User:Fishshapedfish: Difference between revisions

From Mizuumi Wiki
Jump to navigation Jump to search
(Replaced content with "==== Backwards Airthrows ==== {{EFZComboVideo |text=:Ikumi |video=File:Ikumi_Backwards_Airthrow.mp4 }} {{EFZComboVideo |text=:UNKNOWN |video=File:Unknown_Backwards_Throw.mp4 }} {{EFZComboVideo |text=:Nayuki (Awake) |video=File:Nayuki_Backwards_Airthrow.mp4 }} :Believed to be caused by airthrowing at the same time as clipping into the opponent's collision from below in a manner that causes them to be pushed behind the player. This results in the opponent b...")
Tag: Replaced
mNo edit summary
 
Line 2: Line 2:
{{EFZComboVideo
{{EFZComboVideo
|text=:Ikumi
|text=:Ikumi
|video=[[File:Ikumi_Backwards_Airthrow.mp4]]
|video=[[File:Ikumi_Backwards_Airthrow.mp4|640px]]
}}
}}
{{EFZComboVideo
{{EFZComboVideo
|text=:UNKNOWN
|text=:UNKNOWN
|video=[[File:Unknown_Backwards_Throw.mp4]]
|video=[[File:Unknown_Backwards_Throw.mp4|640px]]
}}
}}
{{EFZComboVideo
{{EFZComboVideo
|text=:Nayuki (Awake)
|text=:Nayuki (Awake)
|video=[[File:Nayuki_Backwards_Airthrow.mp4]]
|video=[[File:Nayuki_Backwards_Airthrow.mp4|640px]]
}}
}}
:Believed to be caused by airthrowing at the same time as clipping into the opponent's collision from below in a manner that causes them to be pushed behind the player. This results in the opponent being thrown facing backwards causing the air throw's momentum to be applied towards the player rather than away. Only works with certain air throws (see examples above).
:Believed to be caused by airthrowing at the same time as clipping into the opponent's collision from below in a manner that causes them to be pushed behind the player. This results in the opponent being thrown facing backwards causing the air throw's momentum to be applied towards the player rather than away. Only works with certain air throws (see examples above).

Latest revision as of 11:06, 20 June 2024

Backwards Airthrows

Ikumi
UNKNOWN
Nayuki (Awake)
Believed to be caused by airthrowing at the same time as clipping into the opponent's collision from below in a manner that causes them to be pushed behind the player. This results in the opponent being thrown facing backwards causing the air throw's momentum to be applied towards the player rather than away. Only works with certain air throws (see examples above).