Template:FlagData-SCON4: Difference between revisions
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|midcrush = The amount of frames a move has the Mid Crush Property. | |midcrush = The amount of frames a move has the Mid Crush Property. | ||
|lowcrush = The amount of frames a move has the Low Crush Property. | |lowcrush = The amount of frames a move has the Low Crush Property. | ||
|autoguard = The amount of frames that a move will automatically block incoming attacks. | |||
|chipdmg = The amount of Chip Damage a move does. | |chipdmg = The amount of Chip Damage a move does. | ||
|unsub = Notes if a move has the Unsubbable Property. | |unsub = Notes if a move has the Unsubbable Property. |
Revision as of 06:38, 6 September 2023
Explanation
{{FlagData-SCON4 |stanceflip = Notes if the move changes the orientation of the character's idle stance. |highcrush = The amount of frames a move has the High Crush Property. |midcrush = The amount of frames a move has the Mid Crush Property. |lowcrush = The amount of frames a move has the Low Crush Property. |autoguard = The amount of frames that a move will automatically block incoming attacks. |chipdmg = The amount of Chip Damage a move does. |unsub = Notes if a move has the Unsubbable Property. |meterdrain = The amount of meter a move steals. |throwinvul = Notes if an opponent can throw the character during this attack. }}
Usage
{{FlagData-SCON4 |stanceflip = |highcrush = |lowcrush = |midcrush = |autoguard = |chipdmg = |unsub = |meterdrain = |throwinvul = }}
Example
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