Melty Blood/MBTL/Akiha Tohno/Data: Difference between revisions
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Line 4: | Line 4: | ||
| input = 5A | | input = 5A | ||
| images = MBTL_Akiha_5A.png | | images = MBTL_Akiha_5A.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_5A_hb.png | ||
| damage = | | damage = 180 | ||
| guard = | | guard = L | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = {{P-MBTL|strike}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 5 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = 11 | ||
| overall = | | overall = 17 | ||
| frameAdv = | | frameAdv = -1 | ||
}} | }} | ||
===== 5B ===== | ===== 5B ===== | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_5b | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_5b | ||
| input = 5B | | input = 5B | ||
| images = MBTL_Akiha_5B.png | | images = MBTL_Akiha_5B.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_5B_hb.png | ||
| damage = | | damage = 480 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = {{P-MBTL|strike}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 8 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 17 | ||
| overall = | | overall = 28 | ||
| frameAdv = | | frameAdv = -6 | ||
}} | }} | ||
===== 5[B] ===== | ===== 5[B] ===== | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_5[b] | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_5[b] | ||
| input = 5[B] | | input = 5[B] | ||
| images = | | images = MBTL_Akiha_5B_be.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_5B_be_hb.png | ||
| damage = | | damage = 290*3 (870) | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|launch}}, {{P-MBTL|gb}} | ||
| attribute = | | attribute = {{P-MBTL|strike}} | ||
| invul = Clash 12-20 | |||
<!------------> | <!------------> | ||
| startup = | | startup = 21 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 17 | ||
| overall = | | overall = 41 | ||
| frameAdv = | | frameAdv = -2 | ||
}} | }} | ||
Line 55: | Line 57: | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_5c | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_5c | ||
| input = 5C | | input = 5C | ||
| images = | | images = MBTL_Akiha_5C.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_5C_hb.png | ||
| damage = | | damage = 610 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = {{P-MBTL|strike}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 8 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 24 | ||
| overall = | | overall = 35 | ||
| frameAdv = | | frameAdv = -7 | ||
}} | }} | ||
Line 75: | Line 77: | ||
| input = 2A | | input = 2A | ||
| images = MBTL_Akiha_2A.png | | images = MBTL_Akiha_2A.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_2A_hb.png | ||
| damage = | | damage = 150 | ||
| guard = | | guard = L | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = {{P-MBTL|strike}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 5 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = 11 | ||
| overall = | | overall = 17 | ||
| frameAdv = | | frameAdv = -1 | ||
}} | }} | ||
Line 93: | Line 95: | ||
| input = 2B | | input = 2B | ||
| images = MBTL_Akiha_2B.png | | images = MBTL_Akiha_2B.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_2B_hb.png | ||
| damage = | | damage = 420 | ||
| guard = | | guard = L | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = {{P-MBTL|strike}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 8 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 19 | ||
| overall = | | overall = 29 | ||
| frameAdv = | | frameAdv = -7 | ||
}} | }} | ||
===== 2C ===== | ===== 2C ===== | ||
Line 112: | Line 113: | ||
| input = 2C | | input = 2C | ||
| images = MBTL_Akiha_2C.png | | images = MBTL_Akiha_2C.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_2C_hb.png | ||
| damage = | | damage = 620 | ||
| guard = | | guard = L | ||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|launch}}, {{P-MBTL|HK}} | ||
| attribute = | | attribute = {{P-MBTL|strike}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 9 | ||
| active = | | active = 5 | ||
| recovery = | | recovery = 22 | ||
| overall = | | overall = 35 | ||
| frameAdv = | | frameAdv = -10 | ||
}} | }} | ||
==== Jumping Normals ==== | ==== Jumping Normals ==== | ||
===== | ===== jA ===== | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_ja | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_ja | ||
| input = jA | | input = jA | ||
| images = MBTL_Akiha_jA.png | | images = MBTL_Akiha_jA.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_jA_hb.png | ||
| damage = | | damage = 140 | ||
| guard = | | guard = HA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = {{P-MBTL|strike}}, {{P-MBTL|head}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 5 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 11 | ||
| overall = | | overall = 19 | ||
| frameAdv = | | frameAdv = | ||
}} | }} | ||
===== | |||
===== jB ===== | |||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_jb | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_jb | ||
