Template:FlagData-SCON4: Difference between revisions

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<includeonly>
<includeonly>
{| class="wikitable bullet-table" style="float:{{{float|right}}}; margin:5px; width:{{{width|auto}}};"
{| class="wikitable bullet-table" style="float:{{{float|left}}}; margin:5px; width:{{{width|auto}}};"
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==Example==
==Example==
====== <font style="visibility:hidden" size="0">5B</font> ======
{{MoveData
|image = CONR3_Anbu_Kakashi_5B.png
|caption =
|name = {{NotationIcon-SCON4|B}}
|input =
|data =
{{AttackData-SCON4
|damage = TBD
|startup =TBD
|active = TBD
|recovery = TBD
|guarddmg = TBD
|blockstun = 20
|advhit = +7 (+12)
|advblock = -6
|throwinvul = TBD
|description =
*'''Primary Jab.'''
* Can go into {{NotationIcon-SCON4|B}}({{NotationIcon-SCON4|B}}) on whiff.
{{FlagData-SCON4
{{FlagData-SCON4
|highcrush = some amount
|highcrush = some amount
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|meterdrain = 234
|meterdrain = 234
}}
}}
}}
}}
stuff after this
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[[Category:Templates]]
[[Category:Templates]]
[[Category:Super_Naruto:_Clash_of_Ninja_4]]
[[Category:Super_Naruto:_Clash_of_Ninja_4]]
</noinclude>
</noinclude>

Revision as of 22:21, 26 June 2023


Explanation

highcrush = frames a move has the High Crush Property

midcrush = frames a move has the Mid Crush Property
lowcrush = frames a move has the Low Crush Property
chipdmg = Amount of Chip Damage a move does
unsub = If a move has the Unsubbable Property
meterdrain = How much meter a move steals


Usage

{{FlagData-SCON4
|highcrush = 
|lowcrush = 
|midcrush = 
|chipdmg = 
|unsub = 
|meterdrain = 
}}

Example

5B
B Button
CONR3 Anbu Kakashi 5B.png
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
TBD - TBD TBD TBD TBD 20 +7 (+12) -6
  • Primary Jab.
  • Can go into B Button(B Button) on whiff.
High Crush: some amount
Mid Crush: lol
Low Crush: some amount
Chip Damage: 2
Unsubbable: True
Meter Drain: 234

stuff after this