Hyper Dragon Ball Z/SSJ Goku/Data: Difference between revisions
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|name=Kamehameha | |name=Kamehameha | ||
|subtitle= | |subtitle= | ||
|images= HDBZ SSJGoku 236236P.png | |images= HDBZ SSJGoku 236236P.png, HDBZ SSJGoku 2362368P.png, | ||
|hitboxes= HDBZ SSJGoku hitbox kamehameha.JPG | |hitboxes= HDBZ SSJGoku hitbox kamehameha.JPG, HDBZ SSJGoku hitbox kamehameha-UP.JPG | ||
|damage=115 | |damage=115 | ||
|mindamage= | |mindamage= | ||
Line 1,290: | Line 1,290: | ||
|cost=1000 Power | |cost=1000 Power | ||
<!------------> | <!------------> | ||
|startup= | |startup=10 | ||
|active=Until Hit | |active=Until Hit | ||
|recovery=61 | |recovery=61 | ||
|landing= | |landing= | ||
|overall= | |overall=70 | ||
|frameAdv=-9 | |frameAdv=-9 | ||
|onHit=SKD (To be filled) | |onHit=SKD (To be filled) | ||
|invul= | |invul= | ||
}} | }} |
Revision as of 14:56, 16 June 2024
Normal Moves
Standing Normals
5LP
c.LP
5MP
5HP
5HP ~ HP
5LK
5MK
c.MK
5HK
5HK~HK
5HK~HK~HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
66HK
System Mechanics
Throw
Ground Zetto P
Ground Zetto K
Air Zetto P