Template:AttackData-DDND: Difference between revisions

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__NOTOC__
! height="25px" |Damage ! Guard ! Startup ! Active ! Recovery ! Adv on Hit ! Adv on Block |-
==Usage==
Template for Dong Dong Never Die attack data. To be used exclusively with [[Template:MoveData]].<br>


==Blank Template==
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<pre>=====<font style="visibility:hidden; float:right"></font>=====
{{MoveData
|name    =
|subtitle=
|input  =
|image  =
|caption =
|linkname=
|data    =
{{AttackData-DDND
  |version    =
  |subtitle  =
  |damage    =
  |guard      =
  |cancel    =
<!------------>
  |startup    =
  |active    =
  |recovery  =
  |overall    =
  |hitAdv    =
  |blockAdv  =
  |airConnect =
  |description=
}}
}}</pre>
 
===MoveData Parameters===
See [[Template:MoveData]] for full details of these parameters.
*'''name''': Name of the move. Leave blank for moves that don't have a name, like normals as it will automatically used the move input instead.
*'''subtitle''': Move name in original Japanese.
*'''input''': Move input.
*'''image''': Image to be used for the move.
*'''caption''': Text under the image.
*'''linkname''': Text that matches the invisible heading, which allows people to link to the move easier.
 
===AttackData-DDND Parameters===
*'''damage''': Damage this attack does
*'''guard''': The way the move must be guarded.
*'''cancel''': Cancellable Actions. (See [[Template:Property-UNI]])
*'''startup''': Startup frames.
*'''active''': Active frames.
*'''recovery''': Recovery frames.
*'''overall''': Overall frames.
*'''hitAdv''': Frame advantage on hit.
*'''blockAdv''': Frame advantage on block.
*'''airConnect''': Hit effect on airborne opponent.
*'''description''': Description of the move.
 
===Optional Parameters===
*'''version''': Version of the move by input or situation.
*'''subtitle''': Short description of the move version.

Revision as of 20:45, 8 May 2022

! height="25px" |Damage ! Guard ! Startup ! Active ! Recovery ! Adv on Hit ! Adv on Block |-

| height="25px"| - | - | - | - | - | - | - | - |-