| input = jB | | input = jB | ||
| images = MBTL_Akiha_jB.png | | images = MBTL_Akiha_jB.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_jB_hb.png | ||
| damage = | | damage = 400 | ||
| guard = | | guard = HA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = {{P-MBTL|strike}}, {{P-MBTL|head}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 8 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = X | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = | ||
}} | }} | ||
===== | |||
===== jC ===== | |||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_jc | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_jc | ||
| input = jC | | input = jC | ||
| images = MBTL_Akiha_jC.png | | images = MBTL_Akiha_jC.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_jC_hb.png | ||
| damage = | | damage = 560 | ||
| guard = | | guard = HA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = {{P-MBTL|strike}}, {{P-MBTL|head}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 10 | ||
| active = | | active = 5 | ||
| recovery = | | recovery = X | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = | ||
}} | }} | ||
===== j | |||
===== j[C] ===== | |||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_j[c] | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_j[c] | ||
| input = j[C] | | input = j[C] | ||
| images = | | images = MBTL_Akiha_jC_be.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_jC_be_hb.png | ||
| damage = | | damage = 900 | ||
| guard = | | guard = HA | ||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|launch}}, {{P-MBTL|gb}} | ||
| attribute = | | attribute = {{P-MBTL|strike}}, {{P-MBTL|head}} | ||
| invul = Clash 16-19 | |||
<!------------> | <!------------> | ||
| startup = | | startup = 20 | ||
| active = | | active = 7 | ||
| recovery = | | recovery = X | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = | ||
Line 201: | Line 206: | ||
| input = 6C | | input = 6C | ||
| images = MBTL_Akiha_6C.png | | images = MBTL_Akiha_6C.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_6C_hb.png | ||
| damage = | | damage = 740 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|launch}}, {{P-MBTL|wb}} | ||
| attribute = | | attribute = {{P-MBTL|strike}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 12 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 21 | ||
| overall = | | overall = 36 | ||
| frameAdv = | | frameAdv = -8 | ||
}} | }} | ||
=== Universal Mechanics === | === Universal Mechanics === | ||
===== rapid | ===== rapid 1 ===== | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_rapid1 | ||
| input = | | input = rapid 1 | ||
| images = | | images = MBTL_Akiha_rapid1.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_rapid1_hb.png | ||
| damage = | | damage = 400 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = {{P-MBTL|strike}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 9 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 23 | ||
| overall = | | overall = 34 | ||
| frameAdv = | | frameAdv = -10 | ||
}} | }} | ||
===== | |||
{{FrameData-MBTL | character = Akiha Tohno| moveId = | ===== 3C ===== | ||
| input = | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_3c | ||
| images = | | input = 3C | ||
| hitboxes = | | images = MBTL_Akiha_3C.png | ||
| damage = | | hitboxes = MBTL_Akiha_3C_hb.png | ||
| guard = | | damage = 700 | ||
| guard = LH | |||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|launcher}} | ||
| attribute = | | attribute = {{P-MBTL|strike}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 10 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 25 | ||
| overall = | | overall = 37 | ||
| frameAdv = | | frameAdv = -11 | ||
| invul = Air 5-12 | |||
}} | }} | ||
===== | ===== 4/6AD ===== | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_throw | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_throw | ||
| input = 4/6AD | | input = 4/6AD | ||
| images = MBTL_Akiha_throw.png | | images = MBTL_Akiha_throw.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_throw_hb.png | ||
| damage = | | damage = 1500 | ||
| guard = | | guard = U | ||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|HK}}. {{P-MBTL|ab}} | ||
| attribute = | | attribute = {{P-MBTL|throw}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 4 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 19 | ||
| overall = | | overall = 25 | ||
| frameAdv = | | frameAdv = +55 | ||
}} | }} | ||
===== | |||
===== j4/6AD ===== | |||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_airthrow | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_airthrow | ||
| input = | | input = j4/6AD | ||
| images = MBTL_Akiha_airthrow.png | | images = MBTL_Akiha_airthrow.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_airthrow_hb.png | ||
| damage = | | damage = 800, 400 (1200) | ||
| guard = | | guard = U | ||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|HK}}, {{P-MBTL|ab}} | ||
| attribute = | | attribute = {{P-MBTL|throw}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 1 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = X | ||
