Melty Blood/MBTL/Saber/Data: Difference between revisions

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Line 3: Line 3:
{{FrameData-MBTL | character = Saber| moveId = sa_5a
{{FrameData-MBTL | character = Saber| moveId = sa_5a
| input = 5A
| input = 5A
| images = MBTL_Saber_5A.png
| images   = MBTL_Saber_5A.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes   = MBTL_Saber_5A_hb.png
| damage = 160
| damage = 160
| guard =  
| guard = HL
| cancel =  
| cancel = -SE-, -N-, -SP-, -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 5
| startup = 5
| active =  
| active = 2
| recovery =  
| recovery = 11
| overall =  
| overall = 17
| frameAdv = -1
| frameAdv = -1
}}
}}
===== 5B =====
===== 5B =====
{{FrameData-MBTL | character = Saber| moveId = sa_5b
{{FrameData-MBTL | character = Saber| moveId = sa_5b
| input = 5B
| input = 5B
| images = MBTL_Saber_5B.png
| images = MBTL_Saber_5B.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_5B_hb.png
| damage = 480
| damage = 480
| guard =  
| guard = HL
| cancel =  
| cancel = (N), (SP), (EX)
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 9
| startup = 8
| active = 3
| active = 3
| recovery = 20
| recovery = 19
| overall = 31
| overall = 29
| frameAdv = -8
| frameAdv = -7
}}
}}


Line 39: Line 40:
| input = 5C
| input = 5C
| images = MBTL_Saber_5C.png
| images = MBTL_Saber_5C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_5C_hb.png
| damage = 610
| damage = 610
| guard =  
| guard = HL
| cancel =  
| cancel = (N), (SP), (EX)
| property =  
| property =  
| attribute =  
| attribute =  
Line 56: Line 57:
{{FrameData-MBTL | character = Saber| moveId = sa_5[c]
{{FrameData-MBTL | character = Saber| moveId = sa_5[c]
| input = 5[C]
| input = 5[C]
| images = MBTL_Saber_5[C].png
| images = MBTL_Saber_5C_be.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_5C_be_hb.png
| damage = 990
| damage = 990
| guard =  
| guard = HL
| cancel =  
| cancel = (N), (SP), (EX)
| property =  
| property =  
| attribute =  
| attribute =  
Line 69: Line 70:
| overall = 51
| overall = 51
| frameAdv = -14
| frameAdv = -14
| invul = Clash 19-20
}}
}}


Line 76: Line 78:
| input = 2A
| input = 2A
| images = MBTL_Saber_2A.png
| images = MBTL_Saber_2A.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_2A_hb.png
| damage = 180
| damage = 180
| guard =  
| guard = L
| cancel =  
| cancel =  
| property =  
| property =  
Line 94: Line 96:
| input = 2B
| input = 2B
| images = MBTL_Saber_2B.png
| images = MBTL_Saber_2B.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_2B_hb.png
| damage = 420
| damage = 420
| guard =  
| guard = L
| cancel =  
| cancel =  
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 9
| startup = 8
| active = 4
| active = 4
| recovery = 20
| recovery = 18
| overall = 32
| overall = 29
| frameAdv = -9
| frameAdv = -7
}}
}}


Line 112: Line 114:
| input = 2C
| input = 2C
| images = MBTL_Saber_2C.png
| images = MBTL_Saber_2C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_2C_hb.png
| damage = 620
| damage = 620
| guard =  
| guard = L
| cancel =  
| cancel =  
| property =  
| property =  
Line 121: Line 123:
| startup = 9
| startup = 9
| active = 4
| active = 4
| recovery = 25
| recovery = 24
| overall = 37
| overall = 36
| frameAdv = -12
| frameAdv = -11
}}
}}


Line 131: Line 133:
| input = jA
| input = jA
| images = MBTL_Saber_jA.png
| images = MBTL_Saber_jA.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_jA_hb.png, MBTL_Saber_jA_2_hb.png
| damage = 140
| damage = 140
| guard =  
| guard = HA
| cancel =  
| cancel = (SE), (N), (SP), (EX)
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 6
| startup = 6
| active = 2
| active = 4
| recovery = 11
| recovery = 11
| overall = 18
| overall = 20
| frameAdv =  
| frameAdv =  
}}
}}
Line 149: Line 151:
| input = jB
| input = jB
| images = MBTL_Saber_jB.png
| images = MBTL_Saber_jB.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_jB_hb.png
| damage = 400
| damage = 400
| guard =  
| guard = HA
| cancel =  
| cancel = (N), (SP), (EX)
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 7
| startup = 7
| active =  
| active = 4
| recovery =  
| recovery =  
| overall =  
| overall =  
| frameAdv =  
| frameAdv =  
}}
}}
===== j.C =====
===== j.C =====
{{FrameData-MBTL | character = Saber| moveId = sa_jc
{{FrameData-MBTL | character = Saber| moveId = sa_jc
| input = jC
| input = jC
| images = MBTL_Saber_jC.png
| images = MBTL_Saber_jC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_jC_hb.png
| damage = 560
| damage = 560
| guard =  
| guard = HA
| cancel =  
| cancel = (N), (SP), (EX)
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 11
| startup = 11
| active =  
| active = 5
| recovery =  
| recovery =  
| overall =  
| overall =  
| frameAdv =  
| frameAdv =  
}}
}}
===== j.[C] =====
===== j.[C] =====
{{FrameData-MBTL | character = Saber| moveId = sa_j[c]
{{FrameData-MBTL | character = Saber| moveId = sa_j[c]
| input = j[C]
| input = j[C]
| images = MBTL_Saber_j[C].png
| images = MBTL_Saber_jC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_jC_be_hb.png
| damage = 900
| damage = 900
| guard =  
| guard = HA
| cancel =  
| cancel = (N), (SP), (EX)
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 20
| startup = 20
| active =  
| active = 6
| recovery =  
| recovery =  
| overall =  
| overall =  
| frameAdv =  
| frameAdv =
| invul = Clash 16-19
}}
}}


