Melty Blood/MBTL/Ciel/Data: Difference between revisions

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(Corrected some numbers across the whole page and added more frame data)
 
(60 intermediate revisions by 4 users not shown)
Line 104: Line 104:
<!------------>
<!------------>
| startup = 8
| startup = 8
| active = 6
| active = 3,3
| recovery = 22
| recovery = 22
| overall = 35
| overall = 35
Line 142: Line 142:
| startup = 5
| startup = 5
| active = 4
| active = 4
| recovery =  
| recovery = 11
| overall =  
| overall = 19
| frameAdv =  
| frameAdv =  
}}
}}
Line 199: Line 199:
| overall = 38
| overall = 38
| frameAdv = -9
| frameAdv = -9
| invul = Airborne 4-26
}}
}}


===== 3C =====
{{FrameData-MBTL | character = Ciel| moveId = ci_3c
| input = 3C
| images = MBTL_Ciel_3C.png
| hitboxes = MBTL_Ciel_3C_hb.png
| damage = 700
| guard = LH
| cancel = SP, EX
| property =
| attribute =
<!------------>
| startup = 10
| active = 3
| recovery = 26
| overall = 38
| frameAdv = -12
}}
===== 5C~4C =====
===== 5C~4C =====
{{FrameData-MBTL | character = Ciel| moveId = ci_5c4c
{{FrameData-MBTL | character = Ciel| moveId = ci_5c4c
Line 237: Line 221:


=== Universal Mechanics ===
=== Universal Mechanics ===
===== rapid 2 =====
===== rapid 1 =====
{{FrameData-MBTL | character = Ciel| moveId = ci_rapid2
{{FrameData-MBTL | character = Ciel| moveId = ci_rapid1
| input = rapid 2
| input = rapid 1
| images = MBTL_Ciel_rapid2.png, MBTL_Ciel_rapid2_2.png
| images = MBTL_Ciel_rapid1.png, MBTL_Ciel_rapid1_2.png
| hitboxes = MBTL_Ciel_rapid2_hb.png, MBTL_Ciel_rapid2_2_hb.png
| hitboxes = MBTL_Ciel_rapid1_hb.png, MBTL_Ciel_rapid1_2_hb.png
| damage = 230*2 (414)
| damage = 230*2 (414)
| guard = LH
| guard = LH
Line 248: Line 232:
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 9, 10
| startup = 9
| active = 3, 3
| active = 3 (9) 3
| recovery = 23 (after 2nd hit)
| recovery = 23
| overall = 46
| overall = 46
| frameAdv = -10
| frameAdv = -10
}}
}}


===== rapid 3 =====
===== 3C =====
{{FrameData-MBTL | character = Ciel| moveId = ci_rapid3
{{FrameData-MBTL | character = Ciel| moveId = ci_3c
| input = rapid 3
| input = 3C
| images = MBTL_Ciel_rapid3.png
| images = MBTL_Ciel_3C.png
| hitboxes = MBTL_Ciel_rapid3_hb.png
| hitboxes = MBTL_Ciel_3C_hb.png
| damage = 700
| damage = 700
| guard = LH
| guard = LH
Line 268: Line 252:
| startup = 10
| startup = 10
| active = 3
| active = 3
| recovery = 26
| recovery = 25
| overall = 38
| overall = 37
| frameAdv = -12
| frameAdv = -11
| invul = Air 5-12
}}
}}


Line 285: Line 270:
<!------------>
<!------------>
| startup = 4
| startup = 4
| active =  
| active = 3
| recovery =  
| recovery = 19
| overall =  
| overall = 25
| frameAdv = +38 (KD)
| frameAdv = +38 (KD)
}}
}}
===== j4/6AD =====
===== j4/6AD =====
{{FrameData-MBTL | character = Ciel| moveId = ci_airthrow
{{FrameData-MBTL | character = Ciel| moveId = ci_airthrow
Line 316: Line 302:
| damage =  
| damage =  
| guard =  
| guard =  
| cancel =  
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = {{tooltip|text=13~23|hovertext=Time it takes to reach the wall}}
| active =  
| active = {{tooltip|text=13|hovertext=Cancellable to wall keys}} (14) {{tooltip|text=X|hovertext=Until landing (min 22). Cancellable to anything else}}
| recovery = 72 (no followup input)
| recovery = 12L
| overall =  
| overall =
| frameAdv = N/A
| frameAdv = N/A
}}
}}
===== 236B =====
===== 236B =====
{{FrameData-MBTL | character = Ciel| moveId = ci_236b
{{FrameData-MBTL | character = Ciel| moveId = ci_236b
Line 337: Line 324:
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = {{tooltip|text=16|hovertext=First cancellable frame}}
| active =  
| active = {{tooltip|text=35|hovertext=Length of cancellable window}}
| recovery = 62 (no followup input)
| recovery = 12L
| overall =  
| overall = 62
| frameAdv = N/A
| frameAdv = N/A
}}
}}
===== 236C =====
===== 236C =====
{{FrameData-MBTL | character = Ciel| moveId = ci_236c
{{FrameData-MBTL | character = Ciel| moveId = ci_236c
Line 354: Line 342:
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 12
| startup = 4+8
| active =  
| active = 80
| recovery = 35
| recovery = 35
| overall =  
| overall = 126
| frameAdv = -20
| frameAdv = -20
| invul = All 1-91
}}
}}


