Hyper Dragon Ball Z/SSJ Goku/Data: Difference between revisions
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|frameAdv=N/A | |frameAdv=N/A | ||
|onHit=Dizzy (+??) | |onHit=Dizzy (+??) | ||
|invul=1- | |invul=1-67 Armor | ||
}} | }} | ||
Revision as of 20:32, 15 June 2024
Normal Moves
Standing Normals
5LP
c.LP
5MP
5HP
5HP ~ HP
5LK
5MK
c.MK
5HK
5HK~HK
5HK~HK~HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
66HK
System Mechanics
Throw
Ground Zetto P
Ground Zetto K
Air Zetto P