|landing = 12 | |||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = | ||
Line 308: | Line 300: | ||
| input = 236A | | input = 236A | ||
| images = MBTL_Akiha_236A.png | | images = MBTL_Akiha_236A.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_236A_hb.png | ||
| damage = | | damage = 320*4 (1280) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = {{P-MBTL|projectile}} | ||
<!------------> | |||
| startup = 32 | |||
| active = 90 | |||
| recovery = 6 | |||
| overall = 38 | |||
| frameAdv = +45 | |||
}} | |||
===== 236A~4X ===== | |||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_236a4x | |||
| input = 236A~4X | |||
| images = MBTL_Akiha_236A.png | |||
| hitboxes = MBTL_Akiha_236A_hb.png | |||
| damage = 320*3 (960) | |||
| guard = LHA | |||
| cancel = | |||
| property = {{P-MBTL|vacuum}} | |||
| attribute = {{P-MBTL|projectile}} | |||
<!------------> | <!------------> | ||
| startup = | | startup = 35 | ||
| active = | | active = 20 | ||
| recovery = | | recovery = 4 | ||
| overall = | | overall = 38 | ||
| frameAdv = | | frameAdv = +36 | ||
}} | }} | ||
===== 236B ===== | ===== 236B ===== | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_236b | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_236b | ||
| input = 236B | | input = 236B | ||
| images = MBTL_Akiha_236B.png | | images = MBTL_Akiha_236B.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_236B_hb.png | ||
| damage = | | damage = 320*4 (1280) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = {{P-MBTL|projectile}} | ||
<!------------> | |||
| startup = 40 | |||
| active = 90 | |||
| recovery = 0 | |||
| overall = 40 | |||
| frameAdv = +51 | |||
}} | |||
===== 236B~4X ===== | |||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_236b4x | |||
| input = 236B~4X | |||
| images = MBTL_Akiha_236B.png | |||
| hitboxes = MBTL_Akiha_236B_hb.png | |||
| damage = 320*3 (960) | |||
| guard = LHA | |||
| cancel = | |||
| property = {{P-MBTL|vacuum}} | |||
| attribute = {{P-MBTL|projectile}} | |||
<!------------> | <!------------> | ||
| startup = | | startup = 43 | ||
| active = | | active = 20 | ||
| recovery = | | recovery = {{Tooltip|text=0|hovertext=Recovers 3f before first active frame}} | ||
| overall = | | overall = 40 | ||
| frameAdv = | | frameAdv = +39 | ||
}} | }} | ||
===== 236C ===== | ===== 236C ===== | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_236c | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_236c | ||
| input = 236C | | input = 236C | ||
| images = MBTL_Akiha_236C.png | | images = MBTL_Akiha_236C.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_236C_hb.png | ||
| damage = | | damage = 600, 510*4 (2640) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|HK}}, {{P-MBTL|ab}} | ||
| attribute = | | cost = 1 {{P-MBTL|mc}} | ||
| attribute = {{P-MBTL|projectile}} | |||
<!------------> | <!------------> | ||
| startup = | | startup = 4+10 | ||
| active = | | active = 120 | ||
| recovery = | | recovery = 15 | ||
| overall = | | overall = 28 | ||
| frameAdv = | | frameAdv = +49 | ||
| invul = 1-4 Throw | |||
}} | }} | ||
Line 360: | Line 392: | ||
| input = 623A | | input = 623A | ||
| images = MBTL_Akiha_623A.png | | images = MBTL_Akiha_623A.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_623A_0_hb.png,MBTL_Akiha_623A_1_hb.png, MBTL_Akiha_623A_2_hb.png | ||
| damage = | | damage = 1200 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|launch}} | ||
| attribute = | | attribute = {{P-MBTL|projectile}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 7 | ||
| active = | | active = {{Tooltip | text=6, 7| hovertext=First and Second hitboxes}} | ||
| recovery = | | recovery = 20 | ||
| overall = | | overall = 39 | ||
| frameAdv = | | frameAdv = -6 | ||
}} | }} | ||
Line 378: | Line 410: | ||
| input = 623B | | input = 623B | ||
| images = MBTL_Akiha_623B.png | | images = MBTL_Akiha_623B.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_623B_hb.png | ||
| damage = | | damage = 1200 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|launch}} | ||
| attribute = | | attribute = {{P-MBTL|projectile}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 13 | ||
| active = | | active = {{Tooltip | text=6, 7| hovertext=First and Second hitboxes}} | ||
| recovery = | | recovery = 12 | ||
| overall = | | overall = 37 | ||
| frameAdv = | | frameAdv = +2 | ||
}} | }} | ||
===== 623C ===== | ===== 623C ===== | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_623c | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_623c | ||
| input = 623C | | input = 623C | ||
| images = MBTL_Akiha_623C.png | | images = MBTL_Akiha_623C.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_623C_hb.png | ||
| damage = | | damage = 430*5 (2150) | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|launch}}, {{P-MBTL|HK}}, {{P-MBTL|ab}} | ||
| attribute = | | cost = 1 {{P-MBTL|mc}} | ||
| attribute = {{P-MBTL|projectile}} | |||
<!------------> | <!------------> | ||
| startup = | | startup = 4+1 | ||