Line 368: Line 357:
| damage =  
| damage =  
| guard =  
| guard =  
| cancel =  
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = {{tooltip|text=5|hovertext=Time until movement starts}}
| active =  
| active =
| recovery =  
| recovery = 15L
| overall =  
| overall =  
| frameAdv = N/A
| frameAdv = N/A
}}
}}
===== 236X~B =====
===== 236X~B =====
{{FrameData-MBTL | character = Ciel| moveId = ci_236xb
{{FrameData-MBTL | character = Ciel| moveId = ci_236xb
Line 384: Line 374:
| hitboxes = MBTL_Ciel_236XB_hb.png
| hitboxes = MBTL_Ciel_236XB_hb.png
| damage = 640*2 (1196)
| damage = 640*2 (1196)
| guard = LH
| guard = LHA
| cancel = EX
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 7
| startup = 7
| active =  
| active = {{tooltip|text=X|hovertext=Until landing.}}, 4
| recovery =  
| recovery = 26
| overall =  
| overall =  
| frameAdv = -7
| frameAdv = -7
}}
}}
===== 236X~C =====
===== 236X~C =====
{{FrameData-MBTL | character = Ciel| moveId = ci_236xc
{{FrameData-MBTL | character = Ciel| moveId = ci_236xc
Line 402: Line 393:
| damage = 1200
| damage = 1200
| guard = U
| guard = U
| cancel = EX, MD
| cancel = (EX), (MD)
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = 3
| active = 7
| active = 2
| recovery = 27
| recovery = until landing + 12
| overall =  
| overall =  
| frameAdv = N/A
| frameAdv = N/A
}}
}}
===== 236X~214X =====
===== 236X~214X =====
{{FrameData-MBTL | character = Ciel| moveId = ci_236x214x
{{FrameData-MBTL | character = Ciel| moveId = ci_236x214x
Line 417: Line 409:
| images = MBTL_Ciel_236X214X.png
| images = MBTL_Ciel_236X214X.png
| hitboxes = MBTL_Ciel_236X214X_hb.png
| hitboxes = MBTL_Ciel_236X214X_hb.png
| damage = 500*3 (1165~1285) [550*2 (946)]
| damage = 500*3 (1165~1285)  
| guard = LHA
| guard = LHA
| cancel = EX
| cancel = -EX-, {{tooltip|text=-J-|hovertext=236A version only}}
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 19 [?]
| startup = 19
| active =  
| active = X
| recovery =  
| recovery = until landing + 12
| overall =  
| overall =  
| frameAdv = -10 [?]
| frameAdv = {{tooltip|text= -8 ~ -16|hovertext=No jump cancel (236B)}} / {{tooltip|text=+23|hovertext=Jump cancel (236A)}}
}}
 
===== 236A~214X (Wall) =====
{{FrameData-MBTL | character = Ciel| moveId = ci_236a214xwall
| input = 236A~214X (Wall)
| images = MBTL_Ciel_236A214XWall.png
| hitboxes = MBTL_Ciel_236A214XWall_hb.png
| damage = 550*2 (946)
| guard = LHA
| cancel = -EX-, -J-
| property =
| attribute =
<!------------>
| startup = 15
| active = X
| recovery = 16L
| overall = {{tooltip|text=26|hovertext=Earliest jump cancel}}
| frameAdv = +13 (JC, minimum)
}}
}}


Line 437: Line 447:
| damage = 630, 640 (1186)
| damage = 630, 640 (1186)
| guard = LH
| guard = LH
| cancel = EX
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
Line 447: Line 457:
| frameAdv = -4
| frameAdv = -4
}}
}}
===== 623B =====
===== 623B =====
{{FrameData-MBTL | character = Ciel| moveId = ci_623b
{{FrameData-MBTL | character = Ciel| moveId = ci_623b
Line 454: Line 465:
| damage = 640, 640 (1196)
| damage = 640, 640 (1196)
| guard = LH
| guard = LH
| cancel = EX
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
Line 464: Line 475:
| frameAdv = -7
| frameAdv = -7
}}
}}
===== 623[C] =====
===== 623[C] =====
{{FrameData-MBTL | character = Ciel| moveId = ci_623c_be
{{FrameData-MBTL | character = Ciel| moveId = ci_623c_be
Line 475: Line 487:
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 54
| startup = 4+50
| active = 5
| active = 5
| recovery = 25
| recovery = 25
| overall = 112
| overall = 83
| frameAdv = +63 (KD)
| frameAdv = +63 (KD)
}}
}}
Line 493: Line 505:
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 12
| startup = 4+8
| active = 5
| active = 5
| recovery = 17
| recovery = 17
Line 506: Line 518:
| hitboxes = MBTL_Ciel_214A_hb.png
| hitboxes = MBTL_Ciel_214A_hb.png
| damage = 1000
| damage = 1000
| guard = LH
| guard = LHA
| cancel = EX
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 13
| startup = 13
| active =  
| active = X
| recovery =  
| recovery = 29
| overall = 42
| overall = 42
| frameAdv = -5
| frameAdv = -5 (min)
}}
}}
===== 214[A] =====
===== 214[A] =====
{{FrameData-MBTL | character = Ciel| moveId = ci_214a_be
{{FrameData-MBTL | character = Ciel| moveId = ci_214a_be
Line 523: Line 536:
| hitboxes = MBTL_Ciel_214A_be_hb.png
| hitboxes = MBTL_Ciel_214A_be_hb.png
| damage = 640, 467 (1107)
| damage = 640, 467 (1107)
| guard = LH
| guard = LHA
| cancel = EX
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 22
| startup = 22
| active =  
| active = X
| recovery =  
| recovery = 27
| overall = 49
| overall = 49
| frameAdv = -3
| frameAdv = -1 (min)
}}
}}


