Chaos Code/NEXT/Lupinus: Difference between revisions

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== Story ==
== Story ==
'''Lupinus''' <br>
'''Lupinus''' <br>
『ルピナス』
『ルピナスー』


Same stretchy arm, different stretchy channel.
Same stretchy arm, different stretchy channel.
Line 132: Line 132:
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
=== <font style="visibility:hidden" size="0">Command Moves</font> ===
=== <font style="visibility:hidden" size="0">Command Moves</font> ===
====== <font style="visibility:hidden" size="0">6A</font> ======
====== <font style="visibility:hidden" size="0">3C</font> ======
{{MoveData |image=CC_NEXT_LUP_6A.png |name=Command Normal |input=6A |data= {{AttackData-CC
{{MoveData |image=CC_NEXT_LUP_3C.png |name=162nd Gata = Sparrow (Suzume) |input=3C |data= {{AttackData-CC
|damage=  |guard=High/Low |cancelable=- |chprop=-
|startup= |active=- |recovery=- |frameadv=-
|description = Description.
}} }}
 
====== <font style="visibility:hidden" size="0">2D~D</font> ======
{{MoveData |image=CC_NEXT_LUP_2D_D.png |name=182nd Gata = Crescent Moon (Mikazuki) |input=2D~D |data= {{AttackData-CC
  |damage=  |guard=High/Low |cancelable=- |chprop=-
  |damage=  |guard=High/Low |cancelable=- |chprop=-
  |startup= |active=- |recovery=- |frameadv=-
  |startup= |active=- |recovery=- |frameadv=-
Line 188: Line 195:


=== <font style="visibility:hidden" size="0">Special Moves</font> ===
=== <font style="visibility:hidden" size="0">Special Moves</font> ===
====== <font style="visibility:hidden" size="0">Special Move 1 <!-- Use the input of the move.--> </font> ======
====== <font style="visibility:hidden" size="0">214P</font> ======
{{MoveData|image=CC_NEXT_LUP_236P.png|name=Special Move Name|input= 236P|data= {{AttackData-CC
{{MoveData|image=CC_NEXT_LUP_214P.png|name=650th Gata = Nighthawk (Yotaka) |input= 214P|data= {{AttackData-CC
  |version=A |damage= |guard=High/Low |cancelable=No |chprop=
  |version=A |damage= |guard=High/Low |cancelable=No |chprop=
  |startup=- |active=- |recovery=- |frameadv=-
  |startup=- |active=- |recovery=- |frameadv=-
Line 203: Line 210:
  }} }}
  }} }}


====== <font style="visibility:hidden" size="0">Special Move 2 <!-- Use the input of the move.--> </font> ======
====== <font style="visibility:hidden" size="0">j.214P <!-- Use the input of the move.--> </font> ======
{{MoveData|image=CC_NEXT_LUP_623P.png|name=Special Move Name|input= 623P|data= {{AttackData-CC
{{MoveData|image=CC_NEXT_LUP_j214P.png|name=96th Gata = God Hammer (Tetsui)|input= j.214P|data= {{AttackData-CC
  |damage= |guard=High/Low |cancelable=No |chprop=
  |version=A |damage= |guard=High/Low |cancelable=No |chprop=
|startup=- |active=- |recovery=- |frameadv=-
|description= A Version
}}{{AttackData-CC
|version=C |damage= |guard=High/Low |cancelable=- |chprop=-
|startup= |active=- |recovery=- |frameadv=-
|description = C version.
}}{{AttackData-CC
|version=EX |damage= |guard=High/Low |cancelable=- |chprop=-
|startup= |active=- |recovery=- |frameadv=-
|description = EX version.
}} }}
 
====== <font style="visibility:hidden" size="0">j.623P</font> ======
{{MoveData|image=CC_NEXT_LUP_j623P.png|name=69th Gata = Heaven's Sword (Tenken)|input= j.623P|data= {{AttackData-CC
  |version=A |damage= |guard=High/Low |cancelable=No |chprop=
  |version=A |damage= |guard=High/Low |cancelable=No |chprop=
  |startup=- |active=- |recovery=- |frameadv=-
  |startup=- |active=- |recovery=- |frameadv=-
Line 218: Line 239:
  |description = EX version.
  |description = EX version.
  }} }}
  }} }}
</div>
</div>