| active = | | active = 13 | ||
| recovery = | | recovery = 33 | ||
| overall = | | overall = 50 | ||
| frameAdv = | |||
| frameAdv = -11 | |||
| invul = 1-13 Full | |||
}} | }} | ||
Line 413: | Line 449: | ||
| input = 214A | | input = 214A | ||
| images = MBTL_Akiha_214A.png | | images = MBTL_Akiha_214A.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_214A_hb.png | ||
| damage = | | damage = 440*3 (1320) | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|launch}} | ||
| attribute = | | attribute = | ||
| invul = 4-28 {{P-MBTL|lc}} | |||
<!------------> | <!------------> | ||
| startup = | | startup = 20 | ||
| active = | | active = 6 | ||
| recovery = | | recovery = 19 | ||
| overall = | | overall = 44 | ||
| frameAdv = | | frameAdv = -2 | ||
}} | }} | ||
Line 431: | Line 468: | ||
| input = 214B | | input = 214B | ||
| images = MBTL_Akiha_214B.png | | images = MBTL_Akiha_214B.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_214B_hb.png | ||
| damage = | | damage = 440*3 (1320) | ||
| guard = | | guard = H | ||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|launch}} | ||
| attribute = | | attribute = | ||
| invul = 3-34 {{P-MBTL|lc}} | |||
<!------------> | <!------------> | ||
| startup = | | startup = 29 | ||
| active = | | active = 6 | ||
| recovery = | | recovery = 17 | ||
| overall = | | overall = 51 | ||
| frameAdv = | | frameAdv = 0 | ||
}} | }} | ||
===== 214C ===== | ===== 214C ===== | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_214c | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_214c | ||
| input = 214C | | input = 214C | ||
| images = MBTL_Akiha_214C.png | | images = MBTL_Akiha_214C.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_214C_1_hb.png, MBTL_Akiha_214C_2_hb.png | ||
| damage = | | damage = 490*5 (2450) | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|launch}}, {{P-MBTL|HK}}, {{P-MBTL|ab}} | ||
| cost = 1 {{P-MBTL|mc}} | |||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 4+4 | ||
| active = | | active = 7(11)3 | ||
| recovery = | | recovery = 22 | ||
| overall = | | overall = 51 | ||
| frameAdv = | | frameAdv = -2 | ||
| invul = 1-6 Throw, 4-29 {{P-MBTL|lc}} | |||
}} | }} | ||
===== 22A ===== | ===== 22A ===== | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_22a | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_22a | ||
| input = 22A | | input = 22A | ||
| images = MBTL_Akiha_22A.png | | images = MBTL_Akiha_22A.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_22A_hb.png, MBTL_Akiha_22A_hb(2).png | ||
| damage = | | damage = 640*2 (1320) | ||
| guard = | | guard = L | ||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|launch}}, {{P-MBTL|SK}}, | ||
| attribute = | | attribute = {{P-MBTL|projectile}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 11 | ||
| active = | | active = 11 | ||
| recovery = | | recovery = 14 | ||
| overall = | | overall = 35 | ||
| frameAdv = | | frameAdv = -4~+3 | ||
}} | }} | ||
===== 22B ===== | ===== 22B ===== | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_22b | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_22b | ||
| input = 22B | | input = 22B | ||
| images = MBTL_Akiha_22B.png | | images = MBTL_Akiha_22B.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_22B_hb.png | ||
| damage = | | damage = 640*2 (1320) | ||
| guard = | | guard = L | ||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|launch}}, {{P-MBTL|SK}} | ||
| attribute = | | attribute = {{P-MBTL|projectile}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 18 | ||
| active = | | active = 11 | ||
| recovery = | | recovery = 12 | ||
| overall = | | overall = 40 | ||
| frameAdv = | | frameAdv = 0~+7 | ||
}} | }} | ||
===== 22C ===== | ===== 22C ===== | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_22c | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_22c | ||
| input = 22C | | input = 22C | ||
| images = MBTL_Akiha_22C.png | | images = MBTL_Akiha_22C.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_22C_hb.png, MBTL_Akiha_22C_hb(2).png | ||
| damage = | | damage = 520*5 (2600) | ||
| guard = | | guard = L | ||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|launch}}, {{P-MBTL|GB}}, {{P-MBTL|HK}}, {{P-MBTL|ab}} | ||
| attribute = | | cost = 1 {{P-MBTL|mc}} | ||
| attribute = {{P-MBTL|projectile}} | |||
<!------------> | <!------------> | ||
| startup = | | startup = 4+4 | ||
| active = | | active = 15 | ||
| recovery = | | recovery = 10 | ||
| overall = | | overall = 32 | ||
| frameAdv = | | frameAdv = +2~+11 | ||
| invul = 1-4 Throw | |||
}} | }} | ||
===== | |||
{{FrameData-MBTL | character = Akiha Tohno| moveId = | ===== 632146C ===== | ||
| input = | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_632146c | ||
| images = | | input = 632146C | ||
| hitboxes = | | images = MBTL_Akiha_632146C.png | ||
| damage = | | hitboxes = MBTL_Akiha_632146C_hb.png | ||
| guard = | | damage = 800, 520 (1320) | ||
| guard = U | |||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|ab}} | ||
| attribute = | | cost = 1 {{P-MBTL|mc}} | ||
| attribute = {{P-MBTL|throw}} | |||
<!------------> | <!------------> | ||
| startup = | | startup = 4+0 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = 34 | ||
| overall = | | overall = 39 | ||
| frameAdv = | | frameAdv = | ||
| invul = 1-6 Throw | |||
}} | }} | ||
===== j236A ===== | ===== j236A ===== | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_j236a | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_j236a | ||
| input = j236A | | input = j236A | ||
| images = MBTL_Akiha_j236A.png | | images = MBTL_Akiha_j236A.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_j236A_hb.png | ||
| damage = | | damage = 320*4 (1280) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = {{P-MBTL|projectile}} | ||
<!------------> | |||
| startup = 26 | |||
| active = 90 | |||
| recovery = 14 | |||
| landing = 12 | |||
| overall = 39 | |||
| frameAdv = +30 (TK) | |||
}} | |||
===== j236A~4X ===== | |||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_j236a4x | |||
| input = j236A~4X | |||
| images = MBTL_Akiha_j236A.png | |||
| hitboxes = MBTL_Akiha_j236A_hb.png | |||
| damage = 320*3 (960) | |||
| guard = LHA | |||
| cancel = | |||
| property = {{P-MBTL|vacuum}} | |||
| attribute = {{P-MBTL|projectile}} | |||
<!------------> | <!------------> | ||
| startup = | | startup = 29 | ||
| active = | | active = 20 | ||
| recovery = | | recovery = 11 | ||
| overall = | | landing = 12 | ||
| frameAdv = | | overall = 39 | ||
| frameAdv = +21 (TK) | |||
}} | }} | ||
===== j236B ===== | ===== j236B ===== | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_j236b | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_j236b | ||
| input = j236B | | input = j236B | ||
| images = MBTL_Akiha_j236B.png | | images = MBTL_Akiha_j236B.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_j236B_hb.png | ||
| damage = | | damage = 320*4 (1280) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = {{P-MBTL|Projectile}} | ||
<!------------> | |||
| startup = 32 | |||
| active = 90 | |||
| recovery = 8 | |||
| landing = 12 | |||
| overall = 39 | |||
| frameAdv = +36 (TK) | |||
}} | |||
===== j236B~4X ===== | |||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_j236b4x | |||
| input = j236B~4X | |||
| images = MBTL_Akiha_j236B.png | |||
| hitboxes = MBTL_Akiha_j236B_hb.png | |||
| damage = 320*3 (960) | |||
| guard = LHA | |||
| cancel = | |||
| property = {{P-MBTL|Vacuum}} | |||
| attribute = {{P-MBTL|Projectile}} | |||
<!------------> | <!------------> | ||
| startup = | | startup = 35 | ||
| active = | | active = 90 | ||
| recovery = | | recovery = 5 | ||
| overall = | | landing = 12 | ||
| frameAdv = | | overall = 39 | ||
| frameAdv = +27 (TK) | |||
}} | }} | ||
===== j236C ===== | ===== j236C ===== | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_j236c | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_j236c | ||
| input = j236C | | input = j236C | ||
| images = MBTL_Akiha_j236C.png | | images = MBTL_Akiha_j236C.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_j236C_hb.png | ||
| damage = | | damage = 600+510*4 (2640) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|HK}}, {{P-MBTL|AB}} | ||
| attribute = | | cost = 1 {{P-MBTL|mc}} | ||
| attribute = {{P-MBTL|projectile}} | |||
<!------------> | <!------------> | ||
| startup = | | startup = 4+8 | ||
| active = | | active = 120 | ||
| recovery = | | recovery = 13 | ||
| overall = | | landing = 12 | ||
| frameAdv = | | overall = 23 | ||
| frameAdv = +43 (TK) | |||
| invul = 1-4 Throw | |||
}} | }} | ||
Line 586: | Line 681: | ||
| input = 6BC | | input = 6BC | ||
| images = MBTL_Akiha_6BC.png | | images = MBTL_Akiha_6BC.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_6BC_hb.png | ||
| damage = | | damage = 440*3 (1320) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | cost = 3 {{P-MBTL|mi}} | ||
| attribute = {{P-MBTL|projectile}} | |||
<!------------> | <!------------> | ||
| startup = | | startup = 19 | ||
| active = | | active = 90 | ||
| recovery = | | recovery = 24 | ||
| overall = | | overall = 42 | ||
| frameAdv = | | frameAdv = +18 | ||
| invul = 1-11 {{P-MBTL|Clash}} | |||
}} | }} | ||
===== 3BC ===== | ===== 3BC ===== | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_3bc | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_3bc | ||
| input = 3BC | | input = 3BC | ||
| images = MBTL_Akiha_3BC.png | | images = MBTL_Akiha_3BC.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_3BC_hb.png | ||
| damage = | | damage = 1200 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = (J) | ||
| property = | | property = {{P-MBTL|launch}} | ||
| attribute = | | cost = 3 {{P-MBTL|mi}} | ||
| attribute = {{P-MBTL|projectile}} | |||
<!------------> | <!------------> | ||
| startup = | | startup = 10 | ||
| active = | | active = 13 | ||
| recovery = | | recovery = 18 | ||
| overall = | | overall = 40 | ||
| frameAdv = | | frameAdv = -4 | ||
| invul = 1-5 {{P-MBTL|Clash}} | |||
}} | }} | ||
Line 621: | Line 721: | ||
| input = 4BC | | input = 4BC | ||
