Under Night In-Birth/HUD: Difference between revisions

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③ ― '''Round Timer''' ・ This timer shows how much time is left in the round. The timer starts from 99.
③ ― '''Round Timer''' ・ This timer shows how much time is left in the round. The timer starts from 99.


④ ― '''Character''' ・ This display is your current character.
④ ― '''Character''' ・ This shows a portrait of the character you are currently playing as.


⑤ ― '''EXS Gauge''' ・ This shows how much meter you have.
⑤ ― '''EXS Gauge''' ・ This shows how much meter you have.


⑥ ― '''GRD Gauge''' ・ This shows the current progress of the Grid Grind (GRD); how many filled squares each character has, and the time and current upholder of the GRD Vorpal state.
⑥ ― '''GRD Gauge''' ・ This shows the current progress of the Grind Grid (GRD); how many filled squares each character has, and the time and current upholder of the GRD Vorpal state.


⑦ ― '''Combo Counter''' ・ The numbers show how many hits you have done in a combo. During the combo, the damage done is displayed below.
⑦ ― '''Combo Counter''' ・ The numbers show how many hits you have done in a combo. During the combo, the damage done is displayed below.

Revision as of 16:39, 23 July 2014

Under Night In-Birth Heads-Up Display

UNI HUD.png

① ― Health ・ This bar displays your current stamina. When it depletes, you are knocked out.

② ― Round Count ・ Represents won rounds with a square filled in red.

③ ― Round Timer ・ This timer shows how much time is left in the round. The timer starts from 99.

④ ― Character ・ This shows a portrait of the character you are currently playing as.

⑤ ― EXS Gauge ・ This shows how much meter you have.

⑥ ― GRD Gauge ・ This shows the current progress of the Grind Grid (GRD); how many filled squares each character has, and the time and current upholder of the GRD Vorpal state.

⑦ ― Combo Counter ・ The numbers show how many hits you have done in a combo. During the combo, the damage done is displayed below.

⑧ ― Special Gauge ・ Many characters have different abilities that may be limited in use. This gauge changes with each character and gives a visual representation of its number of uses, stamina, time limit and so forth.

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