<div class="mw-collapsible mw-collapsed">
====== <font style="visibility:hidden" size="0">41236K</font> ======
<div class="mw-collapsible-toggle" style="float: none;"><center><font size="4"><b>Extra Special Moves</b></font></center></div>
{{MoveData|image=CC_NEXT_LUP_41236K.png|name=R6th Gata = Regulus (Shishi) |input= 41236K|data= {{AttackData-CC
<div class="mw-collapsible-content">
=== <font style="visibility:hidden" size="0">Extra Special Moves</font> ===
====== <font style="visibility:hidden" size="0">Extra Move 1 <!-- Use the input of the move.--> </font> ======
{{MoveData|image=CC_NEXT_LUP_214K.png|name=Extra Move Name|input= 214K|data= {{AttackData-CC
  |version=B |damage= |guard=High/Low |cancelable=No |chprop=
  |version=B |damage= |guard=High/Low |cancelable=No |chprop=
  |startup=- |active=- |recovery=- |frameadv=-
  |startup=- |active=- |recovery=- |frameadv=-
Line 240: Line 255:
  }} }}
  }} }}


====== <font style="visibility:hidden" size="0">Special Move 2 <!-- Use the input of the move.--> </font> ======
====== <font style="visibility:hidden" size="0">63214B</font> ======
{{MoveData|image=CC_NEXT_LUP_632146K.png|name=Extra Move Name|input= 632146K|data= {{AttackData-CC
{{MoveData|image=CC_NEXT_LUP_63214B.png|name=1128th Gata = Striker (Gekitetsu)|input= 63214B|data= {{AttackData-CC
|version=B |damage= |guard=High/Low |cancelable=No |chprop=
|startup=- |active=- |recovery=- |frameadv=-
|description= B Version
}}{{AttackData-CC
|version=EX |damage= |guard=High/Low |cancelable=- |chprop=-
|startup= |active=- |recovery=- |frameadv=-
|description = EX version.
}} }}
 
====== <font style="visibility:hidden" size="0">63214D</font> ======
{{MoveData|image=CC_NEXT_LUP_63214D.png|name=1127th Gata = Vanguard (Kiba)|input= 63214D|data= {{AttackData-CC
|damage= |guard=High/Low |cancelable=No |chprop=
|startup=- |active=- |recovery=- |frameadv=-
|description= D Version
}}
}}
 
====== <font style="visibility:hidden" size="0">236A</font> ======
{{MoveData|image=CC_NEXT_LUP_236A.png|name=67th Gata = Hydra (Orochi)
|image2 = CC_NEXT_LUP_236A_P.png|caption2=236A~P
|image3 = CC_NEXT_LUP_236A_K.png|caption3=236A~K
|image4 = CC_NEXT_LUP_236A_K_K.png|caption4=236A~K~K
|input=236A
|data= {{AttackData-CC
|version=A |damage= |guard=High/Low |cancelable=No |chprop=
|startup=- |active=- |recovery=- |frameadv=-
|description= A Version
}} {{AttackData-CC|version=236A~P followup |damage= |guard=High/Low |cancelable=No |chprop=
|startup=- |active=- |recovery=- |frameadv=-
|description= '''67th Gata - 1st Shiki = Rising (Hien).'''
}} {{AttackData-CC|version=236A~K followup |damage= |guard=High/Low |cancelable=No |chprop=
|startup=- |active=- |recovery=- |frameadv=-
|description='''67th Gata - 2nd Shiki = Lightning (Raiden).'''
}} {{AttackData-CC|version=236A~K~K followup |damage= |guard=High/Low |cancelable=No |chprop=
|startup=- |active=- |recovery=- |frameadv=-
|description= '''67th Gata - 1st to 2nd Shiki = Lightning Punish (Shiden).'''
}} {{AttackData-CC
|version=EX |damage= |guard=High/Low |cancelable=- |chprop=-
|startup= |active=- |recovery=- |frameadv=-
|description = EX version.
}} }}
 
