Dong Dong Never Die/Wu Liao Jun: Difference between revisions

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Wu Liao Jun likes to keeps a balance of all-out rushdown and more reserved poking and space control. At full to mid screen, his primary objective is to use his movement options to work his way in on the opponent, while using his B-Rattlesnake to control their movement and punish whiffs. Once he gets close enough, he can begin leveraging his superior range and frame data on normals like 2A and 5D to outpoke the opponent and keep them on the back foot.  And if Wu Liao Jun scores a knockdown at close range and manages to get up in the opponent's face, it's party time: Wu Liao Jun has some of the strongest close-range pressure in the game. While his average damage per combo is quite low, he is capable of keeping up a consistent wall of pressure that makes it very hard for the opponent to avoid getting hit without spending bar.
Wu Liao Jun likes to keeps a balance of all-out rushdown and more reserved poking and space control. At full to mid screen, his primary objective is to use his movement options to work his way in on the opponent, while using his B-Rattlesnake to control their movement and punish whiffs. Once he gets close enough, he can begin leveraging his superior range and frame data on normals like 2A and 5D to outpoke the opponent and keep them on the back foot.  And if Wu Liao Jun scores a knockdown at close range and manages to get up in the opponent's face, it's party time: Wu Liao Jun has some of the strongest close-range pressure in the game. While his average damage per combo is quite low, he is capable of keeping up a consistent wall of pressure that makes it very hard for the opponent to avoid getting hit without spending bar.


Wu Liao Jun's greatest weakness is his neutral. While it's not bad per se, many of Wu Liao Jun's neutral options are rather risky. He relies heavily upon staying unpredictable and confusing the opponent with his pokes and variety of movement options. Viper (214C/236C) and Cobra (22A/B) are notable for having ambiguous startup animations and multiple follow-up options, which can allow him to make his way in while being difficult to punish. However, they can both be easily punished if the opponent predicts what he's going to do. Wu Liao Jun also doesn't really have a complete enough toolkit to win the game from a distance: he has to get in at some point.
Wu Liao Jun's greatest weakness is his neutral. While it's not bad per se, many of Wu Liao Jun's neutral options are rather risky. He relies heavily upon staying unpredictable and confusing the opponent with his pokes and variety of movement options. Viper (214C/236C) and Cobra (22A/B) are notable for having ambiguous startup animations and multiple follow-up options, which can allow him to make his way in while being difficult to punish. However, they can both be blown up if the opponent predicts what he's going to do. Wu Liao Jun also doesn't really have a complete enough toolkit to win the game from a distance: he has to get in at some point.


Overall, Wu Liao Jun is one of the easier characters to play, and a great choice for those who want to overwhelm their opponent with confusing movement and strong pressure options.
Overall, Wu Liao Jun is one of the easier characters to play, and a great choice for those who want to overwhelm their opponent with confusing movement and strong pressure options.

Revision as of 20:11, 25 January 2024

Wu Liao Jun
Wu liao jun super portrait.png
Character Type: Rushdown/Poking
Home Province: Jiangxi
Power: ⭐⭐
Speed: ⭐⭐⭐⭐
Health: ⭐⭐
Spirit: ⭐⭐

Character Overview

Hailing from Nankang City in Jiangxi Province, Wu Liao Jun (无聊君, lit. "Boring Guy" or "Bored Guy") is a feared "snake" in the criminal underworld... or so he says. In reality, he is the mild-mannered owner of a local garment factory. He enters the 2009 Street Fighting Tournament in an effort to break up the monotony and find some excitement in his life.

Wu Liao Jun likes to keeps a balance of all-out rushdown and more reserved poking and space control. At full to mid screen, his primary objective is to use his movement options to work his way in on the opponent, while using his B-Rattlesnake to control their movement and punish whiffs. Once he gets close enough, he can begin leveraging his superior range and frame data on normals like 2A and 5D to outpoke the opponent and keep them on the back foot. And if Wu Liao Jun scores a knockdown at close range and manages to get up in the opponent's face, it's party time: Wu Liao Jun has some of the strongest close-range pressure in the game. While his average damage per combo is quite low, he is capable of keeping up a consistent wall of pressure that makes it very hard for the opponent to avoid getting hit without spending bar.

Wu Liao Jun's greatest weakness is his neutral. While it's not bad per se, many of Wu Liao Jun's neutral options are rather risky. He relies heavily upon staying unpredictable and confusing the opponent with his pokes and variety of movement options. Viper (214C/236C) and Cobra (22A/B) are notable for having ambiguous startup animations and multiple follow-up options, which can allow him to make his way in while being difficult to punish. However, they can both be blown up if the opponent predicts what he's going to do. Wu Liao Jun also doesn't really have a complete enough toolkit to win the game from a distance: he has to get in at some point.

Overall, Wu Liao Jun is one of the easier characters to play, and a great choice for those who want to overwhelm their opponent with confusing movement and strong pressure options.

Strengths Weaknesses
  • Amazing Normals: Wu Liao Jun has the best normal frame data in the game, and most of his normals have above-average range.
  • Mobility: Wu Liao Jun has a fast walk speed, a fast step dash, divekicks, a teleport, and a command dash that can be canceled into jump.
  • Mixup Machine: Between his ability to cross up with dash and 22A/B, his highly plus on block normals and fast walk speed, and his ability to combo off an f-shiki instant overhead, Wu Liao Jun can run left/right, strike/throw, and high/low mix in quick succession.
  • Neverending Offense: With his fast walk speed, busted frame data, and the ability to reset pressure against a passive opponent using 236C, 22A/B, and divekick, it can often seem like Wu Liao Jun's turn never ends.
  • Long-Range Conversions: Wu Liao Jun's main combo special move, Rattlesnake, has long range, and he can pick up a combo from virtually any range between 236236D and roll cancel.
  • Throw Combos: Wu Liao Jun can combo off of his forward throw meterlessly in the corner against most opponents, making his strike/throw mix in the corner extremely threatening.
  • Hard to Combo: Many of Wu Liao Jun's air hit reactions have him fall faster or get knocked back faster than other characters, making many combos not work on him.
  • No Run: Wu Liao Jun doesn't have a standard run, making it more difficult for him to approach and space his moves safely.
  • Committal Neutral: Wu Liao Jun generally has to take risks with high-commitment maneuvers to get in.
  • Low Damage: Wu Liao Jun has below-average damage output on most of his combos.
  • Reactable Moves: Wu Liao Jun's teleports and forwards command dash are reactable and can be beaten out with a properly timed light normal or throw.
  • Poor Anti-Airs: Wu Liao Jun lacks an upper-body invincible attack, and has no grounded normals that cover above him. Wu Liao Jun must either react early in order to anti-air the opponent or use his mobility to avoid being jumped on in the first place.