Capoeira Fighter 3: Ultimate World Tournament/System: Difference between revisions
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(Created page with "__TOC__<br> ==Universal Dodge== Every character has access to a universal dodge similar to rolls in KOF. Other than avoiding attacks, the dodge also serves as a combo breaker...") |
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The universal dodge must be used carefully as it consumes a large amount of stamina, especially if you are breaking out of a combo. | The universal dodge must be used carefully as it consumes a large amount of stamina, especially if you are breaking out of a combo. | ||
==Magic Abilities== | |||
Magic abilities are effects that ocurr after you execute a hyper combo, there are 8 magic abilities in total: | |||
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[[File:CF3 Venom.png|frameless|]] | |||
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[[File:CF3 Speed.png|frameless]] | |||
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[[File:CF3 Damage.png|frameless]] |
Revision as of 20:48, 6 January 2023
Universal Dodge
Every character has access to a universal dodge similar to rolls in KOF. Other than avoiding attacks, the dodge also serves as a combo breaker or burst.
Every character's dodge has a different range of movement and consumes a different amount of stamina depending on maximum amount that each character has.
The command for the universal dodge is: 41236BP or if you have the simple dodge option enabled: 46BP
The universal dodge must be used carefully as it consumes a large amount of stamina, especially if you are breaking out of a combo.
Magic Abilities
Magic abilities are effects that ocurr after you execute a hyper combo, there are 8 magic abilities in total: