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| {{MoveData | | {{MoveData |
| |image=MF_Strike_236LP.png | | |image=MF_Strike_236LP.png |
| |caption= | | |caption=LP Version |
| |image2=MF_Strike_236LP.png | | |image2=MF_Strike_236LP_FM.png |
| |caption2= | | |caption2=LP, Full Meter Version |
| |image3=MF_Strike_236HP.png | | |image3=MF_Strike_236HP.png |
| |caption3= | | |caption3=HP Version |
| |image4=MF_Strike_236HP.png | | |image4=MF_Strike_236HP_FM.png |
| |caption4= | | |caption4=HP, Full Meter Meter |
| |name=Grounded Gambler Wave | | |name=Grounded Gambler Wave |
| |input=236LP | | |input=236LP |
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| }} | | }} |
|
| |
|
| === Supers ===
| |
| {{MoveData | | {{MoveData |
| |image=MF_Strike_63214LP.png | | |image=MF_Strike_63214LP.png |
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| }} | | }} |
| }} | | }} |
| | |
| | === Supers === |
|
| |
|
| {{MoveData | | {{MoveData |
Latest revision as of 19:42, 22 June 2024
Story
Give a quick summary of the character's role in the game's narrative, setting the scene for their story mode and giving the interesting facts like 'is trying to overthrow and kill god.'
Gameplay
Give a quick pitch for the character's overall gameplan.
Strengths |
Weaknesses
|
- Put a strength of the character that is a reason to pick them.
- Copying text from other wikis on this site speeds things up.
|
- Detail the weakpoints of a character, what they can't do and why people might not click with them.
- When you copy text from another wiki you might not understand the code you're working with and you need to prune all references to the other game.
|
Moveset
Normal Moves
Standing Normals
Standing Light Punch 5LP
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
30
|
High
|
5
|
4
|
10
|
5
|
3
|
10
|
|
Standing Heavy Punch 5HP
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
60
|
High
|
14
|
2
|
23
|
6
|
-3
|
20
|
|
Standing Light Kick 5LK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
30
|
Mid
|
5
|
2
|
17
|
-1
|
-3
|
10
|
|
Standing Heavy Kick 5HK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
60
|
High
|
12
|
3
|
23
|
7
|
0
|
20
|
|
Crouch Normals
Crouching Light Punch 2LP
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
30
|
Low
|
4
|
2
|
9
|
3
|
0
|
10
|
|
|
Crouching Heavy Punch 2HP
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
60
|
Low
|
9
|
6
|
21
|
2
|
-3
|
20
|
|
|
Crouching Light Kick 2LK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
30
|
Low
|
4
|
2
|
9
|
4
|
2
|
10
|
|
|
Crouching Heavy Kick 2HK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
60
|
Low
|
10
|
3
|
27
|
-
|
-14
|
20
|
|
|
Jumping Normals
Jumping Light Punch j.LP
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
30
|
Overhead
|
4
|
5
|
-
|
-
|
-
|
10
|
|
|
Jumping Heavy Punch j.HP
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
60
|
Overhead
|
7
|
5
|
-
|
-
|
-
|
20
|
|
|
Jumping Light Kick j.LK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
30
|
Overhead
|
5
|
5
|
-
|
-
|
-
|
10
|
|
|
Jumping Heavy Kick j.HK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
60
|
Overhead
|
10
|
10
|
-
|
-
|
-
|
20
|
|
|
Universal Commands
Shark Toss LPLK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
80
|
GroundOnly
|
5
|
2
|
20
|
-
|
-
|
0
|
|
|
Shark Toss 4LPLK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
80
|
GroundOnly
|
5
|
2
|
20
|
-
|
-
|
0
|
|
|
Hopping Slash HPHK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
70
|
Overhead
|
23
|
4
|
19
|
3
|
-10
|
20
|
Overhead, Aerial Groundbounces
|
|
Gift of the Ancient PP
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Greedy Summon KK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
When performed, all collectable Energy Bubbles on screen will quickly move towards Strike.