Line 541: Line 554:
| hitboxes = MBTL_Ciel_214B_hb.png
| hitboxes = MBTL_Ciel_214B_hb.png
| damage = 900
| damage = 900
| guard = LH
| guard = LHA
| cancel = EX
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 9
| startup = 9
| active =  
| active = X
| recovery =  
| recovery = 32
| overall = 41
| overall = 41
| frameAdv = -8
| frameAdv = -8 (min)
}}
}}


Line 559: Line 572:
| hitboxes = MBTL_Ciel_214C_hb.png
| hitboxes = MBTL_Ciel_214C_hb.png
| damage = 280*12 (2077)
| damage = 280*12 (2077)
| guard = LH
| guard = LHA
| cancel =  
| cancel =  
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 14
| startup = 4+9
| active =  
| active = X
| recovery =  
| recovery = 32
| overall = 171
| overall = 171
| frameAdv = -9 (-16)
| frameAdv =  {{tooltip|text=-15|hovertext=Crouching, cornered}} (min)
}}
}}


Line 577: Line 590:
| hitboxes = MBTL_Ciel_214BCA_hb.png
| hitboxes = MBTL_Ciel_214BCA_hb.png
| damage = 850
| damage = 850
| guard = LH
| guard = LHA
| cancel = EX
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 18
| startup = 17
| active =  
| active = X
| recovery =  
| recovery = 31
| overall = 48
| overall = 48
| frameAdv = -7
| frameAdv = -7 (min)
}}
}}


Line 595: Line 608:
| hitboxes = MBTL_Ciel_214BCB_hb.png
| hitboxes = MBTL_Ciel_214BCB_hb.png
| damage = 850
| damage = 850
| guard = LH
| guard = LHA
| cancel = EX
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 10
| startup = 10
| active =  
| active = X
| recovery =  
| recovery = 29
| overall = 39
| overall = 39
| frameAdv = -5
| frameAdv = -5 (min)
}}
}}


Line 613: Line 626:
| hitboxes = MBTL_Ciel_214BCXA_hb.png
| hitboxes = MBTL_Ciel_214BCXA_hb.png
| damage = 700
| damage = 700
| guard = LH
| guard = LHA
| cancel = EX
| cancel = -EX-, -J-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 23
| startup = 22
| active =  
| active = X
| recovery =  
| recovery = 28
| overall = 50
| overall = {{tooltip|text=50|hovertext=Jump cancel available from frame 35, or immediately on hit.}}
| frameAdv = -4 ~ +3
| frameAdv = {{tooltip|text=-4 (min)|hovertext=No jump cancel}} / {{tooltip|text=+12 (min)|hovertext=Earliest jump cancel.}}
}}
}}


Line 631: Line 644:
| hitboxes = MBTL_Ciel_214BCXB_hb.png
| hitboxes = MBTL_Ciel_214BCXB_hb.png
| damage = 850
| damage = 850
| guard = LH
| guard = LHA
| cancel = EX
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 10
| startup = 10
| active =  
| active = X
| recovery =  
| recovery = 33
| overall = 43
| overall = 43
| frameAdv = -9
| frameAdv = -9 (min)
}}
}}


Line 650: Line 663:
| damage = 640*2 (1196)
| damage = 640*2 (1196)
| guard = LH
| guard = LH
| cancel = EX
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
Line 660: Line 673:
| frameAdv = -14
| frameAdv = -14
}}
}}
===== 22B =====
===== 22B =====
{{FrameData-MBTL | character = Ciel| moveId = ci_22b
{{FrameData-MBTL | character = Ciel| moveId = ci_22b
Line 667: Line 681:
| damage = 640*2 (1196)
| damage = 640*2 (1196)
| guard = LH
| guard = LH
| cancel = EX
| cancel = (EX)
| property =  
| property =  
| attribute =  
| attribute =  
Line 676: Line 690:
| overall = 52
| overall = 52
| frameAdv = -22
| frameAdv = -22
| invul = All 1-12
}}
}}
===== 22C =====
===== 22C =====
{{FrameData-MBTL | character = Ciel| moveId = ci_22c
{{FrameData-MBTL | character = Ciel| moveId = ci_22c
Line 688: Line 704:
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 5
| startup = 4+1
| active =  
| active = 4 (11) 6 (12) 14
| recovery =  
| recovery = 41
| overall = 121
| overall = 92
| frameAdv = -34
| frameAdv = -34
| invul = All 1-14
}}
}}


Line 702: Line 719:
| damage =  
| damage =  
| guard =  
| guard =  
| cancel = EX
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = {{tooltip|text=9|hovertext=Time before movement.}}
| active =  
| active = {{tooltip|text=X|hovertext=Movement time. No hitbox.}}
| recovery =  
| recovery = 15L
| overall = 28 (TK)
| overall = 24 (TK)
| frameAdv = N/A
| frameAdv = N/A
}}
}}
===== j236B =====
===== j236B =====
{{FrameData-MBTL | character = Ciel| moveId = ci_j236b
{{FrameData-MBTL | character = Ciel| moveId = ci_j236b
Line 719: Line 737:
| damage = 1200
| damage = 1200
| guard = U
| guard = U
| cancel = EX
| cancel = (EX), (MD)
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 28
| startup = 28
| active = 4
| active = until landing
| recovery = 32
| recovery = 32L
| overall = 63
| overall = 61 (TK)
| frameAdv =  
| frameAdv =  
}}
}}
===== j236C =====
===== j236C =====
{{FrameData-MBTL | character = Ciel| moveId = ci_j236c
{{FrameData-MBTL | character = Ciel| moveId = ci_j236c
Line 735: Line 754:
| hitboxes = MBTL_Ciel_j236C_hb.png
| hitboxes = MBTL_Ciel_j236C_hb.png
| damage = 620*4 (2126)
| damage = 620*4 (2126)
| guard =  
| guard = LHA
| cancel =  
| cancel =  
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 8
| startup = 4+4
| active = 4
| active = {{tooltip|text=X|hovertext=Until landing}}, 4
| recovery = 24
| recovery = 24L
| overall = 35
| overall = 35 (TK)
| frameAdv = -3
| frameAdv = -3
}}
}}
Line 753: Line 772:
| hitboxes = MBTL_Ciel_j214A_hb.png
| hitboxes = MBTL_Ciel_j214A_hb.png
| damage = 800
| damage = 800
| guard = LH
| guard = LHA
| cancel = EX
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 15
| startup = 15
| active =  
| active = X
| recovery =  
| recovery = 12L
| overall =  
| overall =  
| frameAdv =  
| frameAdv = {{tooltip|text=variable|hovertext= Plus when falling, minus while rising, more plus from further away.}}
}}
}}


Line 771: Line 790:
| hitboxes = MBTL_Ciel_j214B_hb.png
| hitboxes = MBTL_Ciel_j214B_hb.png
| damage = 700
| damage = 700
| guard = LH
| guard = LHA
| cancel = EX
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 12
| startup = 12
| active =  
| active = X
| recovery =  
| recovery = 14L
| overall =  
| overall =  
| frameAdv =  
| frameAdv = {{tooltip|text=minus|hovertext=Punishable from close range, safer further away}}
}}
}}


Line 789: Line 808:
| hitboxes = MBTL_Ciel_j214C_hb.png
| hitboxes = MBTL_Ciel_j214C_hb.png
| damage = 300*9 (1854)
| damage = 300*9 (1854)
| guard = LH
| guard = LHA
| cancel =  
| cancel =  
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 6
| startup = 4+2
| active =  
| active = X
| recovery =  
| recovery = 12L
| overall =  
| overall =  
| frameAdv =  
| frameAdv = {{tooltip|text=minus|hovertext=Punishable from close range, safer further away}}
}}
}}
===== j214B~X =====
===== j214B~X =====
{{FrameData-MBTL | character = Ciel| moveId = ci_j214bcx
{{FrameData-MBTL | character = Ciel| moveId = ci_j214bcx
Line 806: Line 826:
| hitboxes = MBTL_Ciel_j214BCX_hb.png
| hitboxes = MBTL_Ciel_j214BCX_hb.png
| damage = 500*2 (946~1045)
| damage = 500*2 (946~1045)
| guard = LH
| guard = LHA
| cancel = EX
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = 8
| active =  
| active = X
| recovery =  
| recovery = 14L
| overall =  
| overall =  
| frameAdv =  
| frameAdv = {{tooltip|text=minus|hovertext=Punishable from close range, safer further away}}
}}
}}


Line 824: Line 844:
| hitboxes = MBTL_Ciel_j214BCXX_hb.png
| hitboxes = MBTL_Ciel_j214BCXX_hb.png
| damage = 450*3 (1219)
| damage = 450*3 (1219)
| guard = LH
| guard = LHA
| cancel = EX
| cancel = -EX-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = 16
| active =  
| active = X
| recovery =  
| recovery = 14L
| overall =  
| overall =  
| frameAdv =  
| frameAdv = {{tooltip|text=minus|hovertext=Punishable from close range, safer further away}}
}}
}}


Line 842: Line 862:
| hitboxes = MBTL_Ciel_j.22A_hb.png
| hitboxes = MBTL_Ciel_j.22A_hb.png
| damage = 640*2 (1084)
| damage = 640*2 (1084)
| guard = LH
| guard = LHA
| cancel = EX, J
| cancel = -EX-, (J)
| property =  
| property =  
| attribute =  
| attribute =  
Line 849: Line 869:
| startup = 6
| startup = 6
| active = 4
| active = 4
| recovery = 35
| recovery = 12L
| overall = 44
| overall =  
| frameAdv = -17 (TK)
| frameAdv = -17 (TK)
}}
}}
===== j22B =====
===== j22B =====
{{FrameData-MBTL | character = Ciel| moveId = ci_j22b
{{FrameData-MBTL | character = Ciel| moveId = ci_j22b
Line 859: Line 880:
| hitboxes = MBTL_Ciel_j22B_hb.png
| hitboxes = MBTL_Ciel_j22B_hb.png
| damage = 600*2 (1122)
| damage = 600*2 (1122)
| guard = LH
| guard = LHA
| cancel = EX, J
| cancel = -EX-, (J)
| property =  
| property =  
| attribute =  
| attribute =  
Line 866: Line 887:
| startup = 7
| startup = 7
| active = 4
| active = 4
| recovery = 42
| recovery = 12L
| overall = 52
| overall =  
| frameAdv = -24 (TK)
| frameAdv = -24 (TK)
}}
}}
===== j22C =====
===== j22C =====
{{FrameData-MBTL | character = Ciel| moveId = ci_j22c
{{FrameData-MBTL | character = Ciel| moveId = ci_j22c
Line 876: Line 898:
| hitboxes = MBTL_Ciel_j22C_hb.png
| hitboxes = MBTL_Ciel_j22C_hb.png
| damage = 370*7 (2142)
| damage = 370*7 (2142)
| guard = LH
| guard = LHA
| cancel = MD
| cancel = MD
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 11
| startup = 4+7
| active =  
| active = 6 (9) 9 (9) 14
| recovery =  
| recovery = 12L
| overall =  
| overall =  
| frameAdv = -26 (TK)
| frameAdv = {{tooltip|text=-37 (TK)|hovertext=Against crouch.}}
}}
}}