====== <font style="visibility:hidden" size="0">236C</font> ======
{{MoveData|image=CC_NEXT_LUP_236C.png|name=67th Gata Mushiki = Zero (Rei)|input=236C|data= {{AttackData-CC
|damage= |guard=High/Low |cancelable=No |chprop=
|startup=- |active=- |recovery=- |frameadv=-
|description= A Version
}} }}
</div>
</div>
 
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible-toggle" style="float: none;"><center><font size="4"><b>Extra Special Moves</b></font></center></div>
<div class="mw-collapsible-content">
 
=== <font style="visibility:hidden" size="0">Extra Special Moves</font> ===
====== <font style="visibility:hidden" size="0">623K</font> ======
{{MoveData|image=CC_NEXT_LUP_623K.png|name=M31st Gata = Gale (Hayate)|input= 623K|data= {{AttackData-CC
  |version=B |damage= |guard=High/Low |cancelable=No |chprop=
  |version=B |damage= |guard=High/Low |cancelable=No |chprop=
  |startup=- |active=- |recovery=- |frameadv=-
  |startup=- |active=- |recovery=- |frameadv=-
Line 249: Line 322:
  |startup= |active=- |recovery=- |frameadv=-
  |startup= |active=- |recovery=- |frameadv=-
  |description = D version.
  |description = D version.
}} }}
====== <font style="visibility:hidden" size="0">j.4BD/j.6BD</font> ======
{{MoveData|image=CC_NEXT_LUP_j4BD_j6BD.png|name=1st Gata - 43rd Shiki = Falcon (Hayabusa)|input= j.4BD/j.6BD|data= {{AttackData-CC
|version=j.4BD/j.6BD |damage= |guard=High/Low |cancelable=No |chprop=
|startup=- |active=- |recovery=- |frameadv=-
|description= B Version
}}{{AttackData-CC
|version=4BD followup |damage= |guard=High/Low |cancelable=- |chprop=-
|startup= |active=- |recovery=- |frameadv=-
|description = '''1st of the 43rd Shiki - Blue Falcon (Ao Hayabusa).'''
}}{{AttackData-CC
|version=2BD followup |damage= |guard=High/Low |cancelable=- |chprop=-
|startup= |active=- |recovery=- |frameadv=-
|description = '''2nd of the 43rd Shiki - White Falcon (Shiro Hayabusa).'''
}}{{AttackData-CC
|version=6BD followup |damage= |guard=High/Low |cancelable=- |chprop=-
|startup= |active=- |recovery=- |frameadv=-
|description = '''3rd of the 43rd Shiki - Red Falcon (Aka Hayabusa).'''
}}{{AttackData-CC
|version=8BD~P followup |damage= |guard=High/Low |cancelable=- |chprop=-
|startup= |active=- |recovery=- |frameadv=-
|description = '''4th of the 43rd Shiki - Yellow Falcon (Ki Hayabusa).'''
}}{{AttackData-CC
|version=5BD followup |damage= |guard=High/Low |cancelable=- |chprop=-
|startup= |active=- |recovery=- |frameadv=-
|description = Cancel.
  }} }}
  }} }}
</div>
</div>
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<div class="mw-collapsible-toggle" style="float: none;"><center><font size="4"><b>Ultimate Chaos Moves</b></font></center></div>
<div class="mw-collapsible-toggle" style="float: none;"><center><font size="4"><b>Ultimate Chaos Moves</b></font></center></div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
=== <font style="visibility:hidden" size="0">Ultimate Chaos Moves</font> ===
=== <font style="visibility:hidden" size="0">Ultimate Chaos Moves</font> ===
====== <font style="visibility:hidden" size="0">Super Move 1 <!-- Use the input of the move.--> </font> ======
====== <font style="visibility:hidden" size="0">214214K</font> ======
{{MoveData|image=CC_NEXT_LUP_2363214P.png|name=Super Move Name|input= 2363214P|data= {{AttackData-CC
{{MoveData|image=CC_NEXT_LUP_214214K.png|name=92nd Gata = Claymore (Juuken) |input= 214214K|data= {{AttackData-CC
  |version=A |damage= |guard=High/Low |cancelable=No |chprop=
  |damage= |guard=High/Low |cancelable=No |chprop=
  |startup=- |active=- |recovery=- |frameadv=-
  |startup=- |active=- |recovery=- |frameadv=-
  |description= A Version
  |description= A Version
}}{{AttackData-CC
}}}}
|version=C |damage= |guard=High/Low |cancelable=- |chprop=-
|startup= |active=- |recovery=- |frameadv=-
|description = C version.
}} }}


