Template:AttackData-Fraymakers: Difference between revisions

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(Rework AttackData -> (Adds angle and onhit columns. Default values are now ?. BKB is now before KBG. onBlock param is now camel case. hitstun/stop/selfhitstop/limb are now nerd stats. Along with reversible angle and element. Nerd stats are handled by a collapsed table in the last column. ))
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! style="border-top:none; width:9%;" {{!}} {{Tooltip | text=Base Knockback| hovertext= The minimum amount of KB a move will do.}}
! style="border-top:none; width:9%;" {{!}} {{Tooltip | text=Base Knockback| hovertext= The minimum amount of KB a move will do.}}
! style="border-top:none; width:9%;" {{!}} {{Tooltip | text=Knockback Growth| hovertext=How much the KB grows with percent.}}
! style="border-top:none; width:9%;" {{!}} {{Tooltip | text=Knockback Growth| hovertext=How much the KB grows with percent.}}
! style="border-top:none; width:9%;" {{!}} {{Tooltip | text=Angle| hovertext= The minimum amount of KB a move will do.}}
! style="border-top:none; width:9%;" {{!}} {{Tooltip | text=Angle| hovertext=The angle that the move will send at.}}
! style="border-top:none; width:9%;" {{!}} {{Tooltip | text=On Hit| hovertext=Maximum number of frames the attacker can act before the opponent on hit. Minimum can be found using last active frame intsead}}
! style="border-top:none; width:9%;" {{!}} {{Tooltip | text=On Hit| hovertext=Maximum number of frames the attacker can act before the opponent on hit. Minimum can be found using last active frame intsead}}
! style="border-top:none; width:9%;" {{!}} {{Tooltip | text=On Block| hovertext=Maximum number of frames the attacker can act before the opponent on blocked hit. Minimum can be found using last active frame intsead}}
! style="border-top:none; width:9%;" {{!}} {{Tooltip | text=On Block| hovertext=Maximum number of frames the attacker can act before the opponent on blocked hit. Minimum can be found using last active frame intsead}}
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{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
|+ class="nowrap" style="font-size:0.9em" | Stats for Nerds
|+ class="nowrap" style="font-size:0.9em" | Stats for Nerds
{{#if: {{{reversible|}}}
{{#if: {{{reversible|}}} | {{!}}-
|{{space}}
  {{!}} {{Tooltip | text=Reversible| hovertext=Whether the angle flips if the opponent is behind the attacker.}} {{!}}{{!}} {{{reversible}}} }}
  {{!}}-
  {{!}} {{Tooltip | text=Reversible| hovertext=Whether the angle flips if the opponent is behind the attacker.}} {{!}}{{!}} {{{reversible}}}
|
}}
|-
|-
| {{Tooltip | text=Hitstop| hovertext=How long the opponent will freeze upon being hit.}} || {{{hitstop|?}}}
| {{Tooltip | text=Hitstop| hovertext=How long the opponent will freeze upon being hit.}} || {{{hitstop|?}}}
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| {{Tooltip | text=Self Hitstop| hovertext=How much the attacker freezes after landing an attack.}} || {{{selfHitstop|?}}}
| {{Tooltip | text=Self Hitstop| hovertext=How much the attacker freezes after landing an attack.}} || {{{selfHitstop|?}}}
|-
|-
| {{Tooltip | text=Hitstun| hovertext=How long the opponent is in stun for after being hit.}} || {{{hitstun|?}}} {{#if: {{{limb|}}}
| {{Tooltip | text=Hitstun| hovertext=How long the opponent is in stun for after being hit.}} || {{{hitstun|?}}} {{#if: {{{limb|}}}  
|{{space}}
|{{space}}<!--necessary to invoke the new line here, not putting the if on a newline bc that adds a weird extra p tag that adds space -->
  {{!}}-
  {{!}}-
  {{!}} {{Tooltip | text=Limb| hovertext=The limb being used for the attack. Currently only used for SFX}} {{!}}{{!}} {{{limb}}}
  {{!}} {{Tooltip | text=Limb| hovertext=The limb being used for the attack. Currently only used for SFX.}} {{!}}{{!}} {{{limb}}} }} {{#if: {{{element|}}}  
|}} {{#if: {{{element|}}}
|{{space}}<!--necessary to invoke the new line here, not putting the if on a newline bc that adds a weird extra p tag that adds space -->
|{{space}}
  {{!}}-
  {{!}}-
  {{!}} {{Tooltip | text=Element| hovertext=The element being used for the attack. Currently only used for SFX.}} {{!}}{{!}} {{{element}}} }}
  {{!}} {{Tooltip | text=Element| hovertext=The element being used for the attack. Currently only used for SFX} {{!}}{{!}} {{{element}}}
|}}
|}
|}
|-
|-
{{#if:{{{framedata|}}}|{{!}} style="background-color:#53575c; text-align:left; vertical-align:middle; border-right:none; border-left:none; border-bottom:none; padding-bottom:0;" colspan="7" {{!}} <div style="overflow-x:auto; width:100%">{{{framedata|}}}</div><!--
{{#if:{{{framedata|}}}|{{!}} style="background-color:#53575c; text-align:left; vertical-align:middle; border-right:none; border-left:none; border-bottom:none; padding-bottom:0;" colspan="10" {{!}} <div style="overflow-x:auto; width:100%">{{{framedata|}}}</div><!--
--else-->|{{!}} style="border-right:none; border-left:none; border-bottom:none; display:none;" colspan="10" {{!}}}}
--else-->|{{!}} style="border-right:none; border-left:none; border-bottom:none; display:none;" colspan="10" {{!}}}}
|}</includeonly><noinclude>
|}</includeonly><noinclude>

Latest revision as of 02:10, 11 March 2024