Template:FlagData-SCON4: Difference between revisions

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==Example==
==Example==
{{MoveData
{{MoveData
|image = CONR3_Anbu_Kakashi_5B.png
|image = SCON4_Kakashi_5B.png
|caption =  
|caption =  
|name = {{NotationIcon-SCON4|B}}
|name = {{NotationIcon-SCON4|B}}
Line 90: Line 90:
  {{AttackData-SCON4
  {{AttackData-SCON4
  |damage = TBD
  |damage = TBD
  |startup =TBD
  |startup = TBD
  |active = TBD
  |active = TBD
  |recovery = TBD
  |recovery = TBD

Revision as of 11:57, 23 October 2023


Explanation

{{FlagData-SCON4
|stanceflip = Notes if the move changes the orientation of the character's idle stance.
|highcrush = The amount of frames a move has the High Crush Property.
|midcrush = The amount of frames a move has the Mid Crush Property.
|lowcrush = The amount of frames a move has the Low Crush Property.
|autoguard = The amount of frames that a move will automatically block incoming attacks.
|chipdmg = The amount of Chip Damage a move does.
|unsub = Notes if a move has the Unsubbable Property.
|meterdrain = The amount of meter a move steals.
|throwinvul = Notes if an opponent can throw the character during this attack.
}}

Usage

{{FlagData-SCON4
|stanceflip = 
|highcrush = 
|lowcrush = 
|midcrush = 
|autoguard =
|chipdmg = 
|unsub = 
|meterdrain = 
|throwinvul = 
}}

Example

B Button
SCON4 Kakashi 5B.png
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
TBD - TBD TBD TBD TBD 20 +7 (+12) -6
  • Primary Jab.
  • Can go into B Button(B Button) on whiff.
Flag Data
Stance Flip No
High Crush some amount
Mid Crush lol
Low Crush some amount
Autoguard none
Chip Damage 2
Unsubbable True
Meter Drain 234
Throw Immunity Yes