====== <font style="visibility:hidden" size="0">Super Move 2 <!-- Use the input of the move.--> </font> ======
====== <font style="visibility:hidden" size="0">6321463214P</font> ======
{{MoveData|image=CC_NEXT_LUP_236236K.png|name=Super Move Name|input= 236236K|data= {{AttackData-CC
{{MoveData|image=CC_NEXT_LUP_6321463214P.png|name=89th Gata = Berserk (Sentora)|input= 6321463214P|data= {{AttackData-CC
  |version=B |damage= |guard=High/Low |cancelable=No |chprop=
  |version = 6321463214P |damage= |guard=High/Low |cancelable=No |chprop=
  |startup=- |active=- |recovery=- |frameadv=-
  |startup=- |active=- |recovery=- |frameadv=-
  |description= B Version
  |description= B Version
}}{{AttackData-CC
}}{{AttackData-CC
  |version=D |damage= |guard=High/Low |cancelable=- |chprop=-
  |version=63214P |damage= |guard= |cancelable=- |chprop=-
|startup= |active=- |recovery=- |frameadv=-
|description = (1st followup)
}} {{AttackData-CC
|version=236236P |damage= |guard=High/Low |cancelable=- |chprop=-
  |startup= |active=- |recovery=- |frameadv=-
  |startup= |active=- |recovery=- |frameadv=-
  |description = D version.
  |description = (2nd followup)
  }} }}
  }} }}
</div>
</div>
Line 284: Line 385:
<div class="mw-collapsible-toggle" style="float: none;"><center><font size="4"><b>Extra Ultimate Chaos Moves</b></font></center></div>
<div class="mw-collapsible-toggle" style="float: none;"><center><font size="4"><b>Extra Ultimate Chaos Moves</b></font></center></div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
=== <font style="visibility:hidden" size="0">Extra Ultimate Chaos Moves</font> ===
=== <font style="visibility:hidden" size="0">Extra Ultimate Chaos Moves</font> ===
====== <font style="visibility:hidden" size="0">Super Move 1 <!-- Use the input of the move.--> </font> ======
====== <font style="visibility:hidden" size="0">236236K</font> ======
{{MoveData|image=CC_NEXT_LUP_2363214K.png|name=Super Move Name|input= 2363214K|data= {{AttackData-CC
{{MoveData|image=CC_NEXT_LUP_236236K.png|name=91st Gata = Saint's Arrow (Koushi) |input= 236236K|data= {{AttackData-CC
  |version=B |damage= |guard=High/Low |cancelable=No |chprop=
  |version=B |damage= |guard=High/Low |cancelable=No |chprop=
  |startup=- |active=- |recovery=- |frameadv=-
  |startup=- |active=- |recovery=- |frameadv=-
Line 296: Line 398:
  }} }}
  }} }}