Line 202: Line 207:
| input = 6C
| input = 6C
| images = MBTL_Saber_6C.png
| images = MBTL_Saber_6C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_6C_hb.png
| damage = 700
| damage = 700
| guard =  
| guard = HL
| cancel =  
| cancel = (SP), (EX)
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 16
| startup = 15
| active = 3
| active = 3
| recovery = 23
| recovery = 20
| overall = 41
| overall = 37
| frameAdv = -9
| frameAdv = -6
}}
}}


Line 220: Line 225:
| input = 3C
| input = 3C
| images = MBTL_Saber_3C.png
| images = MBTL_Saber_3C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_3C_hb.png
| damage = 700
| damage = 700
| guard =  
| guard = HL
| cancel =  
| cancel = (SP), (EX)
| property =  
| property =  
| attribute =  
| attribute =  
| invul = Head: 7-14
| invul = Head: 5-12
<!------------>
<!------------>
| startup = 12
| startup = 10
| active = 3
| active = 3
| recovery = 26
| recovery = 25
| overall = 40
| overall = 37
| frameAdv = -12
| frameAdv = -11
}}
}}


=== Universal Mechanics ===
=== Universal Mechanics ===
===== rapid 2 =====
===== rapid 1 =====
{{FrameData-MBTL | character = Saber| moveId = sa_rapid2
{{FrameData-MBTL | character = Saber| moveId = sa_rapid1
| input = rapid2
| input = rapid1
| images = MBTL_Saber_rapid2.png
| images = MBTL_Saber_rapid1_1.png, MBTL_Saber_rapid1_2.png, MBTL_Saber_rapid1_3.png, MBTL_Saber_rapid1_4.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_rapid1_1_hb.png, MBTL_Saber_rapid1_2_hb.png, MBTL_Saber_rapid1_3_hb.png, MBTL_Saber_rapid1_4_hb.png
| damage =  
| damage = 120*4 (408)
| guard =  
| guard = HL
| cancel =  
| cancel = (SP), (EX),
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = 9
| active =  
| active = 2 (6) 2 (8) 2 (10) 3
| recovery =  
| recovery = 23
| overall =  
| overall = 64
| frameAdv = -10
| frameAdv = -10
}}
===== rapid 3 =====
{{FrameData-MBTL | character = Saber| moveId = sa_rapid3
| input = rapid3
| images = MBTL_Saber_rapid3.png
| hitboxes = placeholder.png, placeholder.png
| damage =
| guard =
| cancel =
| property =
| attribute =
<!------------>
| startup =
| active =
| recovery =
| overall =
| frameAdv = -12
}}
}}


