User:Wishy/Nanase notes: Difference between revisions

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todo: put stuff in here
Just a page where I archive random UNICLR Nanase minutiae that I come across over time
 
 
==Fireball Frame Advantage==
*Originally calculated by 2GBCombo; See the original spreadsheet [https://docs.google.com/spreadsheets/d/1X3vHWPhudvuBZsFuqJFHO7D4aFHXIhWss7cA4ZXsRZ8/edit#gid=0 here.]
*All values calculated in the corner at point blank range done at TK height.
*All standing values calculated assuming the opponent is in their walk back animation.
{| class="wikitable"
|+
|-
! Character !! j.236A Standing !! j.236A Crouching !! j.236[A] Standing !! j.236[A] Crouching !! j.236B Standing !! j.236B Crouching !! j.236[B] Standing !! j.236[B] Crouching
|-
| Hyde || +10 || +13 || +14 || +15 || +17 || +14 || +8 || +7
|-
| Linne || +10 || +15 || +14 || +16 || +17 || +17 || +7 || +7
|-
| Waldstein || +10 || +10 || +14 || +14 || +9 || +9 || +7 || +7
|-
| Carmine || +11 || +13 || +14 || +15 || +17 || +11 || +8 || +7
|-
| Orie || +10 || +10 || +14 || +14 || +17 || +14 || +8 || +7
|-
| Gordeau || +11 || +10 || +14 || +14 || +14 || +10 || +7 || +7
|-
| Merkava || +10 || +15 || +14 || +16 || +14 || +10 || +7 || +7
|-
| Vatista || +11 || +15 || +14 || +16 || +17 || +14 || +8 || +7
|-
| Seth || +10 || +15 || +14 || +16 || +17 || +15 || +7 || +7
|-
| Yuzuriha || +10 || +13 || +14 || +15 || +17 || +16 || +7 || +7
|-
| Hilda || +10 || +13 || +14 || +15 || +17 || +15 || +8 || +7
|-
| Chaos || +10 || +12 || +14 || +14 || +16 || +14 || +7 || +7
|-
| Nanase || +10 || +12 || +14 || +14 || +16 || +15 || +7 || +7
|-
| Byakuya || +10 || +12 || +14 || +14 || +16 || +14 || +7 || +7
|-
| Phonon || +10 || +12 || +14 || +14 || +16 || +14 || +7 || +7
|-
| Mika || +10 || +10 || +14 || +14 || +16 || +16 || +7 || +7
|-
| Wagner || +10 || +12 || +14 || +14 || +16 || +14 || +7 || +7
|-
| Enkidu || +10 || +10 || +14 || +14 || +14 || +10 || +7 || +7
|-
| Londrekia || +10 || +10 || +14 || +14 || +16 || +14 || +7 || +7
|-
| Eltnum || +10 || +12 || +14 || +14 || +17 || +15 || +7 || +7
|-
| Akatsuki || +10 || +12 || +14 || +14 || +16 || +14 || +7 || +7
|}
 
==Combo Notes==
<code><nowiki>j236b 9j236a 9j236a 5b tk.j236a jbb j2[c] j236b j236a 3c ff j2[c] j236[b] cvo j236b 7j236a 214c j236a j236c</nowiki></code>
 
where the heck did I find this??? I saw it in a UNIST tweet from... sutawo/isamu??? trying to see if it still works in CLR, obv neta
 
<code><nowiki>(aka 22b punish) 7icj2c dl.j236b 9j236a 66 3c jc dl.j8c dl.jb dl.jb 2c 236B~dl.A 236A~dl.C 214A~B</nowiki></code>
 
think this was a sutawo tweet too, basically "optimal" for punishing aka dp specifically because of its tendency to make him land behind you when blocking

Latest revision as of 11:47, 13 September 2022

Just a page where I archive random UNICLR Nanase minutiae that I come across over time


Fireball Frame Advantage

  • Originally calculated by 2GBCombo; See the original spreadsheet here.
  • All values calculated in the corner at point blank range done at TK height.
  • All standing values calculated assuming the opponent is in their walk back animation.
Character j.236A Standing j.236A Crouching j.236[A] Standing j.236[A] Crouching j.236B Standing j.236B Crouching j.236[B] Standing j.236[B] Crouching
Hyde +10 +13 +14 +15 +17 +14 +8 +7
Linne +10 +15 +14 +16 +17 +17 +7 +7
Waldstein +10 +10 +14 +14 +9 +9 +7 +7
Carmine +11 +13 +14 +15 +17 +11 +8 +7
Orie +10 +10 +14 +14 +17 +14 +8 +7
Gordeau +11 +10 +14 +14 +14 +10 +7 +7
Merkava +10 +15 +14 +16 +14 +10 +7 +7
Vatista +11 +15 +14 +16 +17 +14 +8 +7
Seth +10 +15 +14 +16 +17 +15 +7 +7
Yuzuriha +10 +13 +14 +15 +17 +16 +7 +7
Hilda +10 +13 +14 +15 +17 +15 +8 +7
Chaos +10 +12 +14 +14 +16 +14 +7 +7
Nanase +10 +12 +14 +14 +16 +15 +7 +7
Byakuya +10 +12 +14 +14 +16 +14 +7 +7
Phonon +10 +12 +14 +14 +16 +14 +7 +7
Mika +10 +10 +14 +14 +16 +16 +7 +7
Wagner +10 +12 +14 +14 +16 +14 +7 +7
Enkidu +10 +10 +14 +14 +14 +10 +7 +7
Londrekia +10 +10 +14 +14 +16 +14 +7 +7
Eltnum +10 +12 +14 +14 +17 +15 +7 +7
Akatsuki +10 +12 +14 +14 +16 +14 +7 +7

Combo Notes

j236b 9j236a 9j236a 5b tk.j236a jbb j2[c] j236b j236a 3c ff j2[c] j236[b] cvo j236b 7j236a 214c j236a j236c

where the heck did I find this??? I saw it in a UNIST tweet from... sutawo/isamu??? trying to see if it still works in CLR, obv neta

(aka 22b punish) 7icj2c dl.j236b 9j236a 66 3c jc dl.j8c dl.jb dl.jb 2c 236B~dl.A 236A~dl.C 214A~B

think this was a sutawo tweet too, basically "optimal" for punishing aka dp specifically because of its tendency to make him land behind you when blocking