MerFight: Curse of the Arctic Prince/Atlas: Difference between revisions
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Mattrified (talk | contribs) No edit summary |
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|active=2 | |active=2 | ||
|recovery=7 | |recovery=7 | ||
| | |advHit=5 | ||
| | |advBlock=1 | ||
|wipeout=10 | |wipeout=10 | ||
|description= | |description= | ||
Line 52: | Line 52: | ||
|active=3 | |active=3 | ||
|recovery=16 | |recovery=16 | ||
| | |advHit=3 | ||
| | |advBlock=-3 | ||
|wipeout=20 | |wipeout=20 | ||
|description= | |description= | ||
Line 71: | Line 71: | ||
|active=3 | |active=3 | ||
|recovery=13 | |recovery=13 | ||
| | |advHit=4 | ||
| | |advBlock=-2 | ||
|wipeout=10 | |wipeout=10 | ||
|description= | |description= | ||
Line 90: | Line 90: | ||
|active=2 | |active=2 | ||
|recovery=20 | |recovery=20 | ||
| | |advHit=2 | ||
| | |advBlock=2 | ||
|wipeout=20 | |wipeout=20 | ||
|description= | |description= | ||
Line 111: | Line 111: | ||
|active=2 | |active=2 | ||
|recovery=9 | |recovery=9 | ||
| | |advHit=3 | ||
| | |advBlock=0 | ||
|wipeout=10 | |wipeout=10 | ||
|description= | |description= | ||
Line 130: | Line 130: | ||
|active=3 | |active=3 | ||
|recovery=20 | |recovery=20 | ||
| | |advHit=- | ||
| | |advBlock=-8 | ||
|wipeout=20 | |wipeout=20 | ||
|description=Low, Launches | |description=Low, Launches | ||
Line 149: | Line 149: | ||
|active=2 | |active=2 | ||
|recovery=14 | |recovery=14 | ||
| | |advHit=4 | ||
| | |advBlock=-5 | ||
|wipeout=10 | |wipeout=10 | ||
|description=Low | |description=Low | ||
Line 168: | Line 168: | ||
|active=5 | |active=5 | ||
|recovery=24 | |recovery=24 | ||
| | |advHit=- | ||
| | |advBlock=-10 | ||
|wipeout=20 | |wipeout=20 | ||
|description=Low, Launches | |description=Low, Launches | ||
Line 189: | Line 189: | ||
|active=6 | |active=6 | ||
|recovery=- | |recovery=- | ||
| | |advHit=- | ||
| | |advBlock=- | ||
|wipeout=10 | |wipeout=10 | ||
|description=Overhead | |description=Overhead | ||
Line 208: | Line 208: | ||
|active=8 | |active=8 | ||
|recovery=- | |recovery=- | ||
| | |advHit=- | ||
| | |advBlock=- | ||
|wipeout=20 | |wipeout=20 | ||
|description=Overhead | |description=Overhead | ||
Line 227: | Line 227: | ||
|active=6 | |active=6 | ||
|recovery=- | |recovery=- | ||
| | |advHit=- | ||
| | |advBlock=- | ||
|wipeout=10 | |wipeout=10 | ||
|description=Overhead | |description=Overhead | ||
Line 246: | Line 246: | ||
|active=5 | |active=5 | ||
|recovery=- | |recovery=- | ||
| | |advHit=- | ||
| | |advBlock=- | ||
|wipeout=20 | |wipeout=20 | ||
|description=Overhead, aerial launch | |description=Overhead, aerial launch | ||
Line 267: | Line 267: | ||
|active=2 | |active=2 | ||
|recovery=20 | |recovery=20 | ||
| | |advHit=- | ||
| | |advBlock=- | ||
|wipeout=0 | |wipeout=0 | ||
|description=Normal throw, causes wipeout | |description=Normal throw, causes wipeout | ||
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|active=2 | |active=2 | ||
|recovery=20 | |recovery=20 | ||
| | |advHit=- | ||
| | |advBlock=- | ||
|wipeout=0 | |wipeout=0 | ||
|description=Normal throw, causes wipeout | |description=Normal throw, causes wipeout | ||
Line 305: | Line 305: | ||
|active=2 | |active=2 | ||
|recovery=19 | |recovery=19 | ||
| | |advHit=4 | ||
| | |advBlock=-8 | ||
|wipeout=20 | |wipeout=20 | ||
|description=Overhead | |description=Overhead | ||
Line 324: | Line 324: | ||
|active=- | |active=- | ||
|recovery=26 | |recovery=26 | ||