| images = MBTL_Akiha_4BC.png | | images = MBTL_Akiha_4BC.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_4BC_hb.png | ||
| damage = | | damage = 300*5 (1500) | ||
| guard = | | guard = LH, {{tooltip|text= H| hovertext = After blocking one overhead hit, the remaining hits become mid.}} | ||
| cancel = | | cancel = J | ||
| property = | | property = {{P-MBTL|launch}}, {{P-MBTL|gb}} | ||
| cost = 3 {{P-MBTL|mi}} | |||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 15 | ||
| active = | | active = 9, (5), 6 | ||
| recovery = | | recovery = 19 | ||
| overall = | | overall = 53 | ||
| frameAdv = | | frameAdv = -1 (+19 on jc) | ||
| invul = 1-11 {{P-MBTL|Clash}} | |||
}} | }} | ||
===== 2BC ===== | ===== 2BC ===== | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_2bc | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_2bc | ||
| input = 2BC | | input = 2BC | ||
| images = MBTL_Akiha_2BC.png | | images = MBTL_Akiha_2BC.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_2BC_hb.png | ||
| damage = | | damage = 600*3 (1800) | ||
| guard = | | guard = LA | ||
| cancel = | | cancel = (J) | ||
| property = | | property = {{P-MBTL|launch}}, {{P-MBTL|sk}}, {{P-MBTL|gb}} | ||
| cost = 3 {{P-MBTL|mi}} | |||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 11 | ||
| active = | | active = 11 | ||
| recovery = | | recovery = 12 | ||
| overall = | | overall = 33 | ||
| frameAdv = | | frameAdv = 0~+7 | ||
| invul = 1-9 {{P-MBTL|Clash}} | |||
}} | }} | ||
Line 656: | Line 761: | ||
| input = j6BC | | input = j6BC | ||
| images = MBTL_Akiha_j6BC.png | | images = MBTL_Akiha_j6BC.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_j6BC_hb.png | ||
| damage = | | damage = 440*3 (1320) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = -J- | ||
| property = | | property = | ||
| attribute = | | cost = 3 {{P-MBTL|mi}} | ||
| attribute = {{P-MBTL|projectile}} | |||
<!------------> | <!------------> | ||
| startup = | | startup = 18 | ||
| active = | | active = 90 | ||
| recovery = | | recovery = 22 | ||
| overall = | | landing = 12 | ||
| frameAdv = | | overall = 39 | ||
| frameAdv = +12 (TK) | |||
}} | }} | ||
=== Super Moves === | === Super Moves === | ||
==== 236BC | ==== 236BC ==== | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_236bc | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_236bc | ||
| input = 236BC | | input = 236BC | ||
| images = MBTL_Akiha_236BC.png | | images = MBTL_Akiha_236BC.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_236BC_hb.png | ||
| damage = | | damage = 3500 | ||
| guard = | | guard = U, LHA | ||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|HK}}, {{P-MBTL|AB}} | ||
| attribute = | | attribute = {{P-MBTL|Throw}}, {{P-MBTL|Strike}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 5+0 [5+18] | ||
| active = | | active = 2(17)3 | ||
| recovery = | | recovery = 36 | ||
| overall = | | overall = 61 | ||
| frameAdv = | | frameAdv = -23 | ||
| invul = 1-24 Full | |||
}} | }} | ||
==== ABCD | ==== ABCD ==== | ||
{{FrameData-MBTL | character = Akiha Tohno| moveId = ak_abcd | {{FrameData-MBTL | character = Akiha Tohno| moveId = ak_abcd | ||
| input = ABCD | | input = ABCD | ||
| images = MBTL_Akiha_ABCD.png | | images = MBTL_Akiha_ABCD.png | ||
| hitboxes = | | hitboxes = MBTL_Akiha_ABCD_hb.png | ||
| damage = | | damage = 4800 [4800 ~ 6960 in BH] | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = {{P-MBTL|AB}} | ||
| attribute = | | attribute = {{P-MBTL|Strike}} | ||
<!------------> | <!------------> | ||
| startup = | | startup = 1+21 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 27 | ||
| overall = | | overall = 52 | ||
| frameAdv = | | frameAdv = -14 | ||
| invul = 1-25 All | |||
}} | }} |
Latest revision as of 18:02, 12 June 2024
Standing Normals
5A
Akiha Tohno
ak_5a
|
|||||
---|---|---|---|---|---|
|
|||||
![]() ![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
180 | L | - | - | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
5 | 2 | 11 | 17 | -1 | - |
5B
Akiha Tohno
ak_5b
|
|||||
---|---|---|---|---|---|
|
|||||
![]() ![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
480 | LH | - | - | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
8 | 4 | 17 | 28 | -6 | - |
5[B]
Akiha Tohno
ak_5[b]
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Akiha 5B be.png![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
290*3 (870) | LH | - | L, GB | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
21 | 4 | 17 | 41 | -2 | Clash 12-20 |
5C
Akiha Tohno
ak_5c
|
|||||
---|---|---|---|---|---|
|
|||||
![]() ![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
610 | LH | - | - | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
8 | 4 | 24 | 35 | -7 | - |
Crouching Normals
2A
Akiha Tohno
ak_2a
|
|||||
---|---|---|---|---|---|
|
|||||
![]() ![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
150 | L | - | - | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
5 | 2 | 11 | 17 | -1 | - |
2B
Akiha Tohno
ak_2b
|
|||||
---|---|---|---|---|---|
|
|||||
![]() ![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
