Template:AttackData-RCHN: Difference between revisions

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<includeonly>|- style="font-size:100%; line-height:1em"
<includeonly>|- style="font-size:100%; line-height:1em"
{{#if: {{{version|}}} | ! style="font-size:125%; min-width:70px;" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }}
{{#if: {{{version|}}} | ! style="font-size:80%; min-width:70px;" rowspan=2 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }}
! style="width:14.3%" | {{Tooltip| text=Damage          | hovertext=The max, unscaled damage value of the move.}}
! style="width:14.3%" | {{Tooltip| text=Damage          | hovertext=The max, unscaled damage value of the move.}}
! style="width:14.3%" | {{Tooltip| text=Guard          | hovertext=The direction you have to block the attack.&#010;&#010;High = The attack can only be blocked standing.&#010;Mid = The attack can be blocked standing or crouching.&#010;Low = The attack can only be blocked crouching.}}
! style="width:14.3%" | {{Tooltip| text=Guard          | hovertext=The direction you have to block the attack.&#010;&#010;High = The attack can only be blocked standing.&#010;Mid = The attack can be blocked standing or crouching.&#010;Low = The attack can only be blocked crouching.}}
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! style="width:14.3%" | {{Tooltip| text=Active          | hovertext=The number of frames this move has an active hitbox.}}
! style="width:14.3%" | {{Tooltip| text=Active          | hovertext=The number of frames this move has an active hitbox.}}
! style="width:14.3%"  | {{Tooltip| text=Recovery        | hovertext=The number of frames it takes for the animation to finish once the hitbox disappears}}
! style="width:14.3%"  | {{Tooltip| text=Recovery        | hovertext=The number of frames it takes for the animation to finish once the hitbox disappears}}
! style="width:14.3%"  | {{Tooltip| text=On Hit          | hovertext=How many frames of advantage or disadvantage you have on hit.}}
! style="width:14.3%"  | {{Tooltip| text=On Hit          | hovertext=The direction the opponent is sent on hit.&#010;&#010;Knock Away - It sends them away&#010;Slam - It sends them down&#010;Launch - It sends them up&#010;Vacuum - It sends them toward you}}
! style="width:14.3%"  | {{Tooltip| text=On Block        | hovertext=How many frames of advantage or disadvantage you have on block.}}
! style="width:14.3%"  | {{Tooltip| text=On Block        | hovertext=How many frames of advantage or disadvantage you have on block.}}
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Revision as of 13:55, 3 May 2023