| | |advHit=- | ||
| | |advBlock=- | ||
|wipeout=0 | |wipeout=0 | ||
|description=Heals both players | |description=Heals both players | ||
Line 343: | Line 343: | ||
|active=10 | |active=10 | ||
|recovery=10 | |recovery=10 | ||
| | |advHit=- | ||
| | |advBlock=-3 | ||
|wipeout=10 | |wipeout=10 | ||
|description=Launches | |description=Launches | ||
Line 367: | Line 367: | ||
|active=6 | |active=6 | ||
|recovery=17 | |recovery=17 | ||
| | |advHit=5 | ||
| | |advBlock=3 | ||
|wipeout=20 | |wipeout=20 | ||
|description=Low, Aerial Launches | |description=Low, Aerial Launches | ||
Line 379: | Line 379: | ||
|active=- | |active=- | ||
|recovery=31 | |recovery=31 | ||
| | |advHit=- | ||
| | |advBlock=-10 | ||
|wipeout=20 | |wipeout=20 | ||
|description=Low, Launches | |description=Low, Launches | ||
Line 401: | Line 401: | ||
|active=10 | |active=10 | ||
|recovery=25 | |recovery=25 | ||
| | |advHit=- | ||
| | |advBlock=-16 | ||
|wipeout=20 | |wipeout=20 | ||
|description=I. frames 1-5, Launches | |description=I. frames 1-5, Launches | ||
Line 413: | Line 413: | ||
|active=4 (2) 4 | |active=4 (2) 4 | ||
|recovery=30 | |recovery=30 | ||
| | |advHit=- | ||
| | |advBlock=-18 | ||
|wipeout=5 | |wipeout=5 | ||
|description=I. Frames 1-5, Launches | |description=I. Frames 1-5, Launches | ||
Line 435: | Line 435: | ||
|active=6 | |active=6 | ||
|recovery=30 | |recovery=30 | ||
| | |advHit=5 | ||
| | |advBlock=-10 | ||
|wipeout=20 | |wipeout=20 | ||
|description=Aerial launch | |description=Aerial launch | ||
Line 447: | Line 447: | ||
|active=8 | |active=8 | ||
|recovery=21 | |recovery=21 | ||
| | |advHit=4 | ||
| | |advBlock=-8 | ||
|wipeout=20 | |wipeout=20 | ||
|description=Aerial wall bounce | |description=Aerial wall bounce | ||
Line 469: | Line 469: | ||
|active=5 | |active=5 | ||
|recovery=22 | |recovery=22 | ||
| | |advHit=- | ||
| | |advBlock=-12 | ||
|wipeout=20 | |wipeout=20 | ||
|description=Low, launches | |description=Low, launches | ||
Line 481: | Line 481: | ||
|active=5 | |active=5 | ||
|recovery=22 | |recovery=22 | ||
| | |advHit=4 | ||
| | |advBlock=-9 | ||
|wipeout=20 | |wipeout=20 | ||
|description=Overhead, aerial groundbounces | |description=Overhead, aerial groundbounces | ||
Line 502: | Line 502: | ||
|active=3 (2) 3 (2) 3 (7) 3 (2) 3 | |active=3 (2) 3 (2) 3 (7) 3 (2) 3 | ||
|recovery=40 | |recovery=40 | ||
| | |advHit=0 | ||
| | |advBlock=-23 | ||
|wipeout=0 | |wipeout=0 | ||
|description=I. Frames 1-13, Launches, Hits 5 Times | |description=I. Frames 1-13, Launches, Hits 5 Times | ||
Line 521: | Line 521: | ||
|active=12 | |active=12 | ||
|recovery=43 | |recovery=43 | ||
| | |advHit=- | ||
| | |advBlock=-28 | ||
|wipeout=1 | |wipeout=1 | ||
|description=I. Frames 1-9, Launches, Hits 6 Times | |description=I. Frames 1-9, Launches, Hits 6 Times | ||
Line 540: | Line 540: | ||
|active=15 | |active=15 | ||
|recovery=40 | |recovery=40 | ||
| | |advHit=- | ||
| | |advBlock=-35 | ||
|wipeout=2 | |wipeout=2 | ||
|description=I. Frames 1-5, Launches, Hits 5 times | |description=I. Frames 1-5, Launches, Hits 5 times | ||
Line 559: | Line 559: | ||
|active=- | |active=- | ||
|recovery=211 | |recovery=211 | ||
| | |advHit=- | ||
| | |advBlock=- | ||
|wipeout=0 | |wipeout=0 | ||
|description=Can exit after frame 26, I. frames 1-8 | |description=Can exit after frame 26, I. frames 1-8 | ||
Line 578: | Line 578: | ||
|active=10 | |active=10 | ||
|recovery=10 | |recovery=10 | ||
| | |advHit=- | ||
