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Line 33: |
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| |active=2 | | |active=2 |
| |recovery=7 | | |recovery=7 |
| |adv-hit=5 | | |adv hit=5 |
| |adv-block=1 | | |adv block=1 |
| |wipeout=10 | | |wipeout=10 |
| |description= | | |description= |
Revision as of 18:29, 7 June 2024
Story
Give a quick summary of the character's role in the game's narrative, setting the scene for their story mode and giving the interesting facts like 'is trying to overthrow and kill god.'
Gameplay
Give a quick pitch for the character's overall gameplan.
Strengths |
Weaknesses
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- Put a strength of the character that is a reason to pick them.
- Copying text from other wikis on this site speeds things up.
|
- Detail the weakpoints of a character, what they can't do and why people might not click with them.
- When you copy text from another wiki you might not understand the code you're working with and you need to prune all references to the other game.
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Moveset
Normal Moves
Standing Normals
Standing Light Punch 5LP
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
30
|
High
|
4
|
2
|
7
|
-
|
-
|
10
|
|
Standing Heavy Punch 5HP
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Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
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60
|
High
|
8
|
3
|
16
|
-
|
-
|
20
|
|
Standing Light Kick 5LK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
35
|
High
|
6
|
3
|
13
|
-
|
-
|
10
|
|
Standing Heavy Kick 5HK
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Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
60
|
High
|
10
|
2
|
20
|
-
|
-
|
20
|
|
Crouching Normals
Crouching Light Punch 2LP
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Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
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Adv Block
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Wipeout
|
30
|
Mid
|
4
|
2
|
9
|
-
|
-
|
10
|
|
Crouching Heavy Punch 2HP
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Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
60
|
Low
|
9
|
3
|
20
|
-
|
-
|
20
|
|
|
Crouching Light Kick 2LK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
35
|
Low
|
6
|
2
|
14
|
-
|
-
|
10
|
|
|
Crouching Heavy Kick 2HK
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Damage
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Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
60
|
Low
|
10
|
5
|
24
|
-
|
-
|
20
|
|
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Jumping Normals
Jumping Light Punch j.LP
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Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
30
|
Overhead
|
4
|
6
|
-
|
-
|
-
|
10
|
|
|
Jumping Heavy Punch j.HP
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Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
60
|
Overhead
|
7
|
8
|
-
|
-
|
-
|
20
|
|
|
Jumping Light Kick j.LK
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Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
30
|
Overhead
|
6
|
6
|
-
|
-
|
-
|
10
|
|
|
Jumping Heavy Kick j.HK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
60
|
Overhead
|
9
|
5
|
-
|
-
|
-
|
20
|
|
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Universal Commands
Leptochariidae Stab LPLK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
25
|
GroundOnly
|
5
|
2
|
20
|
-
|
-
|
0
|
Normal throw, causes wipeout
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|
Leptochariidae Stab (Back Throw) 4LPLK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
25
|
GroundOnly
|
5
|
2
|
20
|
-
|
-
|
0
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Normal throw, causes wipeout
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|
Oxynotus Kick HPHK
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Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
70
|
Overhead
|
22
|
2
|
19
|
-
|
-
|
20
|
|
|
Blessing PP
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Damage
|
Guard
|
Startup
|
Active
|
Recovery
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Adv Hit
|
Adv Block
|
Wipeout
|
-1
|
Mid
|
16
|
-
|
26
|
-
|
-
|
0
|
|
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Punishment During Blessing, PP
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Damage
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Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
60
|
Mid
|
8
|
10
|
10
|
-
|
-
|
10
|
|
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Specials
Prionace Stomp 214LK
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
214LK
|
70
|
Low
|
16
|
6
|
17
|
-
|
-
|
20
|
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
214HK
|
60
|
Low
|
13
|
-
|
31
|
-
|
-
|
20
|
|
|
Scymnodon Kick 623LK
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
623LK
|
75
|
High
|
6
|
10
|
25
|
-
|
-
|
20
|
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
623HK
|
40
|
High
|
6
|
4 (2) 4
|
30
|
-
|
-
|
5
|
|
|
Glyphis Spear 236LP
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
236LP
|
70
|
Mid
|
5
|
6
|
30
|
-
|
-
|
20
|
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
236HP
|
70
|
Mid
|
7
|
8
|
21
|
-
|
-
|
20
|
|
|
Carcharias Sweep 214LP
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
214LP
|
70
|
Low
|
22
|
5
|
22
|
-
|
-
|
20
|
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
214HP
|
70
|
Overhead
|
22
|
5
|
22
|
-
|
-
|
20
|
Overhead, aerial groundbounces
|
|
Supers
Apex Scymnodon Kick 623KK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
41
|
Mid
|
12
|
3 (2) 3 (2) 3 (7) 3 (2) 3
|
40
|
-
|
-
|
0
|
I. Frames 1-13, Launches, Hits 5 Times
|
|
Apex Glyphis Drill 236PP
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
34
|
Mid
|
7
|
12
|
43
|
-
|
-
|
1
|
I. Frames 1-9, Launches, Hits 6 Times
|
|
Apex Prionace Stomp 214KK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
41
|
Mid
|
10
|
15
|
40
|
-
|
-
|
2
|
I. Frames 1-5, Launches, Hits 5 times
|
|
Final Blessing 214PP
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
-2
|
Mid
|
8
|
-
|
211
|
-
|
-
|
0
|
Can exit after frame 26, I. frames 1-8
|
|
Final Punishment 214PP
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
250
|
Mid
|
4
|
10
|
10
|
-
|
-
|
10
|
|
|
Combos
Combo Theory
Tell people the key to making combos with the character, like how characters with rekkas have to account for the heavy scaling.
BNB Combos
Put the basic combos that can be done easily and consistently here.
Other Combos
Put your combos that don't work half the time and require strict input timing here.
Strategy
General Gameplan
Talk about how to actually go about an entire match as a character, like how to approach neutral or disadvantage. Leave things only relevant for one match up to the Matchup part.
Matchups
Gigi (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Atlas (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Odon (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Naeco (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Strike (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Bolt (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Gamma (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Octonia (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Enjellique (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Drargos (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Arctina (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Rho (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Alternate Costumes
Starting Costumes
Just put images of the alt costumes here.
Unlockable Costumes
Mention the unlock requirement for each one beneath the picture.