|
|
Specials
Falling Hammer j.236LP
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
j.236LP
|
70
|
High
|
11
|
~8
|
17
|
6
|
-5
|
20
|
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
j.236HP
|
70
|
High
|
15
|
~4
|
25
|
7
|
-10
|
20
|
|
|
Aerial Shark Bomb j.63214LP
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
j.63214LP
|
110
|
AirOnly
|
3
|
4
|
12
|
-
|
-
|
0
|
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
j.63214HP
|
120
|
AirOnly
|
3
|
4
|
12
|
-
|
-
|
0
|
|
|
Grounded Gambler Wave 236LP LP Version LP Version LP, Full Meter Version LP, Full Meter Version HP Version HP Version HP, Full Meter Meter HP, Full Meter Meter
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
236LP
|
45
|
Mid
|
7
|
-
|
34
|
-
|
-14
|
20
|
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
236LP, Full Meter
|
75
|
Mid
|
7
|
-
|
34
|
-
|
-9
|
20
|
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
236HP
|
45
|
Mid
|
6
|
-
|
41
|
-
|
-21
|
20
|
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
236HP, Full Meter
|
75
|
Mid
|
6
|
-
|
47
|
-
|
-16
|
20
|
|
|
Shark Spear 236LK
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
236LK
|
80
|
Mid
|
6
|
6
|
21
|
0
|
-8
|
20
|
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
236HK
|
80
|
Mid
|
6
|
8
|
35
|
1
|
-22
|
20
|
|
|
Shark Leap 214LK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
80
|
GroundOnly
|
40
|
2
|
28
|
-
|
-
|
0
|
I. Frames 15-31, Special Throw
|
|
Shark Catcher 214HK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
30
|
AirOnly
|
10
|
15
|
51
|
-
|
-
|
0
|
I. Frames 1-7, Aerial Special Throw
|
|
Super Shark Catcher 214KK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
140
|
AirOnly
|
25
|
45
|
11
|
-
|
-
|
0
|
I. Frames 1-10, Aerial Super Throw
|
|
Shark Bomb 63214LP
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
63214LP
|
120
|
GroundOnly
|
5
|
2
|
60
|
-
|
-
|
0
|
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
63214HP
|
130
|
GroundOnly
|
5
|
2
|
60
|
-
|
-
|
0
|
|
|
Supers
Super Falling Hammer j.236PP
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
35
|
Overhead
|
11
|
~10
|
47
|
-
|
-27
|
1
|
|
|
Super Shark Spear 236KK
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
30
|
Mid
|
13
|
72
|
32
|
-
|
-41
|
0
|
I. Frames 1-4, 8-Hits, Launches
|
|
Super Shark Bomb 63214PP
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
60
|
GroundOnly
|
3
|
2
|
62
|
-
|
-
|
0
|
I. Frames 1-8, Super Throw
|
|
Super Gambler Wave 236PP
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Hit
|
Adv Block
|
Wipeout
|
29
|
Mid
|
4
|
-
|
68
|
-
|
-29
|
1
|
|
|
Combos
Combo Theory
Tell people the key to making combos with the character, like how characters with rekkas have to account for the heavy scaling.
BNB Combos
Put the basic combos that can be done easily and consistently here.
Other Combos
Put your combos that don't work half the time and require strict input timing here.
Strategy
General Gameplan
Talk about how to actually go about an entire match as a character, like how to approach neutral or disadvantage. Leave things only relevant for one match up to the Matchup part.
Matchups
Gigi (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Atlas (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Odon (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Naeco (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Strike (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Bolt (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Gamma (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Octonia (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Enjellique (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Drargos (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Arctina (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Rho (Mirror) [character page]
|
- Meow
- Give details for how to go about this specific match up.
|
Alternate Costumes
Starting Costumes
Just put images of the alt costumes here.
Unlockable Costumes
Mention the unlock requirement for each one beneath the picture.