420 | L | - | - | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
8 | 3 | 19 | 29 | -7 | - |
2C
Akiha Tohno
ak_2c
|
|||||
---|---|---|---|---|---|
|
|||||
![]() ![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
620 | L | - | L, HK | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
9 | 5 | 22 | 35 | -10 | - |
Jumping Normals
jA
Akiha Tohno
ak_ja
|
|||||
---|---|---|---|---|---|
|
|||||
![]() ![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
140 | HA | - | - | - | Strike, Air |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
5 | 4 | 11 | 19 | - | - |
jB
Akiha Tohno
ak_jb
|
|||||
---|---|---|---|---|---|
|
|||||
![]() ![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
400 | HA | - | - | - | Strike, Air |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
8 | 4 | X | - | - | - |
jC
Akiha Tohno
ak_jc
|
|||||
---|---|---|---|---|---|
|
|||||
![]() ![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
560 | HA | - | - | - | Strike, Air |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
10 | 5 | X | - | - | - |
j[C]
Akiha Tohno
ak_j[c]
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Akiha jC be.png File:MBTL Akiha jC be hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
900 | HA | - | L, GB | - | Strike, Air |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
20 | 7 | X | - | - | Clash 16-19 |
Command Normals
6C
Akiha Tohno
ak_6c
|
|||||
---|---|---|---|---|---|
|
|||||
![]() ![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
740 | LH | - | L, WB | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
12 | 4 | 21 | 36 | -8 | - |
Universal Mechanics
rapid 1
Akiha Tohno
ak_rapid1
|
|||||
---|---|---|---|---|---|
|
|||||
![]() ![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
400 | LH | - | - | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
9 | 3 | 23 | 34 | -10 | - |
3C
Akiha Tohno
ak_3c
|
|||||
---|---|---|---|---|---|
|
|||||
![]() ![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
700 | LH | - | LR | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
10 | 3 | 25 | 37 | -11 | Air 5-12 |
4/6AD
Akiha Tohno
ak_throw
|
|||||
---|---|---|---|---|---|
|
|||||
![]() ![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1500 | U | - | HK. AB | - | Throw |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
4 | 3 | 19 | 25 | +55 | - |
j4/6AD
Akiha Tohno
ak_airthrow
|
|||||
---|---|---|---|---|---|
|
|||||
![]() ![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
800, 400 (1200) | U | - | HK, AB | - | Throw |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
1 | 3 | X [12 on landing] |
- | - | - |
Special Moves
236A
Akiha Tohno
ak_236a
|
|||||
---|---|---|---|---|---|
|
|||||
![]() ![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
320*4 (1280) | LHA | - | - | - | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
32 | 90 | 6 | 38 | +45 | - |
236A~4X
Akiha Tohno
ak_236a4x
|
|||||
---|---|---|---|---|---|
|
|||||
![]() ![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
320*3 (960) | LHA | - | V | - | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
35 | 20 | 4 | 38 | +36 | - |
236B
Akiha Tohno
ak_236b
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Akiha 236B.png File:MBTL Akiha 236B hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
320*4 (1280) | LHA | - | - | - | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
40 | 90 | 0 | 40 | +51 | - |
236B~4X
Akiha Tohno
ak_236b4x
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Akiha 236B.png File:MBTL Akiha 236B hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
320*3 (960) | LHA | - | V | - | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
43 | 20 | 0 | 40 | +39 | - |
236C
Akiha Tohno
ak_236c
|
|||||
---|---|---|---|---|---|
|
|||||
![]() File:MBTL Akiha 236C hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
600, 510*4 (2640) | LHA | - | HK, AB | 1 Magic Circuit | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
4+10 | 120 | 15 | 28 | +49 | 1-4 Throw |
623A
Akiha Tohno
ak_623a
|
|||||
---|---|---|---|---|---|
|
|||||
![]() ![]() ![]() ![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1200 | LH | - | L | - | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
7 | 6, 7 | 20 | 39 | -6 | - |
623B
Akiha Tohno
ak_623b
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Akiha 623B.png![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1200 | LH | - | L | - | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
13 | 6, 7 | 12 | 37 | +2 | - |
623C
Akiha Tohno
ak_623c
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Akiha 623C.png![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
430*5 (2150) | LH | - | L, HK, AB | 1 Magic Circuit | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
4+1 | 13 | 33 | 50 | -11 | 1-13 Full |
214A
Akiha Tohno
ak_214a
|
|||||
---|---|---|---|---|---|
|
|||||
![]() ![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
440*3 (1320) | LH | - | L | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
20 | 6 | 19 | 44 | -2 | 4-28 Low Crush |
214B
Akiha Tohno
ak_214b
