Under Night In-Birth/UNI2/Waldstein/Starter: Difference between revisions
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TanasinnAZ (talk | contribs) (Created page with "This is not even a WIP progress yet. It's more like a list of notes I want included whenever a starter guide gets written. *Learn to love blocking *Learn how to win Vorpal *Learn how to buffer CS while blocking without greenshielding *Learn what the Red Mist is when you activate CS *Learn to buffer 360C during CS when you see the Red Mist *Once you have all this, then you can think about pressing a normal on defense.") |
TanasinnAZ (talk | contribs) mNo edit summary |
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*Learn how to win Vorpal | *Learn how to win Vorpal | ||
*Learn how to buffer CS while blocking without greenshielding | *Learn how to buffer CS while blocking without greenshielding | ||
* | *When you activate CS, learn what the Red Mist is | ||
*Learn to buffer 360C during CS when you see the Red Mist | *Learn to buffer 360C during CS when you see the Red Mist | ||
*Once you have all this, then you can think about pressing a normal on defense. | *Once you have all this, then you can think about pressing a normal on defense. | ||
*Learn important frame data: | |||
**Your punishiable moves | |||
**Your opponent's punishable moves | |||
**Your opponents moves that are not minus enough to take your turn back (anything -2 or better) | |||
**Your moves that plus. | |||
*Learn basic routes than allow you to use 4B into any ender. | |||
*Learn to dash 360A | |||
*Learn how to loop 360A's in the corner ([6]3[6]AB > 360A) | |||
*Learn your block pressure (66B > 214B is a great place to start. All mids but all frame traps and plus) |
Revision as of 22:05, 14 March 2024
This is not even a WIP progress yet. It's more like a list of notes I want included whenever a starter guide gets written.
- Learn to love blocking
- Learn how to win Vorpal
- Learn how to buffer CS while blocking without greenshielding
- When you activate CS, learn what the Red Mist is
- Learn to buffer 360C during CS when you see the Red Mist
- Once you have all this, then you can think about pressing a normal on defense.
- Learn important frame data:
- Your punishiable moves
- Your opponent's punishable moves
- Your opponents moves that are not minus enough to take your turn back (anything -2 or better)
- Your moves that plus.
- Learn basic routes than allow you to use 4B into any ender.
- Learn to dash 360A
- Learn how to loop 360A's in the corner ([6]3[6]AB > 360A)
- Learn your block pressure (66B > 214B is a great place to start. All mids but all frame traps and plus)