Line 275: Line 263:
| input = 4/6AD
| input = 4/6AD
| images = MBTL_Saber_throw.png
| images = MBTL_Saber_throw.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_throw_hb.png
| damage = 1500
| damage = 1500
| guard =  
| guard =  
Line 282: Line 270:
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = 4
| active =  
| active = 3
| recovery =  
| recovery = 19
| overall =  
| overall = 25
| frameAdv =  
| frameAdv = +54
}}
}}
===== air throw =====
===== air throw =====
{{FrameData-MBTL | character = Saber| moveId = sa_airthrow
{{FrameData-MBTL | character = Saber| moveId = sa_airthrow
| input = j.4/6AD
| input = j.4/6AD
| images = MBTL_Saber_airthrow.png
| images = MBTL_Saber_airthrow.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_airthrow_hb.png
| damage = 1200
| damage = 1200
| guard =  
| guard =  
Line 299: Line 288:
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = {{tooltip|text=1|hovertext=2 outside of combos}}
| active =  
| active = 3
| recovery =  
| recovery = 12L
| overall =  
| overall =  
| frameAdv =  
| frameAdv =  
Line 311: Line 300:
| input = 236A
| input = 236A
| images = MBTL_Saber_236A.png
| images = MBTL_Saber_236A.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_236A_hb.png
| damage = 1000
| damage = 1000
| guard =  
| guard = HL
| cancel =  
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
Line 329: Line 318:
| input = 236B
| input = 236B
| images = MBTL_Saber_236B.png
| images = MBTL_Saber_236B.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_236B_hb.png
| damage = 1000
| damage = 1000
| guard =  
| guard = HL
| cancel =  
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
Line 346: Line 335:
{{FrameData-MBTL | character = Saber| moveId = sa_236c
{{FrameData-MBTL | character = Saber| moveId = sa_236c
| input = 236C
| input = 236C
| images = MBTL_Saber_236C.png
| images = MBTL_Saber_236C_1.png, MBTL_Saber_236C_2.png, MBTL_Saber_236C_3.png, MBTL_Saber_236C_4.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_236C_hb.png
| damage = 1870
| damage = 530*4 (1870)
| guard =  
| guard = HL
| cancel =  
| cancel =  
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = 4+7
| active =  
| active = 2 (10) 2 (14) 2 (14) 3
| recovery =  
| recovery = 21
| overall =  
| overall = 78
| frameAdv = -7
| frameAdv = -7
}}
}}
===== 236X > X =====
===== 236X > X =====
{{FrameData-MBTL | character = Saber| moveId = sa_236xx
{{FrameData-MBTL | character = Saber| moveId = sa_236xx
| input = 236X~X
| input = 236X~X
| images = MBTL_Saber_236XX.png
| images = MBTL_Saber_236XX.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_236XX_hb.png
| damage = 1476
| damage = 700
| guard =  
| guard =  
| cancel =  
| cancel =  
Line 371: Line 361:
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = 13
| active =  
| active = 3
| recovery =  
| recovery = 23
| overall =  
| overall = 38
| frameAdv = -9
| frameAdv = -5
}}
}}
===== 236X > 4X =====
===== 236X > 4X =====
{{FrameData-MBTL | character = Saber| moveId = sa_236x4x
{{FrameData-MBTL | character = Saber| moveId = sa_236x4x
| input = 236X~4X
| input = 236X~4X
| images = MBTL_Saber_236X4X.png
| images = MBTL_Saber_236X4X.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_236X4X_hb.png
| damage = 1476
| damage = 800
| guard =  
| guard = L
| cancel =  
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = 13
| active =  
| active = 3
| recovery =  
| recovery = 24
| overall =  
| overall = 39
| frameAdv = -10
| frameAdv = -6
}}
}}
===== 236X > X > X =====
===== 236X > X > X =====
{{FrameData-MBTL | character = Saber| moveId = sa_236x4xx
{{FrameData-MBTL | character = Saber| moveId = sa_236xxx
| input = 236X~X~X
| input = 236X~X~X
| images = MBTL_Saber_236XXX.png
| images = MBTL_Saber_236XXX.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_236XXX_hb.png
| damage = 1203
| damage = 1100
| guard =  
| guard = HL
| cancel =  
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = 13
| active =  
| active = 3
| recovery =  
| recovery = 25
| overall =  
| overall = 40
| frameAdv = -11
| frameAdv = -9
}}
}}
===== 236X > X > 4X =====
===== 236X > X > 4X =====
{{FrameData-MBTL | character = Saber| moveId = sa_236x4x4x
{{FrameData-MBTL | character = Saber| moveId = sa_236xx4x
| input = 236X~X~4X
| input = 236X~X~4X
| images = MBTL_Saber_236XX4X.png
| images = MBTL_Saber_236XX4X.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_236XX4X_hb.png
| damage = 1476
| damage = 900
| guard = H
| cancel = -EX-
| property =
| attribute =
<!------------>
| startup = 21
| active = 3
| recovery = 23
| overall = 46
| frameAdv = -9
}}
 
===== 236X (X) > 66 =====
{{FrameData-MBTL | character = Saber| moveId = sa_236x66
| input = 236X~(X)~66
| images = MBTL_Saber_236X66.png
| hitboxes = MBTL_Saber_236X66_hb.png
| damage =  
| guard =  
| guard =  
| cancel =  
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = {{tooltip|text=12|hovertext=First cancellable frame}}
| active =  
| active = {{tooltip|text=12|hovertext=Total cancel window}}
| recovery =  
| recovery = 6
| overall =  
| overall = 29
| frameAdv = -9
| frameAdv =  
}}
}}


Line 433: Line 444:
| input = 623A
| input = 623A
| images = MBTL_Saber_623A.png
| images = MBTL_Saber_623A.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_623A_0_hb.png, MBTL_Saber_623A_hb.png
| damage = 1200
| damage = 1200
| guard =  
| guard = HL
| cancel =  
| cancel = -EX-, (J)
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 11
| startup = 11
| active =  
| active = 4
| recovery =  
| recovery = 20
| overall =  
| overall = 34
| frameAdv = -11
| frameAdv = -7
}}
}}


