YomiHustle/Cowboy: Difference between revisions
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ToxicTophats (talk | contribs) m (Added block advantage data to all viable moves.) |
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Line 221: | Line 221: | ||
|hitstun= 12 | |hitstun= 12 | ||
|proration= 2 | |proration= 2 | ||
|blockadvantage=-1 | |||
|description= | |description= | ||
* Can be chained into itself as a starter. | * Can be chained into itself as a starter. | ||
Line 253: | Line 254: | ||
|hitstun= 10 | |hitstun= 10 | ||
|proration= 1 | |proration= 1 | ||
|blockadvantage=-1 | |||
|description= | |description= | ||
* Has a shockwave hitbox that comes 2 frames after the sword hitbox. | * Has a shockwave hitbox that comes 2 frames after the sword hitbox. | ||
Line 293: | Line 295: | ||
|hitstun= 41 | |hitstun= 41 | ||
|proration= | |proration= | ||
|blockadvantage=+3 | |||
|description= | |description= | ||
* Causes ground bounce on ground hit. | * Causes ground bounce on ground hit. | ||
Line 331: | Line 334: | ||
|hitstun= 32 | |hitstun= 32 | ||
|proration= | |proration= | ||
|blockadvantage=+1 | |||
|description= | |description= | ||
* Air OK | * Air OK | ||
Line 354: | Line 358: | ||
|hitstun= KD | |hitstun= KD | ||
|proration= -1 | |proration= -1 | ||
|blockadvantage=0 | |||
|description= | |description= | ||
* Draw Cancellable | * Draw Cancellable | ||
Line 380: | Line 385: | ||
|hitstun= 15 | |hitstun= 15 | ||
|proration= | |proration= | ||
|blockadvantage=+0 | |||
|description= | |description= | ||
* Draw Cancellable | * Draw Cancellable | ||
Line 403: | Line 409: | ||
|hitstun= 11 | |hitstun= 11 | ||
|proration= | |proration= | ||
|blockadvantage=+2 | |||
|description= | |description= | ||
* Airborne frame 4 | * Airborne frame 4 | ||
Line 459: | Line 466: | ||
|hitstun=18 (9) | |hitstun=18 (9) | ||
|proration= 1 | |proration= 1 | ||
|blockadvantage=+1 | |||
|description= | |description= | ||
* Air OK. | * Air OK. | ||
Line 483: | Line 491: | ||
|hitstun= KD | |hitstun= KD | ||
|proration= | |proration= | ||
|blockadvantage=-4 | |||
|description= | |description= | ||
* Startup increases with distance from the opponent. | * Startup increases with distance from the opponent. | ||
Line 516: | Line 525: | ||
|hitstun= 34 (2nd hit) | |hitstun= 34 (2nd hit) | ||
|proration= | |proration= | ||
|blockadvantage=+0 | |||
|description= | |description= | ||
* Has a frame 9 sweetspot that deals 1600 damage. | * Has a frame 9 sweetspot that deals 1600 damage. | ||
Line 548: | Line 558: | ||
|hitstun=N/A, 25, 35 | |hitstun=N/A, 25, 35 | ||
|proration= | |proration= | ||
|blockadvantage=+2 | |||
|description= | |description= | ||
* Air OK. | * Air OK. | ||
Line 562: | Line 573: | ||
|hitstun= N/A, 25, 35 | |hitstun= N/A, 25, 35 | ||
|proration= | |proration= | ||
|blockadvantage=+2 | |||
|description= | |description= | ||
* Air only. | * Air only. | ||
Line 657: | Line 669: | ||
|hitstun= | |hitstun= | ||
|proration= | |proration= | ||
|blockadvantage=+1 | |||
|description= | |description= | ||
* Air OK | * Air OK | ||
Line 712: | Line 725: | ||
|hitstun= 14 | |hitstun= 14 | ||
|proration= | |proration= | ||
|blockadvantage=+0 | |||
|description= | |description= | ||
* Air OK. | * Air OK. | ||
Line 771: | Line 785: | ||
|hitstun= | |hitstun= | ||
|proration= | |proration= | ||
|blockadvantage=+2 | |||
|description= | |description= | ||
* Costs 1 bar. | * Costs 1 bar. | ||
Line 805: | Line 820: | ||
|hitstun= | |hitstun= | ||
|proration= | |proration= | ||
|blockadvantage=+1 | |||
|description= | |description= | ||
* Costs 3 bars. | * Costs 3 bars. | ||
Line 831: | Line 847: | ||
|firstactionable=61 | |firstactionable=61 | ||
|hitstun=30 | |hitstun=30 | ||
|blockadvantage=+0 | |||
|description= | |description= | ||
* Builds 1 bar of super on frame 45. | * Builds 1 bar of super on frame 45. |
Revision as of 15:53, 16 January 2024
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Under Construction
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Profile
Cowboy is the Your Only Move Is Hustle's Sword, Gun and Teleport Master. Sporting a well rounded moveset, Cowboy has a bit of everything for everyone at all levels of play - being it for you or your opponent.
