Template:AttackDataCargo-ROA: Difference between revisions

From Mizuumi Wiki
Jump to navigation Jump to search
m (removed placeholder dash)
m (removed placeholder dash)
Line 46: Line 46:
! style="width:20%" | {{Tooltip | text = KB (Base+Scaling)      | hovertext = This is the amount of base knockback and knockback scaling the move's hitbox(s) has 
(formula = BKB + Damage * Knockback_Scaling * 0.12 * Knockback_Adj)}}
! style="width:20%" | {{Tooltip | text = KB (Base+Scaling)      | hovertext = This is the amount of base knockback and knockback scaling the move's hitbox(s) has 
(formula = BKB + Damage * Knockback_Scaling * 0.12 * Knockback_Adj)}}
|- style="text-align: center; height: 30px;"
|- style="text-align: center; height: 30px;"
| {{#if:{{{damage}}}        | {{{damage}}}        | }}
| {{#if:{{{damage}}}        | {{{damage}}}        | }}
| {{#if:{{{active}}}        | {{{active}}}        | }}
| {{#if:{{{active}}}        | {{{active}}}        | }}
| {{#if:{{{endlag}}}        | {{{endlag}}}        | }}
| {{#if:{{{endlag}}}        | {{{endlag}}}        | }}
| {{#if:{{{angle}}}        | {{{angle}}}        | }}
| {{#if:{{{angle}}}        | {{{angle}}}        | }}
| {{#if:{{{knockback}}}    | {{{knockback}}}    | }}
| {{#if:{{{knockback}}}    | {{{knockback}}}    | }}
|- style="font-size: 90%; height: 20px; margin: 0px;"
|- style="font-size: 90%; height: 20px; margin: 0px;"
! style="width:20%" | {{Tooltip | text = Startup                | hovertext = The time in frames before the move's first hitbox activates}}
! style="width:20%" | {{Tooltip | text = Startup                | hovertext = The time in frames before the move's first hitbox activates}}

Revision as of 18:04, 2 May 2023


This part is just for testing and isnt actually included in the template!!!

Jab Combo
Attack > Attack > Attack
Roa abs jab1.png
Jab 1
Roa abs jab2.png
Jab 2
Roa abs jab1 h.png
Jab 1
Roa abs jab2 h.png
Jab 2
Hitboxes Off
Hitboxes On

Jab 1

Damage Active Endlag Angle KB (Base+Scaling)
4 5-6 14 361 4
Startup Landing Lag FAF Angle Flipper Hitstun (Base+Scaling)
4 6 1x

Hitpause (Base + Scaling) Parry Stun Type Priority
4 None 2
Hit Lockout Force Flinch Value Kills Projectiles?
Yes True


there is text here



goat_jab2

Damage Active Endlag Angle KB (Base+Scaling)
4 14-16 15 361 4+0
Startup Landing Lag FAF Angle Flipper Hitstun (Base+Scaling)
0 6 1x

Hitpause (Base + Scaling) Parry Stun Type Priority
1
Hit Lockout Force Flinch Value Kills Projectiles?
Y


there is text here