Line 895: Line 917:
| hitboxes = MBTL_Ciel_6BC_hb.png
| hitboxes = MBTL_Ciel_6BC_hb.png
| damage = 640*2 (1196)
| damage = 640*2 (1196)
| guard = H
| guard = HA
| cancel = EX
| cancel = EX
| property =  
| property =  
Line 901: Line 923:
<!------------>
<!------------>
| startup = 29
| startup = 29
| active = 6
| active = 3,3
| recovery = 17
| recovery = 17
| overall = 51
| overall = 51
| frameAdv = -3
| frameAdv = -3
| invul = Clash 1-11 (MD)
}}
}}


Line 923: Line 946:
| overall = 39
| overall = 39
| frameAdv = -4
| frameAdv = -4
| invul = Clash 1-11 (MD)
}}
}}


Line 931: Line 955:
| hitboxes = MBTL_Ciel_4BC_hb.png
| hitboxes = MBTL_Ciel_4BC_hb.png
| damage = 450*4 (1327)
| damage = 450*4 (1327)
| guard = LH
| guard = LHA
| cancel = EX
| cancel = EX
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 15
| startup = 14
| active =  
| active = X
| recovery =  
| recovery = 31
| overall = 45
| overall = 45
| frameAdv = +6 (-1)
| frameAdv = {{tooltip|text=-1 (min)|hovertext=Crouching opponent.}}
| invul = Clash 1-11 (MD)
}}
}}


Line 950: Line 975:
| damage = 640*2 (1196)
| damage = 640*2 (1196)
| guard = LH
| guard = LH
| cancel = EX, J
| cancel = EX, -J-
| property =  
| property =  
| attribute =  
| attribute =  
Line 957: Line 982:
| active = 6
| active = 6
| recovery = 44
| recovery = 44
| overall = 58
| overall = {{tooltip|text=58|hovertext=Jump cancellable starting from frame 31}}
| frameAdv = +1 if jump cancelled
| frameAdv = -1 if jump cancelled (crouch)
| invul = Clash 1-7 (MD)
}}
}}


Line 967: Line 993:
| hitboxes = MBTL_Ciel_j6BC_hb.png
| hitboxes = MBTL_Ciel_j6BC_hb.png
| damage = 640*2 (1196)
| damage = 640*2 (1196)
| guard = LH
| guard = LHA
| cancel = EX
| cancel = EX
| property =  
| property =  
Line 973: Line 999:
<!------------>
<!------------>
| startup = 13
| startup = 13
| active = 8
| active = {{tooltip|text=X|hovertext=Until landing.}}, 4
| recovery =  
| recovery = 26
| overall =  
| overall =  
| frameAdv = -5
| frameAdv = -5
Line 985: Line 1,011:
| hitboxes = MBTL_Ciel_j4BC_hb.png
| hitboxes = MBTL_Ciel_j4BC_hb.png
| damage = (500*3) 1395
| damage = (500*3) 1395
| guard = LH
| guard = LHA
| cancel = EX, J
| cancel = EX, -J-
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 15
| startup = 15
| active =  
| active = X
| recovery =  
| recovery = 12L
| overall =  
| overall = {{tooltip|text=32|hovertext=Earliest jump cancel}}
| frameAdv = +4 if jump cancelled
| frameAdv = {{tooltip|text=+5 (min)|hovertext=Earliest jump cancel}}
}}
}}


Line 1,003: Line 1,029:
| hitboxes = MBTL_Ciel_j2BC_hb.png
| hitboxes = MBTL_Ciel_j2BC_hb.png
| damage = 640*2 (1196)
| damage = 640*2 (1196)
| guard = EX, J
| guard = EX, -J-
| cancel =  
| cancel =  
| property =  
| property =  
Line 1,010: Line 1,036:
| startup = 8
| startup = 8
| active = 4
| active = 4
| recovery =  
| recovery = 12L
| overall =  
| overall = {{tooltip|text=23|hovertext=Earliest jump cancel}}
| frameAdv = +5 if jump cancelled
| frameAdv = +6 (jump cancel)
}}
}}


Line 1,022: Line 1,048:
| hitboxes = MBTL_Ciel_236BC_hb.png
| hitboxes = MBTL_Ciel_236BC_hb.png
| damage = 3500
| damage = 3500
| guard =  
| guard = LH
| cancel =  
| cancel =  
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 9
| startup = 1+8
| active =  
| active = 18
| recovery =  
| recovery = 31
| overall =  
| overall = 57
| frameAdv = -10
| frameAdv = -10
| invul = All 1-36
}}
}}


Line 1,045: Line 1,072:
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 22
| startup = 1+21
| active = 4
| active = 4
| recovery =  
| recovery = 27
| overall =  
| overall = 52
| frameAdv = -14
| frameAdv = -14
| invul = All 1-25
}}
}}