====== <font style="visibility:hidden" size="0">Super Move 2 <!-- Use the input of the move.--> </font> ======
====== <font style="visibility:hidden" size="0">236236P</font> ======
{{MoveData|image=CC_NEXT_LUP_214214K.png|name=Super Move Name|input= 214214K|data= {{AttackData-CC
{{MoveData|image=CC_NEXT_LUP_236236P.png|name=81st Gata = Jupiter (Raijin) |input= 236236P|data= {{AttackData-CC
  |version=B |damage= |guard=High/Low |cancelable=No |chprop=
  |version=B |damage= |guard=High/Low |cancelable=No |chprop=
  |startup=- |active=- |recovery=- |frameadv=-
  |startup=- |active=- |recovery=- |frameadv=-
Line 312: Line 414:
<div class="mw-collapsible-toggle" style="float: none;"><center><font size="4"><b>Destruction Chaos</b></font></center></div>
<div class="mw-collapsible-toggle" style="float: none;"><center><font size="4"><b>Destruction Chaos</b></font></center></div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
=== <font style="visibility:hidden" size="0">Destruction Chaos</font> ===
=== <font style="visibility:hidden" size="0">Destruction Chaos</font> ===
====== <font style="visibility:hidden" size="0">Destruction Chaos <!-- Use the input of the move.--></font> ======
====== <font style="visibility:hidden" size="0">2363214AC</font> ======
{{MoveData|image=CC_NEXT_LUP_2363214AC.png|name=Super Move Name|input= 2363214A+C|data= {{AttackData-CC
{{MoveData|image=CC_NEXT_LUP_2363214AC.png|name=M270th Gata = Mars (Ikusagami) |input= 2363214A+C|data= {{AttackData-CC
  |damage= |guard=High/Low |cancelable=No |chprop=
  |damage= |guard=High/Low |cancelable=No |chprop=
  |startup=- |active=- |recovery=- |frameadv=-
  |startup=- |active=- |recovery=- |frameadv=-
Line 355: Line 458:


{{Navbox-CC_NEXT}}
{{Navbox-CC_NEXT}}
[[Category: Chaos Code]]
[[Category:Chaos Code NEXT]]
[[Category:Chaos Code NEXT]]
[[Category: Lupinus]]

Latest revision as of 17:49, 27 April 2023

Story

Lupinus
『ルピナスー』

Same stretchy arm, different stretchy channel.

Playstyle

Health: X
Stun:
X

Describe playstyle here. Should include general idea of what is unique about the character. Avoid using strengths/weaknesses columns like in some other wiki pages, this is a holistic look at the Character.

Move List

Click on a header to expand that section of the movelist

Normal Moves

Normal Moves

5A
5A
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High/Low - - - - - -

Description.

2A
2A
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High/Low - - - - - -

Description.

cl.B
cl.B
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High/Low - - - - - -

Description.

5B
5B
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High/Low - - - - - -

Description.

2B
2B
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - Low - - - - - -

Description.

cl.C
cl.C
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High/Low - - - - - -

Description.

5C
5C
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High/Low - - - - - -

Description.

2C
2C
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High/Low - - - - - -

Description.

cl.D
cl.D
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High/Low - - - - - -

Description.

5D
5D
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High/Low - - - - - -

Description.

2D
2D
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - Low - - - - - -

Description.

j.A
j.A
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High - - - - - -

Description.

j.B
j.B
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High - - - - - -

Description.

j.C
j.C
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High - - - - - -

Description.

j.D
j.D
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High - - - - - -

Description.

Command Moves

Command Moves

3C
162nd Gata = Sparrow (Suzume)
3C
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High/Low - - - - - -

Description.

2D~D
182nd Gata = Crescent Moon (Mikazuki)
2D~D
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High/Low - - - - - -

Description.

Universal Mechanics

Universal Mechanics

Throw
Throw
5/6AC
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - Throw 5f - - - No -

Ground throw

Guard Break
Guard Break
6CD
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - Guard Break - - - - No -

Guard Break

C+D
Tactical Guard
CD
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High/Low - - - - No -

Parry

A+B
Roll
AB
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High/Low - - - - No -

Roll

66C
Dash Attack
66C
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High/Low - - - - No -

Dash Attack. Must have step chosen to do this.

Special Moves

Special Moves

214P
650th Gata = Nighthawk (Yotaka)
214P
Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
A - - High/Low - - - - No -

A Version

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
C - - High/Low - - - - - -

C version.

