Pokemon: Close Combat/Poliwrath: Difference between revisions
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*'''Anti-Air Issues:''' Poliwrath's grounded anti-airs are slow and do not yield high reward on hit. Poliwrath can alleviate this issue by going for air-to-airs, but that requires him to be preemptive. | *'''Anti-Air Issues:''' Poliwrath's grounded anti-airs are slow and do not yield high reward on hit. Poliwrath can alleviate this issue by going for air-to-airs, but that requires him to be preemptive. | ||
}} | }} | ||
==Normals== | |||
{{MoveData | |||
|input = 5A | |||
|image = PKMNCC_Poliwrath_5A.png | |||
|caption = | |||
|hitbox = PKMNCC_Poliwrath_5AHitbox.png | |||
|hitboxCaption = | |||
|linkname= | |||
|data = | |||
{{AttackData-PKMNCC | |||
|damage = 1 | |||
|grddamage = | |||
|guard = Mid | |||
|cancel = 5AA, Special | |||
|invul = | |||
|property = | |||
|cost = | |||
<!------------> | |||
|startup = 7 | |||
|active = 2 | |||
|recovery = 13 | |||
|advantage = +1 [+3] | |||
|framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | |||
|startup = 7 | |||
|active = 2 | |||
|recovery = 13 | |||
}} | |||
|description= A quick slap, Poliwrath's main combo-starter and quickest button to challenge. | |||
}} | |||
}} | |||
{{MoveData | |||
|input = 5AA | |||
|image = PKMNCC_Poliwrath_5AA.png | |||
|caption = | |||
|hitbox = PKMNCC_Poliwrath_5AAHitbox.png | |||
|hitboxCaption = | |||
|linkname= | |||
|data = | |||
{{AttackData-PKMNCC | |||
|damage = 1 | |||
|grddamage = | |||
|guard = Mid | |||
|cancel = Special | |||
|invul = | |||
|property = | |||
|cost = | |||
<!------------> | |||
|startup = 4 | |||
|active = 3 | |||
|recovery = 19 | |||
|advantage = +1 [-4] | |||
|framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | |||
|startup = 4 | |||
|active = 3 | |||
|recovery = 19 | |||
}} | |||
|description= Poliwrath slaps again, letting you hit confirm into specials. | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|input = | |||
|image = PKMNCC_Poliwrath_4A.png | |||
|caption = | |||
|hitbox = PKMNCC_Poliwrath_4AHitbox.png | |||
|hitboxCaption = | |||
|linkname= | |||
|data = | |||
{{AttackData-PKMNCC | |||
|damage = 2+1 | |||
|grddamage = | |||
|guard = Mid | |||
|cancel = C-Cancel (First-Hit) | |||
|invul = | |||
|property = Knockdown (Air Hit) | |||
|cost = | |||
<!------------> | |||
|startup = 16 | |||
|active = 24 | |||
|recovery = 17 | |||
|advantage = +10 [+5] | |||
|framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | |||
|startup = 16 | |||
|active = 24 | |||
|recovery = 17 | |||
}} | |||
|description= Poliwrath chops the space in front of him, knocking the opponent out of the sky. | |||
*Extremely advantageous, allowing Poliwrath to continue pressure afterwards. | |||
*Tons of active frames, hitting late into the animation will allow Poliwrath's frame data to skyrocket. | |||
*Allows for a link into 2a in the corner. | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|input = | |||
|image = PKMNCC_Poliwrath_6A.png | |||
|caption = Duff City | |||
|hitbox = PKMNCC_Poliwrath_6AHitbox.png | |||
|hitboxCaption = | |||
|linkname= | |||
|data = | |||
{{AttackData-PKMNCC | |||
|damage = 2-6 | |||
|grddamage = | |||
|guard = Mid | |||
|cancel = C-Cancel, Special | |||
|invul = | |||
|property = | |||
|cost = | |||
<!------------> | |||
|startup = 11 | |||
|active = 8 | |||
|recovery = 24 | |||
|advantage = +6 [+1] | |||
|framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | |||
|startup = 11 | |||
|active = 8 | |||
|recovery = 24 | |||
}} | |||
|description= A powerful punch, Poliwrath's safest poke. | |||
*Damage increases with each stock of Power-Up Punch. | |||
*Very damaging combo ender when cancelled into Power-Up Punch. | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|input = | |||
|image = PKMNCC_Poliwrath_2A.png | |||
|caption = | |||
|hitbox = PKMNCC_Poliwrath_2AHitbox.png | |||
|hitboxCaption = | |||
|linkname= | |||
|data = | |||
{{AttackData-PKMNCC | |||
|damage = 1 | |||
|grddamage = | |||
|guard = Low | |||
|cancel = Special, 2AA | |||
|invul = | |||
|property = | |||
|cost = | |||
<!------------> | |||
|startup = 8 | |||
|active = 5 | |||
|recovery = 12 | |||
|advantage = +3 [+1] | |||
|framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | |||
|startup = 8 | |||
|active = 5 | |||
|recovery = 12 | |||
}} | |||
|description= A kick at the opponent's feet. | |||
*Essential pressure button, very useful in strike-throw & preventing the opponent from holding up-back. | |||
}} | |||
}} | |||
{{MoveData | |||
|input = 2AA | |||
|image = PKMNCC_Poliwrath_2AA.png | |||
|caption = | |||
|hitbox = PKMNCC_Poliwrath_2AAHitbox.png | |||
|hitboxCaption = | |||
|linkname= | |||
|data = | |||
{{AttackData-PKMNCC | |||
|damage = 1 | |||
|grddamage = | |||
|guard = Low | |||
|cancel = | |||
|invul = | |||
|property = Knockdown | |||
|cost = | |||
<!------------> | |||
|startup = 16 | |||
|active = 12 | |||
|recovery = 33 | |||
|advantage = +43 [-27] | |||
|framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | |||
|startup = 16 | |||
|active = 12 | |||
|recovery = 33 | |||
}} | |||
|description= Sweep follow-up to 2A. | |||
*Builds a bar on hit, but very unsafe on block. | |||
}} | |||
}} | |||
<br> |
Revision as of 11:37, 7 December 2023
Archetype: | Zoner/Mixup |
Health: | 31 |
Guard Health: | 13 |
Walk Speed: | 4.3/-3.0 |
Prejump Frames: | 6 |
Fastest Attack: | 5A (7f) |
Introduction
The Gen 1 amphibian wonder joins the roster as Fighter #11!
Being amphibious isn't just flavour; Poliwrath is well adapted for all the ebbs and flows of combat having offensive and defensive tools at every range.
Although its damage output and movement seem below average at first, like its pollywog cousins, it quickly develops into a fighter of frightening speed and power. Power-Up Punch strengthens all of its punching attacks every time it connects, and setting up a Whirlpool allows Poliwrath to Dive underwater and cross the stage at speeds that would make G.Zapdos dizzy!
If you're a more cautious type of player, you can choose to blow Bubbles and watch your opponent dash themselves against the rocks of your defense.
There's something for everyone here so we hope you give Poliwrath a spin!
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Normals
5A
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5AA
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Duff City
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2AA
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