Latest revision as of 00:40, 4 August 2023

Standing Normals

5A
Ciel
ci_5a

5A
5A

MBTL Ciel 5A.png
MBTL Ciel 5A hb.png
Damage Guard Cancel Property Cost Attribute
160 LH N, SP, EX - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
5 2 11 17 -1 -
5B
Ciel
ci_5b

5B
5B

MBTL Ciel 5B.png
MBTL Ciel 5B hb.png
Damage Guard Cancel Property Cost Attribute
420 LH N, SP, EX - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
7 4 17 27 -6 -
5C
Ciel
ci_5c

5C
5C

MBTL Ciel 5C.png
MBTL Ciel 5C hb.png
Damage Guard Cancel Property Cost Attribute
610 LH N, SP, EX - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 4 24 37 -11 -
5[C]
Ciel
ci_5[c]

UNI Input Hold.png[C]
5[C]

File:MBTL Ciel 5C be.png
File:MBTL Ciel 5C be hb.png
Damage Guard Cancel Property Cost Attribute
980 LH N, SP, EX - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
18 4 24 45 -11 Clash 13-17

Crouching Normals

2A
Ciel
ci_2a

2A
2A

MBTL Ciel 2A.png
MBTL Ciel 2A hb.png
Damage Guard Cancel Property Cost Attribute
140 L N, SP, EX - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
5 2 11 17 -1 -
2B
Ciel
ci_2b

2B
2B

MBTL Ciel 2B.pngMBTL Ciel 2B2.png
MBTL Ciel 2B hb.pngMBTL Ciel 2B2 hb.png
Damage Guard Cancel Property Cost Attribute
240*2 (468) LH N, SP, EX - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
8 3,3 22 35 -10 -
2C
Ciel
ci_2c

2C
2C

MBTL Ciel 2C.png
MBTL Ciel 2C hb.png
Damage Guard Cancel Property Cost Attribute
590 L N, SP, EX - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
8 4 23 34 -10 -

Jumping Normals

jA
Ciel
ci_ja

jA
jA

MBTL Ciel jA.png
MBTL Ciel jA hb.png
Damage Guard Cancel Property Cost Attribute
130 H N, SP, EX, J - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
5 4 11 19 - -
jB
Ciel
ci_jb

jB
jB

MBTL Ciel jB.png
MBTL Ciel jB hb.png
Damage Guard Cancel Property Cost Attribute
380 H N, SP, EX, J - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
7 4 - - - -
jC
Ciel
ci_jc

jC
jC

MBTL Ciel jC.png
MBTL Ciel jC hb.png
Damage Guard Cancel Property Cost Attribute
520 H N, SP, EX, J - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
8 5 - - - -

Command Normals

6C
Ciel
ci_6c

6C
6C

MBTL Ciel 6C.png
MBTL Ciel 6C hb.png
Damage Guard Cancel Property Cost Attribute
700, 680 (1380) LH SP, EX - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
13 4 22 38 -9 Airborne 4-26
5C~4C
Ciel
ci_5c4c

5C~4C
5C~4C

MBTL Ciel 5C4C.png
MBTL Ciel 5C4C hb.png
Damage Guard Cancel Property Cost Attribute
740 LH N, SP, EX - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
12 2 19 32 -4 -

Universal Mechanics

rapid 1
Ciel
ci_rapid1

(rapid)>1
rapid 1

MBTL Ciel rapid1.pngMBTL Ciel rapid1 2.png
MBTL Ciel rapid1 hb.pngMBTL Ciel rapid1 2 hb.png
Damage Guard Cancel Property Cost Attribute
230*2 (414) LH SP, EX - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
9 3 (9) 3 23 46 -10 -
3C
Ciel
ci_3c

3C
3C

MBTL Ciel 3C.png
MBTL Ciel 3C hb.png
Damage Guard Cancel Property Cost Attribute
700 LH SP, EX - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 3 25 37 -11 Air 5-12
4/6AD
Ciel
ci_throw

4/6AD
4/6AD

MBTL Ciel throw.png
MBTL Ciel throw hb.png
Damage Guard Cancel Property Cost Attribute
1500 U - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4 3 19 25 +38 (KD) -
j4/6AD
Ciel
ci_airthrow

j4/6AD
j4/6AD

MBTL Ciel airthrow.pngMBTL Ciel airthrow2.png
MBTL Ciel airthrow hb.png
Damage Guard Cancel Property Cost Attribute
1200 U - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
1 - - - KD -

Special Moves

236A
Ciel
ci_236a

236A
236A

MBTL Ciel 236A.png
MBTL Ciel 236A hb.png
Damage Guard Cancel Property Cost Attribute
- - -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
13~23 13 (14) X 12L - N/A -
236B
Ciel
ci_236b

236B
236B

MBTL Ciel 236B.png
MBTL Ciel 236B hb.png
Damage Guard Cancel Property Cost Attribute
- - - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
16 35 12L 62 N/A -
236C
Ciel
ci_236c

236C
236C

MBTL Ciel 236C.png
MBTL Ciel 236C hb.png
Damage Guard Cancel Property Cost Attribute
170, 102 x 19 (2108) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+8 80 35 126 -20 All 1-91
236X~A
Ciel
ci_236xa

