Template:AttackDataHeader-ASBR: Difference between revisions

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(Added tooltip to Hit Adv.)
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{{#if:{{{version|}}}|! Version }}
{{#if:{{{version|}}}|! Version }}
! height="25px" |Damage
! height="25px" |Damage
! {{Tooltip | text=Guard| hovertext=Community terms are used in order to ease reading comprehension. In-game, Overhead attacks (attacks that can only be blocked while standing) are labeled as Middle, while Mid attacks (attacks that can be blocked in all ways) are labeled as High.}}
! <span style="color: purple; cursor:help" title="・Overhead (labeled as Middle in-game) - Must be blocked while standing.&#010;・Low - Must be blocked while crouching.&#010;・Mid (labeled as High in-game) - Can be blocked while either standing or crouching.&#010;・Unblockable - The attack cannot be blocked by normal means, requiring special guard maneuvers.&#010;・Throw - The attack is considered a Throw. Therefore, it cannot be blocked at all.">Guard</span>
! Startup
! Startup
! Active
! Active

Revision as of 22:36, 9 December 2023

! height="25px" |Damage ! Guard ! Startup ! Active ! Recovery ! Block Adv. ! Hit Adv.

Usage

Determines the columns to be used for JoJo's Bizarre Adventure: All-Star Battle R move lists.