Line 450: Line 461:
{{FrameData-MBTL | character = Saber| moveId = sa_623b
{{FrameData-MBTL | character = Saber| moveId = sa_623b
| input = 623B
| input = 623B
| images = MBTL_Saber_623B.png
| images = MBTL_Saber_623B_1.png, MBTL_Saber_623B_2.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_623B_1_hb.png, MBTL_Saber_623B_2_hb.png
| damage = 1196
| damage = 640*2 (1196)
| guard =  
| guard = HL
| cancel =  
| cancel = -EX-, (J)
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 9
| startup = 9
| active =  
| active = 6 (4) 4
| recovery =  
| recovery = 23
| overall =  
| overall = 46
| frameAdv = -15
| frameAdv = -11
}}
}}
===== 623C =====
===== 623C =====
{{FrameData-MBTL | character = Saber| moveId = sa_623c
{{FrameData-MBTL | character = Saber| moveId = sa_623c
| input = 623C
| input = 623C
| images = MBTL_Saber_623C.png
| images = MBTL_Saber_623C_1.png, MBTL_Saber_623C_2.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_623C_hb.png
| damage = 1870
| damage = 370*6 (1841)
| guard =  
| guard = HL
| cancel =  
| cancel =  
| property =  
| property =  
| attribute =  
| attribute =  
| invul = All: 1-16
<!------------>
<!------------>
| startup =  
| startup = 4 + 3
| active =  
| active = 3 (4) 8
| recovery =  
| recovery = 30
| overall =  
| overall = 51
| frameAdv = -17
| frameAdv = -17
}}
}}
Line 486: Line 499:
| input = 214A
| input = 214A
| images = MBTL_Saber_214A.png
| images = MBTL_Saber_214A.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_214A_hb.png
| damage = 1500
| damage = 1500
| guard =  
| guard = HL
| cancel =  
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 27
| startup = 27
| active =  
| active = 2
| recovery =  
| recovery = 23
| overall =  
| overall = 51
| frameAdv = +5
| frameAdv = +5 (ground), -1 (air)
}}
}}
===== 214[A] =====
===== 214[A] =====
{{FrameData-MBTL | character = Saber| moveId = sa_214[a]
{{FrameData-MBTL | character = Saber| moveId = sa_214[a]
| input = 214[A]
| input = 214[A]
| images = MBTL_Saber_214[A].png
| images = MBTL_Saber_214A_be.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_214A_be_hb.png
| damage =  
| damage =  
| guard =  
| guard =  
| cancel =  
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
Line 513: Line 527:
| active =  
| active =  
| recovery =  
| recovery =  
| overall =  
| overall = 35
| frameAdv =  
| frameAdv =  
| invul = Clash 19-26
}}
}}


Line 521: Line 536:
| input = 214B
| input = 214B
| images = MBTL_Saber_214B.png
| images = MBTL_Saber_214B.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_214B_hb.png
| damage = 1400
| damage = 1400
| guard =  
| guard = L
| cancel =  
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 22
| startup = 22
| active =  
| active = 2
| recovery =  
| recovery = 19
| overall =  
| overall = 42
| frameAdv = -7
| frameAdv = -4
}}
}}
===== 214[B] =====
===== 214[B] =====
{{FrameData-MBTL | character = Saber| moveId = sa_214[b]
{{FrameData-MBTL | character = Saber| moveId = sa_214[b]
| input = 214[B]
| input = 214[B]
| images = MBTL_Saber_214[B].png
| images = MBTL_Saber_214B_be.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_214B_be_hb.png
| damage =  
| damage =  
| guard =  
| guard =  
| cancel =  
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
Line 548: Line 564:
| active =  
| active =  
| recovery =  
| recovery =  
| overall =  
| overall = 35
| frameAdv =  
| frameAdv =  
| invul = Clash 14-22
}}
}}
===== 214C =====
===== 214C =====
{{FrameData-MBTL | character = Saber| moveId = sa_214c
{{FrameData-MBTL | character = Saber| moveId = sa_214c
| input = 214C
| input = 214C
| images = MBTL_Saber_214C.png
| images = MBTL_Saber_214C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_214C_hb.png
| damage = 1900
| damage = 1900
| guard =  
|  minDamage  = 456
| guard = HL
| cancel =  
| cancel =  
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = 4+5
| active =  
| active = 3
| recovery =  
| recovery = 25
| overall =  
| overall = 38
| frameAdv = 0
| frameAdv = 0
}}
}}
===== 22C =====
===== 22C =====
{{FrameData-MBTL | character = Saber| moveId = sa_22c
{{FrameData-MBTL | character = Saber| moveId = sa_22c
| input = 22C
| input = 22C
| images = MBTL_Saber_22C.png
| images = MBTL_Saber_22C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_22C_hb.png
| damage = 1602
| damage = 430*5 (1602)
| guard =  
| guard = HL
| cancel =  
| cancel = (AD)
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = 4+7
| active =  
| active = 20
| recovery =  
| recovery = 15
| overall =  
| overall = 45
| frameAdv = -8
| frameAdv = +8
}}
}}