| | |advBlock=-12 | ||
|wipeout=10 | |wipeout=10 | ||
|description=I. Frames, 1-6, Launches | |description=I. Frames, 1-6, Launches |
Latest revision as of 18:32, 7 June 2024
Story
Give a quick summary of the character's role in the game's narrative, setting the scene for their story mode and giving the interesting facts like 'is trying to overthrow and kill god.'
Gameplay
Give a quick pitch for the character's overall gameplan.
Strengths | Weaknesses |
---|---|
|
|
Moveset
Normal Moves
Standing Normals
Standing Light Punch
5LP |
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Standing Heavy Punch
5HP |
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Standing Light Kick
5LK |
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Standing Heavy Kick
5HK |
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Crouching Normals
Crouching Light Punch
2LP |
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Crouching Heavy Punch
2HP |
---|
Crouching Light Kick
2LK |
---|
Crouching Heavy Kick
2HK |
---|
Jumping Normals
Jumping Light Punch
j.LP |
---|
Jumping Heavy Punch
j.HP |
---|
Jumping Light Kick
j.LK |
---|
Jumping Heavy Kick
j.HK |
---|
Universal Commands
Leptochariidae Stab
LPLK |
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Leptochariidae Stab (Back Throw)
4LPLK |
---|
Oxynotus Kick
HPHK |
---|
Blessing
PP |
---|
Punishment
During Blessing, PP |
---|
Specials
Prionace Stomp
214LK |
---|
Scymnodon Kick
623LK |
---|
Glyphis Spear
236LP |
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Carcharias Sweep
214LP |
---|
Supers
Apex Scymnodon Kick
623KK |
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Apex Glyphis Drill
236PP |
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Apex Prionace Stomp
214KK |
---|
Final Blessing
214PP |
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Final Punishment
214PP |
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Combos
Combo Theory
Tell people the key to making combos with the character, like how characters with rekkas have to account for the heavy scaling.
BNB Combos
Put the basic combos that can be done easily and consistently here.
Other Combos
Put your combos that don't work half the time and require strict input timing here.
Strategy
General Gameplan
Talk about how to actually go about an entire match as a character, like how to approach neutral or disadvantage. Leave things only relevant for one match up to the Matchup part.
Matchups
Gigi (Mirror) [character page] |
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|
Atlas (Mirror) [character page] |
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|
Odon (Mirror) [character page] |
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|
Naeco (Mirror) [character page] |
---|
|
Strike (Mirror) [character page] |
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|
Bolt (Mirror) [character page] |
---|
|
Gamma (Mirror) [character page] |
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|
Octonia (Mirror) [character page] |
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|
Enjellique (Mirror) [character page] |
---|
|
Drargos (Mirror) [character page] |
---|
|
Arctina (Mirror) [character page] |
---|
|
Rho (Mirror) [character page] |
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|
Alternate Costumes
Starting Costumes
Just put images of the alt costumes here.
Unlockable Costumes
Mention the unlock requirement for each one beneath the picture.