Hyper Dragon Ball Z/SSJ Goku/Data: Difference between revisions
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(→Supers) |
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|mindamage= | |mindamage= | ||
|guard=Mid | |guard=Mid | ||
|cancel= | |cancel= | ||
|property= | |property= | ||
|cost=1000 Power | |cost=1000 Power | ||
Line 1,296: | Line 1,296: | ||
|overall=70 | |overall=70 | ||
|frameAdv=-9 | |frameAdv=-9 | ||
|onHit=SKD (To be filled) | |||
|invul= | |||
}} | |||
===== <span class="invisible-header">Air Kamehameha</span> ===== | |||
{{FrameData-HDBZ | character = SSJ Goku | moveId = ssjgoku_j.236236p | |||
|input=J236236P | |||
|name=Kamehameha | |||
|subtitle= | |||
|images= HDBZ SSJGoku j.236236P.png | |||
|hitboxes= HDBZ SSJGoku hitbox kamehameha-DOWN.JPG | |||
|damage=115 | |||
|mindamage= | |||
|guard=Mid | |||
|cancel= | |||
|property= | |||
|cost=1000 Power | |||
<!------------> | |||
|startup=6 | |||
|active=Until Hit | |||
|recovery=34 + Landing | |||
|landing= | |||
|overall=40 + Landing | |||
|frameAdv= | |||
|onHit=SKD (To be filled) | |onHit=SKD (To be filled) | ||
|invul= | |invul= | ||
}} | }} |
Revision as of 15:39, 16 June 2024
Normal Moves
Standing Normals
5LP
c.LP
5MP
5HP
5HP ~ HP
5LK
5MK
c.MK
5HK
5HK~HK
5HK~HK~HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
66HK
System Mechanics
Throw
Ground Zetto P
Ground Zetto K
Air Zetto P