Hyper Dragon Ball Z/SSJ Goku: Difference between revisions
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(Created page with "==Story== To-Do ==Overview== To-do {{ProConTable |pros= |cons= }} ==Normal Moves== ===Standing Normals=== {{MoveData |name= 5LP |input= |image = HDBZ SSJGoku 5LP.png |hit...") |
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| blockAdv = - | | blockAdv = - | ||
| description = 5HP | | description = 5HP | ||
}} | |||
}} | |||
{{MoveData | |||
|name= 5LK | |||
|input= | |||
|image = HDBZ SSJGoku 5LK.png | |||
|hitbox =HDBZ SSJGoku hitbox 5LK.jpg | |||
|data= | |||
{{AttackData-ANS | |||
| damage = | |||
| guard = L | |||
| startup = - | |||
| active = - | |||
| recovery = - | |||
| hitstun = - | |||
| hitAdv = - | |||
| blockAdv = - | |||
| description = 5LK | |||
}} | |||
}} | |||
{{MoveData | |||
|name= 5MK | |||
|input= | |||
|image = HDBZ SSJGoku 5MK.png | |||
|hitbox =HDBZ SSJGoku hitbox 5MK.jpg | |||
|data= | |||
{{AttackData-ANS | |||
| damage = | |||
| guard = L | |||
| startup = - | |||
| active = - | |||
| recovery = - | |||
| hitstun = - | |||
| hitAdv = - | |||
| blockAdv = - | |||
| description = 5MK | |||
}} | |||
}} | |||
{{MoveData | |||
|name= 5HK | |||
|input= | |||
|image = HDBZ SSJGoku 5HK.png | |||
|hitbox =HDBZ SSJGoku hitbox 5HK.jpg | |||
|data= | |||
{{AttackData-ANS | |||
| damage = | |||
| guard = L | |||
| startup = - | |||
| active = - | |||
| recovery = - | |||
| hitstun = - | |||
| hitAdv = - | |||
| blockAdv = - | |||
| description = 5HK | |||
}} | }} | ||
}} | }} |
Revision as of 10:10, 8 June 2022
Story
To-Do
Overview
To-do
Strengths | Weaknesses |
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Normal Moves
Standing Normals
5LP
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Toggle Hitboxes Toggle Hitboxes
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5MP
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Toggle Hitboxes Toggle Hitboxes
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5HP
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Toggle Hitboxes Toggle Hitboxes
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5LK
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Toggle Hitboxes Toggle Hitboxes
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5MK
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Toggle Hitboxes Toggle Hitboxes
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5HK
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Toggle Hitboxes Toggle Hitboxes
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