236X~A
236X~A

MBTL Ciel 236XA.png
MBTL Ciel 236XA hb.png
Damage Guard Cancel Property Cost Attribute
- - -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
5 - 15L - N/A -
236X~B
Ciel
ci_236xb

236X~B
236X~B

MBTL Ciel 236XB.png
MBTL Ciel 236XB hb.png
Damage Guard Cancel Property Cost Attribute
640*2 (1196) LHA -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
7 X, 4 26 - -7 -
236X~C
Ciel
ci_236xc

236X~C
236X~C

MBTL Ciel 236XC.png
MBTL Ciel 236XC hb.png
Damage Guard Cancel Property Cost Attribute
1200 U (EX), (MD) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
3 2 until landing + 12 - N/A -
236X~214X
Ciel
ci_236x214x

236X~214X
236X~214X

MBTL Ciel 236X214X.png
MBTL Ciel 236X214X hb.png
Damage Guard Cancel Property Cost Attribute
500*3 (1165~1285) LHA -EX-, -J- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
19 X until landing + 12 - -8 ~ -16 / +23 -
236A~214X (Wall)
Ciel
ci_236a214xwall

236A~214X>((Wall))
236A~214X (Wall)

File:MBTL Ciel 236A214XWall.png
File:MBTL Ciel 236A214XWall hb.png
Damage Guard Cancel Property Cost Attribute
550*2 (946) LHA -EX-, -J- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
15 X 16L 26 +13 (JC, minimum) -
623A
Ciel
ci_623a

623A
623A

MBTL Ciel 623A.png
MBTL Ciel 623A hb.png
Damage Guard Cancel Property Cost Attribute
630, 640 (1186) LH -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
11 5 17 32 -4 -
623B
Ciel
ci_623b

623B
623B

MBTL Ciel 623B.png
MBTL Ciel 623B hb.png
Damage Guard Cancel Property Cost Attribute
640, 640 (1196) LH -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
14 5 20 38 -7 -
623[C]
Ciel
ci_623c_be

623UNI Input Hold.png[C]
623[C]

MBTL Ciel 623C be.png
File:MBTL Ciel 623C be hb.png
Damage Guard Cancel Property Cost Attribute
900, 950, 950 (2438) U - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+50 5 25 83 +63 (KD) -
623C
Ciel
ci_623c

623C
623C

MBTL Ciel 623C.png
MBTL Ciel 623C hb.png
Damage Guard Cancel Property Cost Attribute
820, 820, 820 (2123) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+8 5 17 33 -3 -
214A
Ciel
ci_214a

214A
214A

MBTL Ciel 214A.png
MBTL Ciel 214A hb.png
Damage Guard Cancel Property Cost Attribute
1000 LHA -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
13 X 29 42 -5 (min) -
214[A]
Ciel
ci_214a_be

214UNI Input Hold.png[A]
214[A]

MBTL Ciel 214A be.png
MBTL Ciel 214A be hb.png
Damage Guard Cancel Property Cost Attribute
640, 467 (1107) LHA -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
22 X 27 49 -1 (min) -
214B
Ciel
ci_214b

214B
214B

MBTL Ciel 214B.png
MBTL Ciel 214B hb.png
Damage Guard Cancel Property Cost Attribute
900 LHA -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
9 X 32 41 -8 (min) -
214C
Ciel
ci_214c

214C
214C

MBTL Ciel 214C.png
MBTL Ciel 214C hb.png
Damage Guard Cancel Property Cost Attribute
280*12 (2077) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+9 X 32 171 -15 (min) -
214B~A
Ciel
ci_214bca

214B~A
214B~A

MBTL Ciel 214BCA.png
MBTL Ciel 214BCA hb.png
Damage Guard Cancel Property Cost Attribute
850 LHA -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
17 X 31 48 -7 (min) -
214B~B
Ciel
ci_214bcb

214B~B
214B~B

MBTL Ciel 214BCB.png
MBTL Ciel 214BCB hb.png
Damage Guard Cancel Property Cost Attribute
850 LHA -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 X 29 39 -5 (min) -
214B~X~A
Ciel
ci_214bcxa

214B~X~A
214B~X~A

MBTL Ciel 214BCXA.png
MBTL Ciel 214BCXA hb.png
Damage Guard Cancel Property Cost Attribute
700 LHA -EX-, -J- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
22 X 28 50 -4 (min) / +12 (min) -
214B~X~B
Ciel
ci_214bcxb

214B~X~B
214B~X~B

MBTL Ciel 214BCXB.png
MBTL Ciel 214BCXB hb.png
Damage Guard Cancel Property Cost Attribute
850 LHA -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 X 33 43 -9 (min) -
22A
Ciel
ci_22a

22A
22A

MBTL Ciel 22A.png
MBTL Ciel 22A hb.png
Damage Guard Cancel Property Cost Attribute
640*2 (1196) LH -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
7 6 32 44 -14 -
22B
Ciel
ci_22b

22B
22B

MBTL Ciel 22B.png
MBTL Ciel 22B hb.png
Damage Guard Cancel Property Cost Attribute
640*2 (1196) LH (EX) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
7 6 40 52 -22 All 1-12
22C
Ciel
ci_22c