Line 590: Line 610:
| input = j236A
| input = j236A
| images = MBTL_Saber_j236A.png
| images = MBTL_Saber_j236A.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_j236A_hb.png
| damage = 1153
| damage = 340, 470*2 (1153)
| guard =  
| guard = HLA
| cancel =  
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 13
| startup = 11
| active =  
| active = until landing
| recovery =  
| recovery = 18L
| overall =  
| overall =  
| frameAdv = -6 (TK)
| frameAdv = -3 (TK)
}}
}}
===== j.236B =====
===== j.236B =====
{{FrameData-MBTL | character = Saber| moveId = sa_j236b
{{FrameData-MBTL | character = Saber| moveId = sa_j236b
| input = j236B
| input = j236B
| images = MBTL_Saber_j236B.png
| images = MBTL_Saber_j236B.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_j236B_hb.png
| damage = 1216
| damage = 360*4 (1287)
| guard =  
| guard = HLA
| cancel =  
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 20
| startup = 15
| active =  
| active = until landing
| recovery =  
| recovery = 15L
| overall =  
| overall =  
| frameAdv = -1 (TK)
| frameAdv = -1 (TK)
}}
}}
===== j.236[B] =====
{{FrameData-MBTL | character = Saber| moveId = sa_j236b_be
| input = j236[B]
| images = MBTL_Saber_j236B_be.png
| hitboxes = MBTL_Saber_j236B_be_hb.png
| damage = 480, 360*3 (1379)
| guard = HA
| cancel = -EX-
| property =
| attribute =
<!------------>
| startup = 23
| active = until landing
| recovery = 15L
| overall =
| frameAdv = +4 (tk)
}}
===== j.236C =====
===== j.236C =====
{{FrameData-MBTL | character = Saber| moveId = sa_j236c
{{FrameData-MBTL | character = Saber| moveId = sa_j236c
| input = j236C
| input = j236C
| images = MBTL_Saber_j236C.png
| images = MBTL_Saber_j236C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_j236C_hb.png
| damage = 2590
| damage = 600, 500*5 (2590)
| guard =  
| guard = HLA
| cancel =  
| cancel =  
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = 4+6
| active =  
| active = until landing
| recovery =  
| recovery = 15L
| overall =  
| overall =  
| frameAdv = 0 (TK)
| frameAdv = 0 (TK)
}}
}}


==== Moon Skills ====
==== Moon Skills ====
Line 644: Line 683:
| input = 6BC
| input = 6BC
| images = MBTL_Saber_6BC.png
| images = MBTL_Saber_6BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_6BC_hb.png
| damage = 1357
| damage = 750*2 (1357)
| guard =  
| guard = HL
| cancel =  
| cancel = (EX)
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 16
| startup = 16
| active =  
| active = 2 (8) 4
| recovery =  
| recovery = 17
| overall =  
| overall = 46
| frameAdv = -4
| frameAdv = -4
| invul = Clash 1-11 (MD)
}}
}}
===== 3BC =====
===== 3BC =====
{{FrameData-MBTL | character = Saber| moveId = sa_3bc
{{FrameData-MBTL | character = Saber| moveId = sa_3bc
| input = 3BC
| input = 3BC
| images = MBTL_Saber_3BC.png
| images = MBTL_Saber_3BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_3BC_hb.png
| damage = 1409
| damage = 520*3 (1409)
| guard =  
| guard = HL
| cancel =  
| cancel = (EX), (J)
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 13
| startup = 9
| active =  
| active = 7 (4) 4 (4) 4
| recovery =  
| recovery = 18
| overall =  
| overall = 54
| frameAdv = -6
| frameAdv = -4
| invul = Clash 1-11 (MD)
}}
}}