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Akiha 214B.png![]() |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
440*3 (1320) | H | - | L | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
29 | 6 | 17 | 51 | 0 | 3-34 Low Crush |
214C
Akiha Tohno
ak_214c
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File:MBTL Akiha 214C.png![]() ![]() |
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Damage | Guard | Cancel | Property | Cost | Attribute |
490*5 (2450) | LH | - | L, HK, AB | 1 Magic Circuit | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
4+4 | 7(11)3 | 22 | 51 | -2 | 1-6 Throw, 4-29 Low Crush |
22A
Akiha Tohno
ak_22a
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Damage | Guard | Cancel | Property | Cost | Attribute |
640*2 (1320) | L | - | L, SK, | - | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
11 | 11 | 14 | 35 | -4~+3 | - |
22B
Akiha Tohno
ak_22b
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File:MBTL Akiha 22B.png File:MBTL Akiha 22B hb.png |
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Damage | Guard | Cancel | Property | Cost | Attribute |
640*2 (1320) | L | - | L, SK | - | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
18 | 11 | 12 | 40 | 0~+7 | - |
22C
Akiha Tohno
ak_22c
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File:MBTL Akiha 22C.png File:MBTL Akiha 22C hb.png ![]() |
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Damage | Guard | Cancel | Property | Cost | Attribute |
520*5 (2600) | L | - | L, GB, HK, AB | 1 Magic Circuit | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
4+4 | 15 | 10 | 32 | +2~+11 | 1-4 Throw |
632146C
Akiha Tohno
ak_632146c
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Damage | Guard | Cancel | Property | Cost | Attribute |
800, 520 (1320) | U | - | AB | 1 Magic Circuit | Throw |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
4+0 | 2 | 34 | 39 | - | 1-6 Throw |
j236A
j236A~4X
Akiha Tohno
ak_j236a4x
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Damage | Guard | Cancel | Property | Cost | Attribute |
320*3 (960) | LHA | - | V | - | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
29 | 20 | 11 [12 on landing] |
39 | +21 (TK) | - |
j236B
Akiha Tohno
ak_j236b
|
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File:MBTL Akiha j236B.png File:MBTL Akiha j236B hb.png |
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Damage | Guard | Cancel | Property | Cost | Attribute |
320*4 (1280) | LHA | - | - | - | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
32 | 90 | 8 [12 on landing] |
39 | +36 (TK) | - |
j236B~4X
Akiha Tohno
ak_j236b4x
|
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File:MBTL Akiha j236B.png File:MBTL Akiha j236B hb.png |
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Damage | Guard | Cancel | Property | Cost | Attribute |
320*3 (960) | LHA | - | V | - | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
35 | 90 | 5 [12 on landing] |
39 | +27 (TK) | - |
j236C
Akiha Tohno
ak_j236c
|
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File:MBTL Akiha j236C.png File:MBTL Akiha j236C hb.png |
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Damage | Guard | Cancel | Property | Cost | Attribute |
600+510*4 (2640) | LHA | - | HK, AB | 1 Magic Circuit | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
4+8 | 120 | 13 [12 on landing] |
23 | +43 (TK) | 1-4 Throw |
Moon Skills
6BC
Akiha Tohno
ak_6bc
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Damage | Guard | Cancel | Property | Cost | Attribute |
440*3 (1320) | LHA | - | - | 3 Moon Icons | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
19 | 90 | 24 | 42 | +18 | 1-11 Clash |
3BC
Akiha Tohno
ak_3bc
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Damage | Guard | Cancel | Property | Cost | Attribute |
1200 | LH | (J) | L | 3 Moon Icons | Projectile |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
10 | 13 | 18 | 40 | -4 | 1-5 Clash |
4BC
Akiha Tohno
ak_4bc
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Damage | Guard | Cancel | Property | Cost | Attribute |
300*5 (1500) | LH, H | J | L, GB | 3 Moon Icons | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
15 | 9, (5), 6 | 19 | 53 | -1 (+19 on jc) | 1-11 Clash |
2BC
Akiha Tohno
ak_2bc
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Damage | Guard | Cancel | Property | Cost | Attribute |
600*3 (1800) | LA | (J) | L, SK, GB | 3 Moon Icons | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
11 | 11 | 12 | 33 | 0~+7 | 1-9 Clash |
j6BC
Super Moves
236BC
Akiha Tohno
ak_236bc
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Damage | Guard | Cancel | Property | Cost | Attribute |
3500 | U, LHA | - | HK, AB | - | Throw, Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
5+0 [5+18] | 2(17)3 | 36 | 61 | -23 | 1-24 Full |
ABCD
Akiha Tohno
ak_abcd
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Damage | Guard | Cancel | Property | Cost | Attribute |
4800 [4800 ~ 6960 in BH] | LH | - | AB | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
1+21 | 4 | 27 | 52 | -14 | 1-25 All |