22C
22C

MBTL Ciel 22C.png
MBTL Ciel 22C hb.png
Damage Guard Cancel Property Cost Attribute
310*7 (1795) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+1 4 (11) 6 (12) 14 41 92 -34 All 1-14
j236A
Ciel
ci_j236a

j236A
j236A

MBTL Ciel j236A.png
MBTL Ciel j236A hb.png
Damage Guard Cancel Property Cost Attribute
- - -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
9 X 15L 24 (TK) N/A -
j236B
Ciel
ci_j236b

j236B
j236B

MBTL Ciel j236B.png
MBTL Ciel j236B hb.png
Damage Guard Cancel Property Cost Attribute
1200 U (EX), (MD) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
28 until landing 32L 61 (TK) - -
j236C
Ciel
ci_j236c

j236C
j236C

MBTL Ciel j236C.png
MBTL Ciel j236C hb.png
Damage Guard Cancel Property Cost Attribute
620*4 (2126) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+4 X, 4 24L 35 (TK) -3 -
j214A
Ciel
ci_j214a

j214A
j214A

MBTL Ciel j214A.png
MBTL Ciel j214A hb.png
Damage Guard Cancel Property Cost Attribute
800 LHA -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
15 X 12L - variable -
j214B
Ciel
ci_j214b

j214B
j214B

MBTL Ciel j214B.png
MBTL Ciel j214B hb.png
Damage Guard Cancel Property Cost Attribute
700 LHA -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
12 X 14L - minus -
j214C
Ciel
ci_j214c

j214C
j214C

MBTL Ciel j214C.png
MBTL Ciel j214C hb.png
Damage Guard Cancel Property Cost Attribute
300*9 (1854) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+2 X 12L - minus -
j214B~X
Ciel
ci_j214bcx

j214B~X
j214B~X

MBTL Ciel j214BCX.png
MBTL Ciel j214BCX hb.png
Damage Guard Cancel Property Cost Attribute
500*2 (946~1045) LHA -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
8 X 14L - minus -
j214B~X~X
Ciel
ci_j214bcxx

j214B~X~X
j214B~X~X

MBTL Ciel j214BCXX.png
MBTL Ciel j214BCXX hb.png
Damage Guard Cancel Property Cost Attribute
450*3 (1219) LHA -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
16 X 14L - minus -
j22A
Ciel
ci_j22a

j22A
j22A

MBTL Ciel j.22A.png
MBTL Ciel j.22A hb.png
Damage Guard Cancel Property Cost Attribute
640*2 (1084) LHA -EX-, (J) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
6 4 12L - -17 (TK) -
j22B
Ciel
ci_j22b

j22B
j22B

MBTL Ciel j22B.png
MBTL Ciel j22B hb.png
Damage Guard Cancel Property Cost Attribute
600*2 (1122) LHA -EX-, (J) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
7 4 12L - -24 (TK) -
j22C
Ciel
ci_j22c

j22C
j22C

MBTL Ciel j22C.png
MBTL Ciel j22C hb.png
Damage Guard Cancel Property Cost Attribute
370*7 (2142) LHA MD - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+7 6 (9) 9 (9) 14 12L - -37 (TK) -

Moon Skills

6BC
Ciel
ci_6bc

6BC
6BC

MBTL Ciel 6BC.png
MBTL Ciel 6BC hb.png
Damage Guard Cancel Property Cost Attribute
640*2 (1196) HA EX - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
29 3,3 17 51 -3 Clash 1-11 (MD)
3BC
Ciel
ci_3bc

3BC
3BC

MBTL Ciel 3BC.png
MBTL Ciel 3BC hb.png
Damage Guard Cancel Property Cost Attribute
640, 850 (1379) LH EX - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
14 5 21 39 -4 Clash 1-11 (MD)
4BC
Ciel
ci_4bc

4BC
4BC

MBTL Ciel 4BC.png
MBTL Ciel 4BC hb.png
Damage Guard Cancel Property Cost Attribute
450*4 (1327) LHA EX - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
14 X 31 45 -1 (min) Clash 1-11 (MD)
2BC
Ciel
ci_2bc

2BC
2BC

MBTL Ciel 2BC.png
MBTL Ciel 2BC hb.png
Damage Guard Cancel Property Cost Attribute
640*2 (1196) LH EX, -J- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
9 6 44 58 -1 if jump cancelled (crouch) Clash 1-7 (MD)
j6BC
Ciel
ci_j6bc

j6BC
j6BC

MBTL Ciel j6BC.png
File:MBTL Ciel j6BC hb.png
Damage Guard Cancel Property Cost Attribute
640*2 (1196) LHA EX - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
13 X, 4 26 - -5 -
j4BC
Ciel
ci_j4bc

j4BC
j4BC

MBTL Ciel j4BC.png
MBTL Ciel j4BC hb.png
Damage Guard Cancel Property Cost Attribute
(500*3) 1395 LHA EX, -J- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
15 X 12L 32 +5 (min) -
j2BC
Ciel
ci_j2bc

j2BC
j2BC

File:MBTL Ciel j2BC.png
MBTL Ciel j2BC hb.png
Damage Guard Cancel Property Cost Attribute
640*2 (1196) EX, -J- - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
8 4 12L 23 +6 (jump cancel) -

Super Moves

236BC

Ciel
ci_236bc

236BC
236BC

MBTL Ciel 236BC.png
MBTL Ciel 236BC hb.png
Damage Guard Cancel Property Cost Attribute
3500 LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
1+8 18 31 57 -10 All 1-36

ABCD

Ciel
ci_abcd

ABCD
ABCD

MBTL Ciel ABCD.png
MBTL Ciel ABCD hb.png
Damage Guard Cancel Property Cost Attribute
4800 [4800 ~ 6960 in BH] LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
1+21 4 27 52 -14 All 1-25