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'''Bust''' loses the good longer range neutral tools from his other Technique, instead becoming SamSho 3’s most infamous gorilla and gaining numerous moves that handily outshine Slash in offensive potential. Chief among them are the completely stifling Senpuu Ha and Gou Ha, both of which are terrors in close range footsies and staples in his infamous combo game to boot. If you want to not think and play the best character in the game, Bust is the way to go.
'''Bust''' loses the good longer range neutral tools from his other Technique, instead becoming SamSho 3’s most infamous gorilla and gaining numerous moves that handily outshine Slash in offensive potential. Chief among them are the completely stifling Senpuu Ha and Gou Ha, both of which are terrors in close range footsies and staples in his infamous combo game to boot. If you want to not think and play the best character in the game, Bust is the way to go.


==Stats==


= Move List =
Damage taken: 105%
Rage rate: 98.05%
Rage duration: 4 seconds
 
==Move List==
==Normal Moves==
==Normal Moves==



Revision as of 05:36, 16 June 2019

Introduction

Thanks to his training under Nicotine Kafuin, Haohmaru is a bona fide b-ball prodigy with a keen eye for three pointers and a propensity for slam dunks. Neither of these things really lend themselves to sword duels, but he makes it work anyways.

Hoahmaru Haohmaru, the face of the Samurai Shodown franchise, appears once again with all the classic Haohmaru buttons, Haohmaru damage and Haohmaru simplicity you know him for. With a solid projectile in Senpuu Retsuzan and a great DP in Kogetsuzan, he's strong and very familiar, making him great to learn the game with if you're just getting started.

Slash lets Haohmaru control space with his air specials, which he can do from a backdash in true SNK fashion. His toolkit opens up some fairly basic yet rewarding combos, with even the shortest backhit loop ending in Zankousen for huge damage. He gets pretty far on basic honest SamSho gameplay, even in a game that doesn’t heavily rewards such things. Slash’s struggles are due purely to his overall honesty, but his funky space control gives him just enough spice to hang with the rest of the crowd.

Bust loses the good longer range neutral tools from his other Technique, instead becoming SamSho 3’s most infamous gorilla and gaining numerous moves that handily outshine Slash in offensive potential. Chief among them are the completely stifling Senpuu Ha and Gou Ha, both of which are terrors in close range footsies and staples in his infamous combo game to boot. If you want to not think and play the best character in the game, Bust is the way to go.

Stats

Damage taken: 105% Rage rate: 98.05% Rage duration: 4 seconds

Move List

Normal Moves

Standing

n5A


n5B


n5C


f5A


f5B


f5C

Crouching

n2A


n2B


n2C


f2A


f2B


f2C

Jumping

j.A


j.B


j.C


j.D

Command Normals

5BC

Special Moves

Universal

- 「-」 - 236+[Attack]
  • (Description) -
  • (A version) -
  • (B version) -
  • (C version) -
- 「-」 - 623+[Attack] [In air]
  • (Description) -
- 「-」 - 646+[Attack]
  • (Description) -
- 「-」 - ABC
  • (Description) -
- 「-」 - 214+[Attack]
  • (Description) -

Slash

- 「-」 - 236+[Attack]
  • (Description) -
  • (A version) -
  • (B version) -
  • (C version) -
- 「-」 - 623+[Attack] [In air]
  • (Description) -
- 「-」 - 646+[Attack]
  • (Description) -
- 「-」 - ABC
  • (Description) -
- 「-」 - 214+[Attack]
  • (Description) -

Bust

- 「-」 - 236+[Attack]
  • (Description) -
  • (A version) -
  • (B version) -
  • (C version) -
- 「-」 - 623+[Attack] [In air]
  • (Description) -
- 「-」 - 646+[Attack]
  • (Description) -
- 「-」 - ABC
  • (Description) -
- 「-」 - 214+[Attack]
  • (Description) -

Strategy

both techniques press buttons and make combos happen sometimes

Slash

slash plays honest good honest foosies and nostrils

Bust

bust unga bunga do a infinite

Combos

Universal

crombo

Slash

it's short for

Bust

crombination attack