Line 679: Line 721:
| input = 4BC
| input = 4BC
| images = MBTL_Saber_4BC.png
| images = MBTL_Saber_4BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_4BC_hb.png
| damage = 1200
| damage = 1200
| guard =  
| guard = HA
| cancel =  
| cancel = EX, J
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 32
| startup = 28
| active =  
| active = 3
| recovery =  
| recovery = 17
| overall =  
| overall = 46
| frameAdv = -3
| frameAdv = -2
| invul = Clash 1-11 (MD), Airborne 18-41
}}
}}
===== j.6BC =====
===== j.6BC =====
{{FrameData-MBTL | character = Saber| moveId = sa_j6bc
{{FrameData-MBTL | character = Saber| moveId = sa_j6bc
| input = j6BC
| input = j6BC
| images = MBTL_Saber_j6BC.png
| images = MBTL_Saber_j6BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_j6BC_hb.png
| damage = 1359
| damage = 380*4 (1359)
| guard =  
| guard = HLA
| cancel =  
| cancel = (EX)
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 13
| startup = 13
| active =  
| active = until landing
| recovery =  
| recovery = 17L
| overall =  
| overall =  
| frameAdv = -3 (TK)
| frameAdv = -3 (TK)
Line 715: Line 759:
| input = 236BC
| input = 236BC
| images = MBTL_Saber_236BC.png
| images = MBTL_Saber_236BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_236BC_hb.png
| damage =  
| damage = 3500
| guard =  
| guard = HL
| cancel =  
| cancel =  
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = 1+13
| active =  
| active = 58
| recovery =  
| recovery = 46
| overall =  
| overall = 117
| frameAdv =  
| frameAdv = -26
| invul = All 1-71
}}
}}
==== 214BC (Arc Drive) ====
==== 214BC (Arc Drive) ====
{{FrameData-MBTL | character = Saber| moveId = sa_214bc
{{FrameData-MBTL | character = Saber| moveId = sa_214bc
| input = 214BC
| input = 214BC
| images = MBTL_Saber_214BC.png
| images = MBTL_Saber_214BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_214BC_hb.png
| damage =  
| damage = 3400
| guard =  
| guard = U
| cancel =  
| cancel =  
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = 1+0
| active =  
| active = {{tooltip|text=35|hovertext=Duration of parry frames}}
| recovery =  
| recovery = 23
| overall =  
| overall = 58
| frameAdv =  
| frameAdv =  
| invul = All 1-35
}}
}}


==== ABCD or D in blood heat(Last Arc) ====
==== ABCD or D in Blood Heat (Last Arc) ====
{{FrameData-MBTL | character = Saber| moveId = sa_abcd
{{FrameData-MBTL | character = Saber| moveId = sa_abcd
| input = ABCD
| input = ABCD
| images = MBTL_Saber_ABCD.png
| images = MBTL_Saber_ABCD.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Saber_ABCD_hb.png
| damage =  
| damage = {{Tooltip | text=4800| hovertext=4800 ~ 6960 in Blood Heat}}
| guard =  
| guard = LH
| cancel =  
| cancel =  
| property =  
| property =  
| cost          = {{Tooltip | text=4 Magic Circuit| hovertext=Alternatively, when in Blood Heat, the remaining portion of your bar.}}
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = {{Tooltip | text=1+21| hovertext=ABCD}}
| active =  
| active = {{Tooltip | text=4| hovertext=ABCD}}
| recovery =  
| recovery = {{Tooltip | text=26| hovertext=ABCD}}
| overall =  
| overall = {{Tooltip | text=52| hovertext=ABCD}}
| frameAdv =  
| frameAdv = {{Tooltip | text= -14 | hovertext=ABCD}}
| invul        = {{Tooltip | text= 1-25 All | hovertext=ABCD}}
}}
}}

Latest revision as of 06:26, 21 May 2024

Standing Normals

5A
Saber
sa_5a

5A
5A

MBTL Saber 5A.png
MBTL Saber 5A hb.png
Damage Guard Cancel Property Cost Attribute
160 HL -SE-, -N-, -SP-, -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
5 2 11 17 -1 -
5B
Saber
sa_5b

5B
5B

MBTL Saber 5B.png
MBTL Saber 5B hb.png
Damage Guard Cancel Property Cost Attribute
480 HL (N), (SP), (EX) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
8 3 19 29 -7 -
5C
Saber
sa_5c

5C
5C

MBTL Saber 5C.png
MBTL Saber 5C hb.png
Damage Guard Cancel Property Cost Attribute
610 HL (N), (SP), (EX) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 4 27 40 -14 -
5[C]
Saber
sa_5[c]

UNI Input Hold.png[C]
5[C]

File:MBTL Saber 5C be.png
MBTL Saber 5C be hb.png
Damage Guard Cancel Property Cost Attribute
990 HL (N), (SP), (EX) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
21 5 26 51 -14 Clash 19-20

Crouching Normals

2A
Saber
sa_2a

2A
2A

MBTL Saber 2A.png
MBTL Saber 2A hb.png
Damage Guard Cancel Property Cost Attribute
180 L - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
6 2 11 18 -1 -
2B
Saber
sa_2b

2B
2B

MBTL Saber 2B.png
MBTL Saber 2B hb.png
Damage Guard Cancel Property Cost Attribute
420 L - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
8 4 18 29 -7 -
2C
Saber
sa_2c

2C
2C

MBTL Saber 2C.png
MBTL Saber 2C hb.png
Damage Guard Cancel Property Cost Attribute
620 L - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
9 4 24 36 -11 -

Jumping Normals

j.A
Saber
sa_ja

jA
jA

MBTL Saber jA.png
MBTL Saber jA hb.pngMBTL Saber jA 2 hb.png
Damage Guard Cancel Property Cost Attribute
140 HA (SE), (N), (SP), (EX) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
6 4 11 20 - -
j.B
Saber
sa_jb

jB
jB

MBTL Saber jB.png
MBTL Saber jB hb.png
Damage Guard Cancel Property Cost Attribute
400 HA (N), (SP), (EX) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
7 4 - - - -
j.C
Saber
sa_jc

jC
jC

MBTL Saber jC.png
MBTL Saber jC hb.png
Damage Guard Cancel Property Cost Attribute
560 HA (N), (SP), (EX) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
11 5 - - - -
j.[C]
Saber
sa_j[c]

jUNI Input Hold.png[C]
j[C]

