Shovel Knight Showdown/Specter Knight: Difference between revisions

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   |startup =
   |startup =
   |totalframes =
   |totalframes =
   |description = Universal parry
   |description = Universal parry. Specter Knight strikes a pose and flashes white. If hit, he spins his scythe, knocking enemies back.
  }}
}}
 
{{MoveData
|name = Jump
|input = JUMP
|image =
|caption =
|data =
  {{AttackData-SKS
  |startup = 3
  |totalframes =
  |description = Specter Knight jumps into the air.
* Tied with King Knight for the second lowest jump height.
  }}
}}
 
{{MoveData
|name = Hover Plume
|input = JUMP while in air
|image =
|caption =
|data =
  {{AttackData-SKS
  |startup = 3
  |totalframes =
  |description = Specter Knight hovers upwards.
* Hold JUMP to hover in the air longer.
  }}
}}
 
{{MoveData
|name = Wall Climb
|input = Touch wall while falling
|image =
|caption =
|data =
  {{AttackData-SKS
  |startup =
  |totalframes =
  |description = Specter Knight starts running up the wall he touched.
* After around two seconds, Specter Knight hops off the wall
* If Specter Knight reaches a ledge while climbing, he hops up
  }}
}}
 
{{MoveData
|name = Wall Jump
|input = JUMP while climbing wall
|image =
|caption =
|data =
  {{AttackData-SKS
  |startup =
  |totalframes =
  |description = Specter Knight jumps off the wall he was climbing up
  }}
}}
 
{{MoveData
|name = Scythe Slash
|input = ATTACK
|image =
|caption =
|data =
  {{AttackData-SKS
  |startup = 7
  |totalframes =
  |description = Specter Knight spins his huge scythe around him.
  }}
}}
 
{{MoveData
|name = Dash Slash
|input = ATTACK while in air near target
|image =
|caption =
|data =
  {{AttackData-SKS
  |startup = 9
  |totalframes =
  |description = Specter Knight dashes towards his target.
* An indicator appears while near your target, letting you know when and where you dash.
* if you are below your target, you will dash diagonally down towards it. If above. diagonally up towards it.
* The range to Dash Slash a target is very generous: if spaced correctly, you can dash towards your target without actually hitting them
* If he hits the target, he bounces up into the air.
  }}
}}
 
{{MoveData
|name = Throwing Sicle
|input = SPECIAL
|image =
|caption =
|data =
  {{AttackData-SKS
  |startup = 13
  |totalframes =
  |description = Specter Knight throws a small sickle forward, which shortly after boomerangs back.
* Specter Knight can have only one Throwing Sickle out at once
* If Specter Knight touches his own sickle, he catches it
   }}
   }}
}}
}}

Revision as of 06:48, 18 June 2024

SKS Specter character art.png

Story

" I will teach you respect, and the true meaning of fear!"

Specter Knight is one of the cruellest and edgiest knights of the order, though he wasn't always such. Before death, he was a treasure hunter of Donovan, who made one mistake, and it cost him his life. He was resurrected by the Enchantress, and in exchange, he was bound to serve her for all eternity.

Overview

test

Playstyle
File:SKS Specter marker.png Specter Knight is a X who does Y
Pros Cons

Move list

Startup Total Frames Attributes
- - -
Parry
Startup Total Frames Attributes
- - -

Universal parry. Specter Knight strikes a pose and flashes white. If hit, he spins his scythe, knocking enemies back.

Jump
JUMP
Startup Total Frames Attributes
3 - -

Specter Knight jumps into the air.

  • Tied with King Knight for the second lowest jump height.
Hover Plume
JUMP while in air
Startup Total Frames Attributes
3 - -

Specter Knight hovers upwards.

  • Hold JUMP to hover in the air longer.
Wall Climb
Touch wall while falling
Startup Total Frames Attributes
- - -

Specter Knight starts running up the wall he touched.

  • After around two seconds, Specter Knight hops off the wall
  • If Specter Knight reaches a ledge while climbing, he hops up
Wall Jump
JUMP while climbing wall
Startup Total Frames Attributes
- - -

Specter Knight jumps off the wall he was climbing up

Scythe Slash
ATTACK
Startup Total Frames Attributes
7 - -

Specter Knight spins his huge scythe around him.

Dash Slash
ATTACK while in air near target
Startup Total Frames Attributes
9 - -

Specter Knight dashes towards his target.

  • An indicator appears while near your target, letting you know when and where you dash.
  • if you are below your target, you will dash diagonally down towards it. If above. diagonally up towards it.
  • The range to Dash Slash a target is very generous: if spaced correctly, you can dash towards your target without actually hitting them
  • If he hits the target, he bounces up into the air.
Throwing Sicle
SPECIAL
Startup Total Frames Attributes
13 - -

Specter Knight throws a small sickle forward, which shortly after boomerangs back.

  • Specter Knight can have only one Throwing Sickle out at once
  • If Specter Knight touches his own sickle, he catches it

Strategies

Describe some general strategies that can be applied to almost any match here.

Matchups

Character Matchup info
SKS Shovel portrait.png
Shovel Knight
write matchup info in these boxes for every character (except for itself, of course)
SKS Plague portrait.png
Plague Knight
SKS Specter portrait.png
Specter Knight
SKS King portrait.png
King Knight
SKS Shield portrait.png
Shield Knight
SKS Black portrait.png
Black Knight
SKS Propeller portrait.png
Propeller Knight
SKS Mole portrait.png
Mole Knight
SKS Treasure portrait.png
Treasure Knight
SKS Polar portrait.png
Polar Knight
SKS Tinker portrait.png
Tinker Knight
SKS Enchantress portrait.png
The Enchantress
SKS Baz portrait.png
Baz
SKS Reize portrait.png
Reize
SKS Hat portrait.png
Mr. Hat
SKS Phantom portrait.png
Phantom Striker
SKS Mona portrait.png
Mona
SKS DReize portrait.png
Dark Reize
SKS Goldarmor portrait.png
Goldarmor
SKS Liquid portrait.png
Liquid Samurai

Misc.

Taunts

put taunts here

Colors

put colors here

Win Quotes

put win quotes here


General
System
Notation
Stages
FAQ
Characters
Shovel Knight
Plague Knight
Specter Knight
King Knight
Shield Knight
Black Knight
Propeller Knight
Mole Knight
Treasure Knight
Polar Knight
Tinker Knight
The Enchantress
Baz
Reize
Mr. Hat
Phantom Striker
Mona
Dark Reize
Goldarmor
Liquid Samurai
Stages
Celestial Plane
Morningstar Arena
Triad Hill
Grassy Clearing
Dream
Town Center
House of Joustus
Proving Grounds
Castle Tour
Hall of Springs
Mausoleum
Royal Pond
Axolongl Cave
Armor Outpost
Potionarium
Potion Drains
Magma Basin
Goo Gorge
Treasure Vault
Waterlog Brig
Grinding Glaciers
Gear Factory
Piston Furnace
Shifting Balcony
Sky Deck
Fleet Tour
Spires
Stronghold Tour
Mirror Chamber
Percy's Targets