Strengths | Weaknesses |
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Move List
Movement
Walk
Toggle Hitboxes Toggle Hitboxes
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Back Walk
Toggle Hitboxes Toggle Hitboxes
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Super Dash
very anime very anime
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Toggle Hitboxes Toggle Hitboxes
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Dash
Will get you over some lows and mids. Will get you over some lows and mids.
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Toggle Hitboxes Toggle Hitboxes
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Jump
Toggle Hitboxes Toggle Hitboxes
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Super Jump
Toggle Hitboxes Toggle Hitboxes
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Teleport
For holding forward with maximum efficiency. For holding forward with maximum efficiency.
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Toggle Hitboxes Toggle Hitboxes
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Spot Dodge
Toggle Hitboxes Toggle Hitboxes
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Normals
Pommel
The closest you can get to a 5P in YH The closest you can get to a 5P in YH
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Toggle Hitboxes Toggle Hitboxes
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Horiz. Slash
Grounded versions Grounded versions Air version Air version
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Toggle Hitboxes Toggle Hitboxes
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Vert. Slash
Ground version Ground version Air version Air version
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Toggle Hitboxes Toggle Hitboxes
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Upward Swipe
Looks like a DP. Is not a DP. Looks like a DP. Is not a DP.
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Toggle Hitboxes Toggle Hitboxes
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Stinger
roud start flip draw cancel stinger is my favorite opener roud start flip draw cancel stinger is my favorite opener
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Toggle Hitboxes Toggle Hitboxes
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Ankle Cutter
"Round start low disjoint?" "Round start low disjoint?"
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Toggle Hitboxes Toggle Hitboxes
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Downward Cleave
Toggle Hitboxes Toggle Hitboxes
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Throw
You're landing this after i.tp aren't you? You're landing this after i.tp aren't you?
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Toggle Hitboxes Toggle Hitboxes
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Specials
Lightning Slice
Neutral Skip Detected Neutral Skip Detected
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Toggle Hitboxes Toggle Hitboxes
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Impale
nothing personal, kid nothing personal, kid
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Toggle Hitboxes Toggle Hitboxes
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BackSlash
HUGE hitbox goes brrrrrr HUGE hitbox goes brrrrrr
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Toggle Hitboxes Toggle Hitboxes
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3Combo
3 Combo 3 Combo 3 Combo Down 3 Combo Down
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Toggle Hitboxes Toggle Hitboxes
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Quickdraw
Quickdraw Quickdraw Holster Holster Shoot Gun Shoot Gun Shoot Dodge Shoot Dodge Shoot Hitbox Shoot Hitbox
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Toggle Hitboxes Toggle Hitboxes
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Lasso
Toggle Hitboxes Toggle Hitboxes
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Foresight
Toggle Hitboxes Toggle Hitboxes
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Gun Throw
try doing the "i will not pick up my gun" challenge try doing the "i will not pick up my gun" challenge
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Toggle Hitboxes Toggle Hitboxes
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Supers
Temporal Round
Toggle Hitboxes Toggle Hitboxes
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1000Cuts
Toggle Hitboxes Toggle Hitboxes
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Taunt
I am the gun. I am the gun.
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Toggle Hitboxes Toggle Hitboxes
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