MBTL Saber jC.png
MBTL Saber jC be hb.png
Damage Guard Cancel Property Cost Attribute
900 HA (N), (SP), (EX) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
20 6 - - - Clash 16-19

Command Normals

6C
Saber
sa_6c

6C
6C

MBTL Saber 6C.png
MBTL Saber 6C hb.png
Damage Guard Cancel Property Cost Attribute
700 HL (SP), (EX) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
15 3 20 37 -6 -
3C
Saber
sa_3c

3C
3C

MBTL Saber 3C.png
MBTL Saber 3C hb.png
Damage Guard Cancel Property Cost Attribute
700 HL (SP), (EX) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 3 25 37 -11 Head: 5-12

Universal Mechanics

rapid 1
Saber
sa_rapid1

(rapid1)
rapid1

MBTL Saber rapid1 1.pngMBTL Saber rapid1 2.pngMBTL Saber rapid1 3.pngMBTL Saber rapid1 4.png
MBTL Saber rapid1 1 hb.pngMBTL Saber rapid1 2 hb.pngMBTL Saber rapid1 3 hb.pngMBTL Saber rapid1 4 hb.png
Damage Guard Cancel Property Cost Attribute
120*4 (408) HL (SP), (EX), - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
9 2 (6) 2 (8) 2 (10) 3 23 64 -10 -
ground throw
Saber
sa_throw

4/6AD
4/6AD

MBTL Saber throw.png
MBTL Saber throw hb.png
Damage Guard Cancel Property Cost Attribute
1500 - - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4 3 19 25 +54 -
air throw
Saber
sa_airthrow

j(.4)/6AD
j.4/6AD

MBTL Saber airthrow.png
MBTL Saber airthrow hb.png
Damage Guard Cancel Property Cost Attribute
1200 - - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
1 3 12L - - -

Special Moves

236A
Saber
sa_236a

236A
236A

MBTL Saber 236A.png
MBTL Saber 236A hb.png
Damage Guard Cancel Property Cost Attribute
1000 HL -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 2 21 32 -6 -
236B
Saber
sa_236b

236B
236B

MBTL Saber 236B.png
MBTL Saber 236B hb.png
Damage Guard Cancel Property Cost Attribute
1000 HL -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
12 2 23 36 -8 -
236C
Saber
sa_236c

236C
236C

MBTL Saber 236C 1.pngMBTL Saber 236C 2.pngMBTL Saber 236C 3.pngMBTL Saber 236C 4.png
MBTL Saber 236C hb.png
Damage Guard Cancel Property Cost Attribute
530*4 (1870) HL - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+7 2 (10) 2 (14) 2 (14) 3 21 78 -7 -
236X > X
Saber
sa_236xx

236X~X
236X~X

MBTL Saber 236XX.png
MBTL Saber 236XX hb.png
Damage Guard Cancel Property Cost Attribute
700 - - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
13 3 23 38 -5 -
236X > 4X
Saber
sa_236x4x

236X~4X
236X~4X

MBTL Saber 236X4X.png
MBTL Saber 236X4X hb.png
Damage Guard Cancel Property Cost Attribute
800 L -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
13 3 24 39 -6 -
236X > X > X
Saber
sa_236xxx

236X~X~X
236X~X~X

MBTL Saber 236XXX.png
MBTL Saber 236XXX hb.png
Damage Guard Cancel Property Cost Attribute
1100 HL -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
13 3 25 40 -9 -
236X > X > 4X
Saber
sa_236xx4x

236X~X~4X
236X~X~4X

MBTL Saber 236XX4X.png
MBTL Saber 236XX4X hb.png
Damage Guard Cancel Property Cost Attribute
900 H -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
21 3 23 46 -9 -
236X (X) > 66
Saber
sa_236x66

236X~((X))~66
236X~(X)~66

File:MBTL Saber 236X66.png
File:MBTL Saber 236X66 hb.png
Damage Guard Cancel Property Cost Attribute
- - -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
12 12 6 29 - -
623A
Saber
sa_623a

623A
623A

MBTL Saber 623A.png
MBTL Saber 623A 0 hb.pngMBTL Saber 623A hb.png
Damage Guard Cancel Property Cost Attribute
1200 HL -EX-, (J) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
11 4 20 34 -7 -
623B
Saber
sa_623b

623B
623B

MBTL Saber 623B 1.pngMBTL Saber 623B 2.png
MBTL Saber 623B 1 hb.pngMBTL Saber 623B 2 hb.png
Damage Guard Cancel Property Cost Attribute
640*2 (1196) HL -EX-, (J) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
9 6 (4) 4 23 46 -11 -
623C
Saber
sa_623c

