Shovel Knight Showdown/Polar Knight: Difference between revisions

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== Story ==
== Story ==
-
''"...... Hmph."''
 
Not much else is known about Polar Knight, other than that he is a huge, reclusive and short-spoken warrior who views strength and power as the be-all and end-all of everything, and that Shovel Knight and Black Knight were his friends at some point. He is always ready to show his strength and test others' with a snow shovel as big as himself.


== Overview ==
== Overview ==
Line 18: Line 20:


{{MoveData
{{MoveData
|name =
|name = Jump
|input =
|input = JUMP
|image =
|image =
|caption =
|caption =
|data =
|data =
   {{AttackData-SKS
   {{AttackData-SKS
   |startup =
   |startup = 9
  |totalframes =
  |description = Polar Knight jumps in the air.
* Highest single jump in the game.
* Uniquely to Polar Knight, his jump has the most amount of startup in the game at nine frames.
  }}
}}
 
{{MoveData
|name = Shovel Slam
|input = DOWN while in air
|image =
|caption =
|data =
  {{AttackData-SKS
  |startup = 30
  |totalframes =
  |description = Polar Knight hops up and forward to the air, hovers for half-a-second and slams into the ground shovel-first.
* Polar Knight can be moved left or right during the move
* If Polar Knight hits a breakable object, like a dirt block, he bounces up slightly, then hovers and slams normally.
  }}
}}
 
{{MoveData
|name = Snow Slash
|input = ATTACK
|image =
|caption =
|data =
  {{AttackData-SKS
  |startup = 8
  |totalframes =
  |description = Polar Knight swings his snow shovel in front of him.
* Reflects projectiles, like other shovel wielders attack.
* When Snow Slashing his own snowball, Polar Knight will fling it up in the air in an arc.
  }}
}}
 
{{MoveData
|name = Polar Plow
|input = Hold ATTACK, then release
|image =
|caption =
|data =
  {{AttackData-SKS
  |startup = 10 (after charging)
  |totalframes =
  |description = Polar Knight dashes forward. If he is on the ground after 10 frames, he starts running forwards shovel first.
* While running, Polar Plow can be cancelled by moving left, moving right, jumping or attacking.
* Polar Knight does not stop running, unless the move is cancelled or he hits a wall.
* Opponents hit by this move will turn ice-blue, have longer hitstop than usual and be knocked upward and very slightly forward.
* If Polar Knight Polar Plows his own Snowball (try saying that fast three times), the snowball will stick in front of him.
  }}
}}
 
{{MoveData
|name = Avalanche Kick
|input = SPECIAL
|image =
|caption =
|data =
  {{AttackData-SKS
  |startup = 19 (Melee) 21 (Snowball)
   |totalframes =
   |totalframes =
   |description =
   |description = Polar Knight kicks up snow from the ground. If he is on the ground before frame 21, a huge snowball forms in front of him. The snowball starts rolling forwards.
* Avalanche Kick has slightly higher knockback compared to Snow Slash.
* Polar Knight can have up to two snowballs in the screen at once.
* If the snowball hits a wall, it starts moving to the opposite direction.
* Snowball will disappear after hitting an enemy, a projectile, another snowball or Polar Knight himself.
   }}
   }}
}}
}}
Line 38: Line 106:
   |startup =
   |startup =
   |totalframes =
   |totalframes =
   |description = Universal parry
   |description = Universal parry. Polar Knight lifts his snow shovel above his head and flashes white. When struck, he raises his shovel so hard that it knocks enemies back.
   }}
   }}
}}
}}


== Strategies ==
== Strategies ==
=== Parry Sliding ===
'''Parry Sliding''' is a technique in which Polar Knight will slide a long distance while parrying. It is performed by doing Polar Plow, jumping, and parrying within the nine frames of jump startup.


Describe some general strategies that can be applied to almost any match here.
This can be used as a surprise punish against projectiles or long range attacks.


== Matchups ==
== Matchups ==
Line 73: Line 143:
== Misc. ==
== Misc. ==
=== Taunts ===
=== Taunts ===
put taunts here
* Down: Polar Knight pulls out a cooked chicken leg, rips a piece with his teeth and chows it down. He continues to eat it as long as DOWN is held.
* Up: Polar Knight raises a wooden tankard full of frothy substance and takes a drink. He occasionally takes a drink as long as the button is held.


=== Colors ===
=== Colors ===
Line 83: Line 154:


=== Win Quotes ===
=== Win Quotes ===
put win quotes here
* ''"Begone. The bitter cold claims the weak."''
* ''"Hmph. Rookie."''
* ''"Behold... true power."''
* ''"...And stay down."''


{{Navbox-SKS}}
{{Navbox-SKS}}


[[Category: Shovel Knight Showdown]]
[[Category: Shovel Knight Showdown]]

Latest revision as of 13:19, 14 June 2024

SKS Polar character art.png

Story

"...... Hmph."

Not much else is known about Polar Knight, other than that he is a huge, reclusive and short-spoken warrior who views strength and power as the be-all and end-all of everything, and that Shovel Knight and Black Knight were his friends at some point. He is always ready to show his strength and test others' with a snow shovel as big as himself.

