Shovel Knight Showdown/Specter Knight: Difference between revisions
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{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
|intro = [[File:SKS_Specter_marker.png]] '''Specter Knight''' is a X who does Y | |intro = [[File:SKS_Specter_marker.png]] '''Specter Knight''' is a X who does Y | ||
|pros = | |pros = '''Dash Slash:''' Dash Slash is an approach tool like no other. It's so fast you can't react to it and it can hit at any angle as long as Specter Knight is near you. If he hits you, he gets bounced in the air, letting him continue his onslaught. If you guess when he Dash Slashes and you parry, he might under- or overshoot it, putting him next to you and letting him punish with Scythe Slash. And if you ''do'' parry it, he gets knocked back in the air, where he can still Wall Climb or use a Hover Plume, fly towards you and continue like nothing happened. Spamming this can win low level tournaments with not much effort. | ||
'''Unpredictable approach:''' With Hover Plume, Wall Climb and Wall Jump he can easily stall in the air at perfect Dash Slash-distance and wait for you to parry, then punish accordingly. | |||
'''Easy Parry Traps:''' By throwing a Throwing Sickle backwards and Dash Slashing towards an enemy, you've created a trap. If they parry, they git hit by the Throwing Sickle coming back. If not, they get hit by Dash Slash. | |||
|cons = | |cons = | ||
}} | }} |
Revision as of 07:36, 18 June 2024
Under Construction
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Story
" I will teach you respect, and the true meaning of fear!"
Specter Knight is one of the cruellest and edgiest knights of the order, though he wasn't always such. Before death, he was a treasure hunter of Donovan, who made one mistake, and it cost him his life. He was resurrected by the Enchantress, and in exchange, he was bound to serve her for all eternity.
Overview
test
File:SKS Specter marker.png Specter Knight is a X who does Y | |
Pros | Cons |
Dash Slash: Dash Slash is an approach tool like no other. It's so fast you can't react to it and it can hit at any angle as long as Specter Knight is near you. If he hits you, he gets bounced in the air, letting him continue his onslaught. If you guess when he Dash Slashes and you parry, he might under- or overshoot it, putting him next to you and letting him punish with Scythe Slash. And if you do parry it, he gets knocked back in the air, where he can still Wall Climb or use a Hover Plume, fly towards you and continue like nothing happened. Spamming this can win low level tournaments with not much effort. Unpredictable approach: With Hover Plume, Wall Climb and Wall Jump he can easily stall in the air at perfect Dash Slash-distance and wait for you to parry, then punish accordingly. Easy Parry Traps: By throwing a Throwing Sickle backwards and Dash Slashing towards an enemy, you've created a trap. If they parry, they git hit by the Throwing Sickle coming back. If not, they get hit by Dash Slash. |
Move list
Parry
|
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Jump
JUMP |
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Hover Plume
JUMP while in air |
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Wall Climb
Touch wall while falling |
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Wall Jump
JUMP while climbing wall |
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Scythe Slash
ATTACK |
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Dash Slash
ATTACK while in air near target |
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Throwing Sicle
SPECIAL |
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Strategies
Describe some general strategies that can be applied to almost any match here.
Matchups
Character | Matchup info |
---|---|
Shovel Knight | write matchup info in these boxes for every character (except for itself, of course) |
Plague Knight | |
Specter Knight | |
King Knight | |
Shield Knight | |
Black Knight | |
Propeller Knight | |
Mole Knight | |
Treasure Knight | |
Polar Knight | |
Tinker Knight | |
The Enchantress | |
Baz | |
Reize | |
Mr. Hat | |
Phantom Striker | |
Mona | |
Dark Reize | |
Goldarmor | |
Liquid Samurai |
Misc.
Taunts
put taunts here
Colors
put colors here
Win Quotes
put win quotes here