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
EX - - High/Low - - - - - -

EX version.

j.214P
96th Gata = God Hammer (Tetsui)
j.214P
Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
A - - High/Low - - - - No -

A Version

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
C - - High/Low - - - - - -

C version.

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
EX - - High/Low - - - - - -

EX version.

j.623P
69th Gata = Heaven's Sword (Tenken)
j.623P
Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
A - - High/Low - - - - No -

A Version

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
C - - High/Low - - - - - -

C version.

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
EX - - High/Low - - - - - -

EX version.

41236K
R6th Gata = Regulus (Shishi)
41236K
Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
B - - High/Low - - - - No -

B Version

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
D - - High/Low - - - - - -

D version.

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
EX - - High/Low - - - - - -

EX version.

63214B
1128th Gata = Striker (Gekitetsu)
63214B
Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
B - - High/Low - - - - No -

B Version

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
EX - - High/Low - - - - - -

EX version.

63214D
1127th Gata = Vanguard (Kiba)
63214D
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High/Low - - - - No -

D Version

236A
67th Gata = Hydra (Orochi)
236A
236A~P
236A~P
236A~K
236A~K
236A~K~K
236A~K~K
Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
A - - High/Low - - - - No -

A Version

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
236A~P followup - - High/Low - - - - No -

67th Gata - 1st Shiki = Rising (Hien).

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
236A~K followup - - High/Low - - - - No -

67th Gata - 2nd Shiki = Lightning (Raiden).

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
236A~K~K followup - - High/Low - - - - No -

67th Gata - 1st to 2nd Shiki = Lightning Punish (Shiden).

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
EX - - High/Low - - - - - -

EX version.

236C
67th Gata Mushiki = Zero (Rei)
236C
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High/Low - - - - No -

A Version

Extra Special Moves

Extra Special Moves

623K
M31st Gata = Gale (Hayate)
623K
Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
B - - High/Low - - - - No -

B Version

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
D - - High/Low - - - - - -

D version.

j.4BD/j.6BD
1st Gata - 43rd Shiki = Falcon (Hayabusa)
j.4BD/j.6BD
Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
j.4BD/j.6BD - - High/Low - - - - No -

B Version

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
4BD followup - - High/Low - - - - - -

1st of the 43rd Shiki - Blue Falcon (Ao Hayabusa).

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
2BD followup - - High/Low - - - - - -

2nd of the 43rd Shiki - White Falcon (Shiro Hayabusa).

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
6BD followup - - High/Low - - - - - -

3rd of the 43rd Shiki - Red Falcon (Aka Hayabusa).

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
8BD~P followup - - High/Low - - - - - -

4th of the 43rd Shiki - Yellow Falcon (Ki Hayabusa).

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
5BD followup - - High/Low - - - - - -

Cancel.

Ultimate Chaos Moves

Ultimate Chaos Moves

214214K
92nd Gata = Claymore (Juuken)
214214K
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High/Low - - - - No -

A Version

6321463214P
89th Gata = Berserk (Sentora)
6321463214P
Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
6321463214P - - High/Low - - - - No -

B Version

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
63214P - - - - - - - - -

(1st followup)

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
236236P - - High/Low - - - - - -

(2nd followup)

Extra Ultimate Chaos Moves

Extra Ultimate Chaos Moves

236236K
91st Gata = Saint's Arrow (Koushi)
236236K
Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
B - - High/Low - - - - No -

B Version

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
D - - High/Low - - - - - -

D version.

236236P
81st Gata = Jupiter (Raijin)
236236P
Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
B - - High/Low - - - - No -

B Version

Version Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
D - - High/Low - - - - - -

D version.

Destruction Chaos

Destruction Chaos

2363214AC
M270th Gata = Mars (Ikusagami)
2363214A+C
Damage Stun Guard Startup Active Recovery Frame Advantage (block) Cancelable Counterhit Properties
- - High/Low - - - - No -

Description.

Strategy

Neutral

Combos

Midscreen

Corner

Shift Combos

Exceed Combos

Videos

Colors


General
Controls
FAQ
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Characters
MG Hikaru
Kagari
Cerberus
Kudlak
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Gou