Overview

test

Playstyle
File:SKS Polar marker.png Polar Knight is a X who does Y
Pros Cons

Move list

Jump
JUMP
Startup Total Frames Attributes
9 - -

Polar Knight jumps in the air.

  • Highest single jump in the game.
  • Uniquely to Polar Knight, his jump has the most amount of startup in the game at nine frames.
Shovel Slam
DOWN while in air
Startup Total Frames Attributes
30 - -

Polar Knight hops up and forward to the air, hovers for half-a-second and slams into the ground shovel-first.

  • Polar Knight can be moved left or right during the move
  • If Polar Knight hits a breakable object, like a dirt block, he bounces up slightly, then hovers and slams normally.
Snow Slash
ATTACK
Startup Total Frames Attributes
8 - -

Polar Knight swings his snow shovel in front of him.

  • Reflects projectiles, like other shovel wielders attack.
  • When Snow Slashing his own snowball, Polar Knight will fling it up in the air in an arc.
Polar Plow
Hold ATTACK, then release
Startup Total Frames Attributes
10 (after charging) - -

Polar Knight dashes forward. If he is on the ground after 10 frames, he starts running forwards shovel first.

  • While running, Polar Plow can be cancelled by moving left, moving right, jumping or attacking.
  • Polar Knight does not stop running, unless the move is cancelled or he hits a wall.
  • Opponents hit by this move will turn ice-blue, have longer hitstop than usual and be knocked upward and very slightly forward.
  • If Polar Knight Polar Plows his own Snowball (try saying that fast three times), the snowball will stick in front of him.
Avalanche Kick
SPECIAL
Startup Total Frames Attributes
19 (Melee) 21 (Snowball) - -

Polar Knight kicks up snow from the ground. If he is on the ground before frame 21, a huge snowball forms in front of him. The snowball starts rolling forwards.

  • Avalanche Kick has slightly higher knockback compared to Snow Slash.
  • Polar Knight can have up to two snowballs in the screen at once.
  • If the snowball hits a wall, it starts moving to the opposite direction.
  • Snowball will disappear after hitting an enemy, a projectile, another snowball or Polar Knight himself.
Parry
Startup Total Frames Attributes
- - -

Universal parry. Polar Knight lifts his snow shovel above his head and flashes white. When struck, he raises his shovel so hard that it knocks enemies back.

Strategies

Parry Sliding

Parry Sliding is a technique in which Polar Knight will slide a long distance while parrying. It is performed by doing Polar Plow, jumping, and parrying within the nine frames of jump startup.

This can be used as a surprise punish against projectiles or long range attacks.

Matchups

Character Matchup info
SKS Shovel portrait.png
Shovel Knight
write matchup info in these boxes for every character (except for itself, of course)
SKS Plague portrait.png
Plague Knight
SKS Specter portrait.png
Specter Knight
SKS King portrait.png
King Knight
SKS Shield portrait.png
Shield Knight
SKS Black portrait.png
Black Knight
SKS Propeller portrait.png
Propeller Knight
SKS Mole portrait.png
Mole Knight
SKS Treasure portrait.png
Treasure Knight
SKS Polar portrait.png
Polar Knight
SKS Tinker portrait.png
Tinker Knight
SKS Enchantress portrait.png
The Enchantress
SKS Baz portrait.png
Baz
SKS Reize portrait.png
Reize
SKS Hat portrait.png
Mr. Hat
SKS Phantom portrait.png
Phantom Striker
SKS Mona portrait.png
Mona
SKS DReize portrait.png
Dark Reize
SKS Goldarmor portrait.png
Goldarmor
SKS Liquid portrait.png
Liquid Samurai

Misc.

Taunts

  • Down: Polar Knight pulls out a cooked chicken leg, rips a piece with his teeth and chows it down. He continues to eat it as long as DOWN is held.
  • Up: Polar Knight raises a wooden tankard full of frothy substance and takes a drink. He occasionally takes a drink as long as the button is held.

Colors

put colors here

Win Quotes

  • "Begone. The bitter cold claims the weak."
  • "Hmph. Rookie."
  • "Behold... true power."
  • "...And stay down."


General
System
Notation
Stages
FAQ
Characters
Shovel Knight
Plague Knight
Specter Knight
King Knight
Shield Knight
Black Knight
Propeller Knight
Mole Knight
Treasure Knight
Polar Knight
Tinker Knight
The Enchantress
Baz
Reize
Mr. Hat
Phantom Striker
Mona
Dark Reize
Goldarmor
Liquid Samurai
Stages
Celestial Plane
Morningstar Arena
Triad Hill
Grassy Clearing
Dream
Town Center
House of Joustus
Proving Grounds
Castle Tour
Hall of Springs
Mausoleum
Royal Pond
Axolongl Cave
Armor Outpost
Potionarium
Potion Drains
Magma Basin
Goo Gorge
Treasure Vault
Waterlog Brig
Grinding Glaciers
Gear Factory
Piston Furnace
Shifting Balcony
Sky Deck
Fleet Tour
Spires
Stronghold Tour
Mirror Chamber
Percy's Targets