||
B-Throw 236pp | ||||||
Damage | EX | DTC | Always works | |||
144 | 1 | 0 |
Notation: | ||||||
B-Throw dash 236236p | ||||||
Damage | EX | DTC | Corner combo | |||
255 | 2 | 0 | Difficult |
Notation: | ||||||
B-Throw dtc xx dash 5hp xx 623hk | ||||||
Damage | EX | DTC | Always works | |||
190 | 0 | 1 |
Notation: | ||||||
B-Throw dtc xx dash 9hk 236236p | ||||||
Damage | EX | DTC | Need micro-walk before 9hk | |||
287 | 2 | 1 |
Notation: | ||||||
B-Throw dtc xx dash 5hp xx 623hk xx 236236p | ||||||
Damage | EX | DTC | Always works | |||
288 | 2 | 1 |
Notation: | ||||||
B-Throw dtc xx dash 6hk 6hk 5hp xx 214hk | ||||||
Damage | EX | DTC | Corner combo | |||
229 | 0 | 1 | Need to micro-walk to get in range |
Notation: | ||||||
B-Throw dtc xx dash 6hk 6hk 5hp xx 623kk dtc xx dash jtc 5hp xx 623kk xx 236236p 2mp | ||||||
Damage | EX | DTC | Corner combo. Difficult | |||
410 | 4 | 2 | Need to micro-walk to get in range |