Template:SpellData-DoE: Difference between revisions

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(Created page with "<includeonly>{| class="wikitable" style="table-layout:fixed; text-align:center; line-height: 21px; vertical-align:middle; margin:0; width:100%; height:100%; border:none;" |- style="font-size:80%" {{#if:{{{version|}}}|! style="font-size:125%; width:auto; min-width:45px; border-left:none; border-bottom:none; border-top:none;" rowspan="5" {{!}} {{{version|}}}|}} ! style="border-top:none; border-left:none;" | Damage ! style="border-top:none;" | {{Tooltip | text=Startup |hove...")
 
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| {{{velocity}}}
| {{{velocity}}}
|- style="font-size:80%;"
|- style="font-size:80%;"
! style=" border-left:none;" | {{Tooltip | text=On Hit| hovertext=Data noted 4 tiles away.}}
! style=" border-left:none;" | {{Tooltip | text=On Hit| hovertext=For projectiles and lasers/beams, the data noted in 4 tiles away distance.}}
! {{Tooltip | text=On Shield| hovertext=Data noted 4 tiles away.}}
! {{Tooltip | text=On Shield| hovertext=For projectiles and lasers/beams, the data noted in 4 tiles away distance.}}
! Cost
! Cost
! Air Time
! Air Time

Latest revision as of 21:54, 23 February 2024

Template DocumentationEdit This Documentation
DoE BouncingBlade.png
Bouncing Blade
Damage Startup Active Recovery Velocity
4 8 100 20 10
On Hit On Shield Cost Air Time Category
27 15 1 - Shot
  • Throw a blade that bounce back to field.
  • Can catch to cast Blade Catch.
DoE BladeCatch.png
Blade Catch
Damage Startup Active Recovery Velocity
0 0 300 7 10
On Hit On Shield Cost Air Time Category
- - 0 80 Utility
  • Forces your character to cast Bouncing Blade.
  • Forced animation can remove lockout from others spells and stuns

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