Under Night In-Birth/UNI2/Waldstein/Starter: Difference between revisions

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(Created page with "This is not even a WIP progress yet. It's more like a list of notes I want included whenever a starter guide gets written. *Learn to love blocking *Learn how to win Vorpal *Learn how to buffer CS while blocking without greenshielding *Learn what the Red Mist is when you activate CS *Learn to buffer 360C during CS when you see the Red Mist *Once you have all this, then you can think about pressing a normal on defense.")
 
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*Learn how to win Vorpal
*Learn how to win Vorpal
*Learn how to buffer CS while blocking without greenshielding
*Learn how to buffer CS while blocking without greenshielding
*Learn what the Red Mist is when you activate CS
*When you activate CS, learn what the Red Mist is
*Learn to buffer 360C during CS when you see the Red Mist
*Learn to buffer 360C during CS when you see the Red Mist
*Once you have all this, then you can think about pressing a normal on defense.
*Once you have all this, then you can think about pressing a normal on defense.
*Learn important frame data:
**Your punishiable moves
**Your opponent's punishable moves
**Your opponents moves that are not minus enough to take your turn back (anything -2 or better)
**Your moves that plus.
*Learn basic routes than allow you to use 4B into any ender.
*Learn to dash 360A
*Learn how to loop 360A's in the corner ([6]3[6]AB > 360A)
*Learn your block pressure (66B > 214B is a great place to start. All mids but all frame traps and plus)

Revision as of 22:05, 14 March 2024

This is not even a WIP progress yet. It's more like a list of notes I want included whenever a starter guide gets written.

  • Learn to love blocking
  • Learn how to win Vorpal
  • Learn how to buffer CS while blocking without greenshielding
  • When you activate CS, learn what the Red Mist is
  • Learn to buffer 360C during CS when you see the Red Mist
  • Once you have all this, then you can think about pressing a normal on defense.


  • Learn important frame data:
    • Your punishiable moves
    • Your opponent's punishable moves
    • Your opponents moves that are not minus enough to take your turn back (anything -2 or better)
    • Your moves that plus.


  • Learn basic routes than allow you to use 4B into any ender.


  • Learn to dash 360A
  • Learn how to loop 360A's in the corner ([6]3[6]AB > 360A)


  • Learn your block pressure (66B > 214B is a great place to start. All mids but all frame traps and plus)