623C
623C

MBTL Saber 623C 1.pngMBTL Saber 623C 2.png
MBTL Saber 623C hb.png
Damage Guard Cancel Property Cost Attribute
370*6 (1841) HL - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4 + 3 3 (4) 8 30 51 -17 All: 1-16
214A
Saber
sa_214a

214A
214A

MBTL Saber 214A.png
MBTL Saber 214A hb.png
Damage Guard Cancel Property Cost Attribute
1500 HL -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
27 2 23 51 +5 (ground), -1 (air) -
214[A]
Saber
sa_214[a]

214UNI Input Hold.png[A]
214[A]

File:MBTL Saber 214A be.png
File:MBTL Saber 214A be hb.png
Damage Guard Cancel Property Cost Attribute
- - -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - 35 - Clash 19-26
214B
Saber
sa_214b

214B
214B

MBTL Saber 214B.png
MBTL Saber 214B hb.png
Damage Guard Cancel Property Cost Attribute
1400 L -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
22 2 19 42 -4 -
214[B]
Saber
sa_214[b]

214UNI Input Hold.png[B]
214[B]

File:MBTL Saber 214B be.png
File:MBTL Saber 214B be hb.png
Damage Guard Cancel Property Cost Attribute
- - -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - 35 - Clash 14-22
214C
Saber
sa_214c

214C
214C

MBTL Saber 214C.png
MBTL Saber 214C hb.png
Damage Guard Cancel Property Cost Attribute
1900
[Min: 456]
HL - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+5 3 25 38 0 -
22C
Saber
sa_22c

22C
22C

MBTL Saber 22C.png
MBTL Saber 22C hb.png
Damage Guard Cancel Property Cost Attribute
430*5 (1602) HL (AD) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+7 20 15 45 +8 -
j.236A
Saber
sa_j236a

j236A
j236A

MBTL Saber j236A.png
MBTL Saber j236A hb.png
Damage Guard Cancel Property Cost Attribute
340, 470*2 (1153) HLA -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
11 until landing 18L - -3 (TK) -
j.236B
Saber
sa_j236b

j236B
j236B

MBTL Saber j236B.png
MBTL Saber j236B hb.png
Damage Guard Cancel Property Cost Attribute
360*4 (1287) HLA -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
15 until landing 15L - -1 (TK) -
j.236[B]
Saber
sa_j236b_be

j236UNI Input Hold.png[B]
j236[B]

MBTL Saber j236B be.png
MBTL Saber j236B be hb.png
Damage Guard Cancel Property Cost Attribute
480, 360*3 (1379) HA -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
23 until landing 15L - +4 (tk) -
j.236C
Saber
sa_j236c

j236C
j236C

MBTL Saber j236C.png
MBTL Saber j236C hb.png
Damage Guard Cancel Property Cost Attribute
600, 500*5 (2590) HLA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+6 until landing 15L - 0 (TK) -

Moon Skills

6BC
Saber
sa_6bc

6BC
6BC

MBTL Saber 6BC.png
MBTL Saber 6BC hb.png
Damage Guard Cancel Property Cost Attribute
750*2 (1357) HL (EX) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
16 2 (8) 4 17 46 -4 Clash 1-11 (MD)
3BC
Saber
sa_3bc

3BC
3BC

MBTL Saber 3BC.png
MBTL Saber 3BC hb.png
Damage Guard Cancel Property Cost Attribute
520*3 (1409) HL (EX), (J) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
9 7 (4) 4 (4) 4 18 54 -4 Clash 1-11 (MD)
4BC
Saber
sa_4bc

4BC
4BC

MBTL Saber 4BC.png
MBTL Saber 4BC hb.png
Damage Guard Cancel Property Cost Attribute
1200 HA EX, J - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
28 3 17 46 -2 Clash 1-11 (MD), Airborne 18-41
j.6BC
Saber
sa_j6bc

j6BC
j6BC

MBTL Saber j6BC.png
MBTL Saber j6BC hb.png
Damage Guard Cancel Property Cost Attribute
380*4 (1359) HLA (EX) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
13 until landing 17L - -3 (TK) -

Super Moves

236BC (Arc Drive)

Saber
sa_236bc

236BC
236BC

MBTL Saber 236BC.png
MBTL Saber 236BC hb.png
Damage Guard Cancel Property Cost Attribute
3500 HL - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
1+13 58 46 117 -26 All 1-71

214BC (Arc Drive)

Saber
sa_214bc

214BC
214BC

MBTL Saber 214BC.png
MBTL Saber 214BC hb.png
Damage Guard Cancel Property Cost Attribute
3400 U - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
1+0 35 23 58 - All 1-35

ABCD or D in Blood Heat (Last Arc)

Saber
sa_abcd

ABCD
ABCD

MBTL Saber ABCD.png
MBTL Saber ABCD hb.png
Damage Guard Cancel Property Cost Attribute
4800 LH - - 4 Magic Circuit -
Startup Active Recovery Overall Frame Advantage Invulnerability
1+21 4 26 52 -14 1-25 All