YomiHustle: Difference between revisions

From Mizuumi Wiki
Jump to navigation Jump to search
m (Added a line break to the developers section.)
(transported the main page's "fighting game mechanics" into the controls & faq section)
Line 25: Line 25:
:* Very low GPU, CPU, and network requirements
:* Very low GPU, CPU, and network requirements
:* Best played with a mouse
:* Best played with a mouse
:* Four unique characters, with more planned (three characters in the open beta)
:* Four unique characters, with more planned (three characters in the itch.io version)
 
; Fighting game mechanics
:* Air actions
:* Attack cancels (instant cancel, whiff cancel)
:* Block/parry can grant frame advantage
:* Burst
:* Clash - attacks clash and cancel when landing on the same frame
:* Dodge
:* Ground wake-up and tech options
:* High/low attacks
:* Invulnerability frames
:* Projectiles
:* Super attacks with meter
:* Taunt (called "Hustle") increases super meter
:* Throws cancel each other, no throw immunity in neutral
 


==Wiki Roadmap==
==Wiki Roadmap==

Revision as of 19:20, 15 October 2023

Your Only Move Is Hustle
(YH/YOMIH)
YH Splash.png
Version

1.4.8

Developers

IvySly
Twitter

Systems

PC

Official Websites

itch.io

Online Play

Turn-based netcode

Player Lobbies, Direct Connect
Community Channels

Discord

Reddit
YH Logo.png

Your Only Move Is Hustle (also known as Yomi Hustle) is a 2D turn-based fighting game and superpowered fight scene simulator by IvySly. Inspired by Toribash and gameplay scripting, Your Only Move Is Hustle brings a fresh take on the fighting game scene. The full version of Your Only Move Is Hustle is available through Steam, while the Open Beta version with less content is available through Itch.io.

Key features
  • Turn-based, frame-perfect fight scripting
  • Next turn simulation - see the results of specific self/opponent actions
  • Online multiplayer, via lobbies or direct connection
  • Scalable turn timer or chess clock style timer
  • Real-time replay files with in-game editing and playback
  • Very low GPU, CPU, and network requirements
  • Best played with a mouse
  • Four unique characters, with more planned (three characters in the itch.io version)

Wiki Roadmap

30% complete
In Progress / Completed To-do
  • Landing Page: (completed)
  • Character pages: (in progress)
    • Overview: (Ninja-Cowboy OK)
    • Moves: (Wizard OK, Ninja OK)
    • Frame data: (Ninja OK, Wizard OK, Cowboy 15% OK)
    • Pages as a whole:
      • Ninja: (80%)
      • Cowboy: (30%)
      • Wizard: (60%)
  • General Information pages: (30%)
    • Glossary: (100%)
    • HUD: (100%)
  • Mechanics pages: (10%)
    • Combo & Burst Mechanics: (100%)
  • General Information pages: (30%)
    • FAQ: (10%)
    • Controls: (10%)
    • Game Data Legend: (0%)
    • Community: (10%)
  • Character pages: (40%)
    • Ninja (80%)
      • Strategy (0%)
    • Cowboy (30%)
      • Frame Data (50%)
      • Combos (0%)
      • Strategy (0%)
    • Wizard
      • Combos (0%)
      • Strategy (0%)
    • Robot: (10%)
      • Frame Data (10%)
      • Combos (0%)
      • Strategy (0%)
  • Mechanics pages: (10%)
    • Movement: (0%)
    • Attacks: (0%)
    • Defense: (0%)
    • Advanced: (0%)
  • Other pages: (0%)
    • Game Data: (0%)
    • Patch Notes: (0%)
    • Extra: (0%)


General
FAQ
Glossary
HUD
Community
Characters
Ninja
Cowboy
Wizard
Robot
Mutant
Mechanics